Player Matchup

Danzaburou
Danzaburou
Scriabiner
Danzaburou
Level 26
God Stats
1W - 3L
1,880 SR
Queue Stats
13W - 8L
1,675 Elo+
Party 2
Atlas
Atlas
TheLastBanana65
Atlas
Level 153
God Stats
3W - 3L
1,737 SR
Queue Stats
16W - 12L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
hamstat91
Sun Wukong
Level 125
God Stats
1W - 2L
1,727 SR
Queue Stats
20W - 18L
1,613 Elo+
Party 2
Agni
Agni
muffin man3301
Agni
Level 158
God Stats
4W - 6L
1,732 SR
Queue Stats
71W - 60L
1,623 Elo+
Party 2
Kali
Kali
sonttam
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,435 Elo+
Party 2
Team Averages
Level 118
1,715 SR
1,579 Elo+

VS

Team Averages
Level 52
1,544 SR
1,430 Elo+
Odin
Odin
BlackReaper3047
Odin
Level 49
God Stats
11W - 8L
1,581 SR
Queue Stats
370W - 341L
1,592 Elo+
Solo
Ymir
Ymir
ChaoticDeaths_
Ymir
Level 29
God Stats
14W - 10L
1,316 SR
Queue Stats
346W - 375L
1,195 Elo+
Party 1
Loki
Loki
HaydoaK
Loki
Level 107
God Stats
2W - 3L
1,305 SR
Queue Stats
77W - 69L
1,604 Elo+
Party 3
Ra
Ra
fxvcd
Ra
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 64L
1,195 Elo+
Party 1
Apollo
Apollo
iheartaustin
Apollo
Level 29
God Stats
7W - 0L
2,018 SR
Queue Stats
72W - 64L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Scriabiner
Danzaburou
12
1 / 7 / 2
7,509
442
4,197
10,152
2,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 6 / 3
6,871
404
8,707
17,822
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
hamstat91
Sun Wukong
12
0 / 7 / 0
7,308
430
4,922
17,548
9,836
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 5 / 3
8,650
509
4,451
8,481
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
sonttam
Kali
14
2 / 4 / 2
8,458
498
8,587
14,331
6,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 3
10,142
597
12,052
12,255
9,306
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 1 / 14
8,945
526
7,260
17,598
15,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
HaydoaK
Loki
15
5 / 0 / 5
9,289
546
6,402
8,624
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
15
3 / 3 / 7
9,335
549
8,988
7,752
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
19
11 / 0 / 2
12,341
726
12,055
7,818
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
5
Kills
29
29
Deaths
5
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
3
1
14
10
W
Loki
HaydoaK
Loki
5
0
5
7.5
L
Danzaburou
Scriabiner
Danzaburou
1
7
2
0.29
L
1
6
3
0.42
W
Ra
3
3
7
2.17
L
Sun Wukong
hamstat91
Sun Wukong
0
7
0
0
W
Apollo
11
0
2
12
L
1
5
3
0.5
L
Kali
sonttam
Kali
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,864
Damage
46,757
68,334
Taken
54,047
35,273
Mitigated
33,219
12,499
Healing
19,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,052
4,431
264
4,026
12,255
9,306
114
387
11,868
0
62,131
W
7,260
1,214
768
2,587
17,598
15,367
0
5,345
12,253
29,371
7,443
W
Loki
HaydoaK
Loki
6,402
1,012
0
3,595
8,624
2,608
0
2,556
6,068
0
51,415
L
Danzaburou
Scriabiner
Danzaburou
4,197
1,387
0
1,607
10,152
2,509
0
1,632
8,520
0
41,478
L
8,707
2,746
0
2,085
17,822
13,411
0
6,781
11,041
24,694
0
W
Ra
8,988
1,055
1,725
2,427
7,752
2,680
349
3,288
4,464
66,626
0
L
Sun Wukong
hamstat91
Sun Wukong
4,922
1,654
0
2,328
17,548
9,836
0
806
16,742
0
42,601
W
Apollo
12,055
7,559
0
4,055
7,818
3,258
0
1,582
6,236
0
108,800
L
4,451
185
0
1,680
8,481
2,788
0
2,513
5,968
66,373
0
L
Kali
sonttam
Kali
8,587
4,228
0
4,799
14,331
6,729
0
3,833
10,498
0
60,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,796
Gold Earned
50,052
418
Minions Killed
560
0
Camps Cleared
0
1,553,089
Distance Traveled
1,739,295
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,142
597
127
7
0
355,661
6
W
Ymir
8,945
526
43
3
0
325,812
7
W
Loki
9,289
546
90
5
0
410,511
4
L
Danzaburou
7,509
442
79
5
0
334,145
4
L
Atlas
6,871
404
25
1
0
313,691
0
W
Ra
9,335
549
114
7
0
326,374
4
L
Sun Wukong
7,308
430
84
5
0
289,856
5
W
Apollo
12,341
726
186
11
0
320,937
6
L
Agni
8,650
509
147
9
0
302,660
2
L
Kali
8,458
498
83
5
0
312,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role