Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GangstaVegita
Guan Yu
Level 90
God Stats
60W - 50L
1,564 SR
Queue Stats
263W - 279L
1,433 Elo+
Party 1
Anhur
Anhur
IcyAng31
Anhur
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
292W - 267L
1,479 Elo+
Solo
Athena
Athena
MarbleChimp2257
Athena
Level 59
God Stats
100W - 101L
1,425 SR
Queue Stats
360W - 377L
1,418 Elo+
Party 1
Awilix
Awilix
SeventyOregon51
Awilix
Level 59
God Stats
25W - 31L
1,158 SR
Queue Stats
91W - 123L
1,400 Elo+
Party 1
Team Averages
Level 86
1,429 SR
1,446 Elo+

VS

Team Averages
Level 93
1,499 SR
1,512 Elo+
Baron Samedi
Baron Samedi
AptOG Frosty
Baron Samedi
Level 68
God Stats
4W - 4L
1,520 SR
Queue Stats
39W - 46L
1,502 Elo+
Party 3
Heimdallr
Heimdallr
IAmMentallylLL
Heimdallr
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 166L
1,551 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Im-B1ackSanta
Tsukuyomi
Level 61
God Stats
2W - 4L
1,467 SR
Queue Stats
25W - 24L
1,533 Elo+
Party 2
Ganesha
Ganesha
Matccar
Ganesha
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 239L
1,433 Elo+
Solo
Guan Yu
Guan Yu
Random Gamerteg
Guan Yu
Level 127
God Stats
0W - 4L
1,507 SR
Queue Stats
25W - 37L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
5 / 2 / 9
11,508
575
14,508
12,557
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
19
5 / 1 / 6
11,906
595
15,352
15,803
20,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
IcyAng31
Anhur
18
6 / 3 / 4
11,635
582
8,004
15,580
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 11
10,830
542
10,151
14,528
15,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 3 / 6
9,791
490
5,762
14,178
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AptOG Frosty
Baron Samedi
15
4 / 6 / 2
9,909
495
9,065
12,380
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
IAmMentallylLL
Heimdallr
15
1 / 5 / 2
9,434
472
10,926
13,533
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Im-B1ackSanta
Tsukuyomi
14
5 / 6 / 1
8,944
447
8,184
17,090
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Matccar
Ganesha
14
0 / 1 / 5
9,248
462
9,088
19,322
25,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 4 / 1
8,193
410
3,471
12,555
6,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
22
Kills
10
10
Deaths
22
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
9
4.75
L
Baron Samedi
AptOG Frosty
Baron Samedi
4
6
2
0.83
W
Guan Yu
5
1
6
8
L
Heimdallr
IAmMentallylLL
Heimdallr
1
5
2
0.4
W
Anhur
IcyAng31
Anhur
6
3
4
2.67
L
Tsukuyomi
Im-B1ackSanta
Tsukuyomi
5
6
1
0.92
W
3
1
11
8.5
L
Ganesha
Matccar
Ganesha
0
1
5
2.5
L
0
4
1
0.13
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,777
Damage
40,734
72,646
Taken
74,880
51,018
Mitigated
44,422
31,511
Healing
20,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,508
1,081
3,317
6,221
12,557
5,148
2,105
5,227
6,980
89,956
0
L
Baron Samedi
AptOG Frosty
Baron Samedi
9,065
183
431
2,606
12,380
4,032
810
5,259
6,625
52,408
0
W
Guan Yu
15,352
2,553
2,019
6,135
15,803
20,246
807
2,683
13,064
17,428
76,016
L
Heimdallr
IAmMentallylLL
Heimdallr
10,926
5,456
0
4,744
13,533
3,518
774
4,123
9,310
0
64,587
W
Anhur
IcyAng31
Anhur
8,004
4,013
436
6,155
15,580
5,631
3,657
2,357
13,142
0
81,846
L
Tsukuyomi
Im-B1ackSanta
Tsukuyomi
8,184
2,037
0
4,878
17,090
5,162
0
6,631
10,172
0
43,156
W
10,151
2,780
409
2,741
14,528
15,066
762
3,875
10,649
32,975
0
L
Ganesha
Matccar
Ganesha
9,088
911
0
3,247
19,322
25,074
412
8,440
10,164
43,284
0
L
3,471
546
524
3,932
12,555
6,636
0
2,182
9,699
812
38,794
W
5,762
1,658
0
4,078
14,178
4,927
1,952
3,517
10,453
0
56,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,670
Gold Earned
45,728
630
Minions Killed
442
0
Camps Cleared
0
2,028,017
Distance Traveled
1,658,397
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,508
575
162
8
0
408,230
1
L
Baron Samedi
9,909
495
102
5
0
294,606
2
W
Guan Yu
11,906
595
183
9
0
401,747
3
L
Heimdallr
9,434
472
131
7
0
314,504
3
W
Anhur
11,635
582
144
7
0
397,815
1
L
Tsukuyomi
8,944
447
86
4
0
339,379
0
W
Athena
10,830
542
52
3
0
400,576
0
L
Ganesha
9,248
462
30
2
0
380,653
1
L
Guan Yu
8,193
410
93
5
0
329,255
1
W
Awilix
9,791
490
89
4
0
419,649
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role