Player Matchup

Morgan Le Fay
Morgan Le Fay
DonPolonia1
Morgan Le Fay
Level 42
God Stats
1W - 3L
1,218 SR
Queue Stats
655W - 697L
1,407 Elo+
Solo
Susano
Susano
Prestoky96
Susano
Level 23
God Stats
0W - 3L
1,298 SR
Queue Stats
71W - 92L
1,290 Elo+
Party 3
Neith
Neith
Rina98
Neith
Level 16
God Stats
8W - 10L
1,344 SR
Queue Stats
9W - 12L
1,289 Elo+
Party 2
Cernunnos
Cernunnos
hacker21
Cernunnos
Level 44
God Stats
11W - 14L
1,412 SR
Queue Stats
40W - 52L
1,334 Elo+
Party 2
Ares
Ares
xQueenZelda
Ares
Level 45
God Stats
7W - 12L
1,462 SR
Queue Stats
206W - 257L
1,336 Elo+
Party 3
Team Averages
Level 34
1,347 SR
1,331 Elo+

VS

Team Averages
Level 75
1,525 SR
1,421 Elo+
Nu Wa
Nu Wa
BehavingBaton35
Nu Wa
Level 41
God Stats
6W - 7L
1,536 SR
Queue Stats
43W - 54L
1,295 Elo+
Solo
Merlin
Merlin
ROBIN1423
Merlin
Level 107
God Stats
51W - 41L
1,675 SR
Queue Stats
151W - 135L
1,471 Elo+
Party 1
Rama
Rama
ReaperCE
Rama
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 94L
1,406 Elo+
Solo
Bellona
Bellona
Rogue Simion
Bellona
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
197W - 220L
1,477 Elo+
Solo
Jormungandr
Jormungandr
SHAZAM1423
Jormungandr
Level 29
God Stats
5W - 4L
1,415 SR
Queue Stats
146W - 142L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DonPolonia1
Morgan Le Fay
17
6 / 7 / 6
12,673
1,152
12,757
15,644
5,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
Prestoky96
Susano
17
2 / 11 / 5
11,023
1,002
8,512
18,334
6,991
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Rina98
Neith
18
1 / 6 / 10
11,701
1,064
7,979
14,320
4,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
hacker21
Cernunnos
18
8 / 9 / 5
13,641
1,240
17,107
25,066
10,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 5 / 11
11,911
1,083
13,038
19,896
26,052
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

79

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 17
11,622
1,057
8,446
9,462
4,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
ROBIN1423
Merlin
20
18 / 1 / 17
16,205
1,473
30,239
8,452
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
19
5 / 6 / 20
12,757
1,160
13,581
14,417
3,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Rogue Simion
Bellona
20
11 / 7 / 20
14,367
1,306
19,728
17,121
18,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
SHAZAM1423
Jormungandr
20
2 / 1 / 30
13,760
1,251
13,496
15,296
17,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
142
19
Kills
38
38
Deaths
19
37
Assists
104
Player
Kills
Deaths
Assists
KDA
W
2
4
17
2.63
L
Morgan Le Fay
DonPolonia1
Morgan Le Fay
6
7
6
1.29
L
Susano
Prestoky96
Susano
2
11
5
0.41
W
Merlin
ROBIN1423
Merlin
18
1
17
26.5
W
Rama
5
6
20
2.5
L
Neith
Rina98
Neith
1
6
10
1
W
Bellona
Rogue Simion
Bellona
11
7
20
3
W
Jormungandr
SHAZAM1423
Jormungandr
2
1
30
17
L
Cernunnos
hacker21
Cernunnos
8
9
5
1.17
L
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,393
Damage
85,490
93,260
Taken
64,748
53,849
Mitigated
47,066
6,924
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,446
3,057
358
1,388
9,462
4,776
0
4,065
5,397
21,112
0
L
Morgan Le Fay
DonPolonia1
Morgan Le Fay
12,757
522
0
555
15,644
5,797
0
8,151
7,493
28,602
0
L
Susano
Prestoky96
Susano
8,512
1,820
0
0
18,334
6,991
0
9,774
8,560
0
24,936
W
Merlin
ROBIN1423
Merlin
30,239
1,774
292
2,748
8,452
2,467
0
3,911
4,541
50,008
0
W
Rama
13,581
11,060
0
1,761
14,417
3,892
0
7,000
7,417
0
37,508
L
Neith
Rina98
Neith
7,979
4,202
618
1,043
14,320
4,878
0
9,168
5,152
0
27,660
W
Bellona
Rogue Simion
Bellona
19,728
8,120
0
1,492
17,121
18,388
0
6,202
10,919
250
30,134
W
Jormungandr
SHAZAM1423
Jormungandr
13,496
5,348
0
3,318
15,296
17,543
0
4,617
10,679
30,504
0
L
Cernunnos
hacker21
Cernunnos
17,107
9,885
114
3,878
25,066
10,131
0
13,291
11,624
0
54,753
L
13,038
82
177
539
19,896
26,052
0
11,782
8,000
18,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,949
Gold Earned
68,711
202
Minions Killed
185
3
Camps Cleared
7
865,367
Distance Traveled
906,829
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,622
1,057
13
1
2
163,804
2
L
Morgan Le Fay
12,673
1,152
27
2
1
176,716
0
L
Susano
11,023
1,002
27
2
0
155,443
0
W
Merlin
16,205
1,473
52
5
4
210,600
0
W
Rama
12,757
1,160
57
5
0
164,899
1
L
Neith
11,701
1,064
46
4
1
164,194
1
W
Bellona
14,367
1,306
23
2
1
161,717
0
W
Jormungandr
13,760
1,251
40
4
0
205,809
0
L
Cernunnos
13,641
1,240
83
8
0
164,907
2
L
Ares
11,911
1,083
19
2
1
204,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role