Player Matchup

Erlang Shen
Erlang Shen
FeedinYouLead
Erlang Shen
Level 39
God Stats
2W - 1L
1,698 SR
Queue Stats
39W - 58L
1,193 Elo+
Party 2
Jing Wei
Jing Wei
RsK_Nitro
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 75L
1,252 Elo+
Party 2
Sol
Sol
Velves-
Sol
Level 17
God Stats
0W - 1L
1,289 SR
Queue Stats
27W - 44L
1,195 Elo+
Party 2
Ganesha
Ganesha
crabapplemcgee
Ganesha
Level 15
God Stats
3W - 4L
1,199 SR
Queue Stats
9W - 22L
1,183 Elo+
Party 1
Ullr
Ullr
justin0o0
Ullr
Level 31
God Stats
2W - 7L
1,199 SR
Queue Stats
9W - 22L
1,183 Elo+
Party 1
Team Averages
Level 30
1,377 SR
1,201 Elo+

VS

Team Averages
Level 58
1,557 SR
1,407 Elo+
Chaac
Chaac
Alpha6226
Chaac
Level 51
God Stats
8W - 4L
1,235 SR
Queue Stats
343W - 353L
1,413 Elo+
Party 3
Ah Puch
Ah Puch
Batyardigan
Ah Puch
Level 49
God Stats
6W - 2L
1,649 SR
Queue Stats
282W - 277L
1,438 Elo+
Party 3
Guan Yu
Guan Yu
Im Nikis
Guan Yu
Level 29
God Stats
1W - 2L
1,487 SR
Queue Stats
160W - 169L
1,310 Elo+
Party 3
Medusa
Medusa
Xelrik
Medusa
Level 122
God Stats
3W - 1L
1,702 SR
Queue Stats
66W - 45L
1,532 Elo+
Solo
Athena
Athena
juanchobrs7
Athena
Level 39
God Stats
3W - 0L
1,714 SR
Queue Stats
122W - 150L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FeedinYouLead
Erlang Shen
14
4 / 5 / 0
9,362
520
12,500
15,460
9,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
RsK_Nitro
Jing Wei
10
5 / 6 / 0
7,921
440
10,003
14,625
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
12
0 / 6 / 0
7,335
408
2,242
9,018
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 7 / 6
8,233
457
6,366
17,621
10,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
12
0 / 5 / 0
7,306
406
2,124
9,268
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alpha6226
Chaac
16
6 / 2 / 8
9,846
547
9,846
14,291
7,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Batyardigan
Ah Puch
17
10 / 1 / 10
10,371
576
14,172
11,840
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
Im Nikis
Guan Yu
15
2 / 1 / 1
8,807
489
3,060
13,889
9,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Xelrik
Medusa
17
7 / 1 / 6
10,230
568
14,822
10,767
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
14
4 / 4 / 9
8,885
494
7,175
15,603
12,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
9
Kills
29
29
Deaths
9
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
Alpha6226
Chaac
6
2
8
5
W
Ah Puch
Batyardigan
Ah Puch
10
1
10
15
L
Erlang Shen
FeedinYouLead
Erlang Shen
4
5
0
0.8
W
Guan Yu
Im Nikis
Guan Yu
2
1
1
2.5
L
Jing Wei
RsK_Nitro
Jing Wei
5
6
0
0.83
L
Sol
0
6
0
0
W
Medusa
Xelrik
Medusa
7
1
6
10
L
0
7
6
0.43
W
Athena
4
4
9
2.13
L
Ullr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,235
Damage
49,075
65,992
Taken
66,390
30,431
Mitigated
38,449
17,510
Healing
27,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Alpha6226
Chaac
9,846
1,848
0
6,527
14,291
7,359
0
1,738
12,553
0
58,218
W
Ah Puch
Batyardigan
Ah Puch
14,172
1,711
0
6,470
11,840
5,136
564
2,105
9,735
63,906
0
L
Erlang Shen
FeedinYouLead
Erlang Shen
12,500
8,085
0
4,180
15,460
9,974
718
3,495
11,965
0
48,809
W
Guan Yu
Im Nikis
Guan Yu
3,060
930
243
6,834
13,889
9,924
761
0
13,889
5,054
46,784
L
Jing Wei
RsK_Nitro
Jing Wei
10,003
8,250
236
4,964
14,625
3,741
1,779
4,191
10,434
0
36,026
L
Sol
2,242
510
0
751
9,018
2,964
1,290
4,580
4,438
33,674
3,616
W
Medusa
Xelrik
Medusa
14,822
7,104
0
4,953
10,767
3,854
690
1,786
8,981
0
88,227
L
6,366
1,022
1,508
3,488
17,621
10,417
177
5,900
11,721
21,324
0
W
Athena
7,175
1,861
94
2,639
15,603
12,176
159
2,800
12,803
21,551
0
L
Ullr
2,124
1,078
0
2,383
9,268
3,335
0
3,418
5,850
0
40,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,157
Gold Earned
48,139
347
Minions Killed
448
0
Camps Cleared
0
1,508,415
Distance Traveled
1,721,941
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,846
547
103
6
0
407,155
0
W
Ah Puch
10,371
576
95
5
0
323,053
1
L
Erlang Shen
9,362
520
96
5
0
326,700
1
W
Guan Yu
8,807
489
101
6
0
346,931
1
L
Jing Wei
7,921
440
81
5
0
231,239
0
L
Sol
7,335
408
87
5
0
280,073
0
W
Medusa
10,230
568
121
7
0
315,836
1
L
Ganesha
8,233
457
1
0
0
337,846
0
W
Athena
8,885
494
28
2
0
328,966
2
L
Ullr
7,306
406
82
5
0
332,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role