Player Matchup

Zeus
Zeus
Hillbillyboy NC
Zeus
Level 107
God Stats
3W - 0L
1,711 SR
Queue Stats
44W - 32L
1,542 Elo+
Party 1
Neith
Neith
MisterSNIPE05
Neith
Level 80
God Stats
1W - 1L
1,711 SR
Queue Stats
34W - 27L
1,576 Elo+
Party 1
Nemesis
Nemesis
yyxndere
Nemesis
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 4L
1,357 Elo+
Party 1
Team Averages
Level 66
1,641 SR
1,492 Elo+

VS

Team Averages
Level 65
1,490 SR
1,527 Elo+
Cupid
Cupid
DaveyMunyano
Cupid
Level 17
God Stats
2W - 1L
1,893 SR
Queue Stats
2W - 1L
1,782 Elo+
Party 2
Skadi
Skadi
di5neyprince55
Skadi
Level 73
God Stats
7W - 14L
1,024 SR
Queue Stats
156W - 256L
1,206 Elo+
Solo
Sylvanus
Sylvanus
xXDarkNinjaXx1
Sylvanus
Level 106
God Stats
2W - 3L
1,552 SR
Queue Stats
3W - 4L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 6
12,001
800
25,585
12,424
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 2
9,665
644
4,486
3,033
847
Nemesis
yyxndere
Nemesis
14
1 / 3 / 8
9,454
630
2,980
10,557
7,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,852
657
4,385
9,499
1,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 7 / 4
9,040
603
7,661
13,192
5,960
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
14
2 / 4 / 3
9,049
603
8,582
14,784
15,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
6
7
Deaths
14
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
8
3
6
3.67
W
5
1
2
6
L
1
7
4
0.43
L
Sylvanus
2
4
3
0.88
W
Nemesis
yyxndere
Nemesis
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,051
Damage
20,628
26,014
Taken
37,475
12,384
Mitigated
23,727
3,673
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,385
2,459
251
1,883
9,499
1,969
37
7,815
1,684
0
24,705
W
25,585
3,613
0
3,063
12,424
3,905
421
4,251
8,173
72,794
0
W
4,486
1,475
0
240
3,033
847
0
1,088
1,945
0
13,285
L
7,661
3,348
482
1,131
13,192
5,960
891
8,967
4,225
0
33,870
L
Sylvanus
8,582
1,297
1,887
2,809
14,784
15,798
450
9,315
5,469
21,829
3,643
W
Nemesis
yyxndere
Nemesis
2,980
824
0
370
10,557
7,632
0
3,069
7,488
0
12,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,120
Gold Earned
27,941
166
Minions Killed
132
6
Camps Cleared
5
582,977
Distance Traveled
683,117
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,852
657
57
4
1
219,431
0
W
Zeus
12,001
800
134
9
6
234,057
0
W
Neith
9,665
644
16
1
0
93,218
0
L
Skadi
9,040
603
31
2
2
227,684
0
L
Sylvanus
9,049
603
44
3
2
236,002
1
W
Nemesis
9,454
630
16
1
0
255,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role