Player Matchup

Morgan Le Fay
Morgan Le Fay
Darbo Kid
Morgan Le Fay
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,669 Elo+
Solo
Medusa
Medusa
HydroSky59
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,420 Elo+
Party 2
Thanatos
Thanatos
Ony-_Kiri
Thanatos
Level 31
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 29L
1,420 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shadows-Warp
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,663 Elo+
Party 2
Xing Tian
Xing Tian
sassagueyo_
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,544 Elo+
Party 2
Team Averages
Level 31
1,500 SR
1,543 Elo+

VS

Team Averages
Level 74
1,592 SR
1,366 Elo+
Nemesis
Nemesis
AdamTwoZero--
Nemesis
Level 86
God Stats
15W - 21L
1,567 SR
Queue Stats
205W - 328L
1,350 Elo+
Party 1
Fenrir
Fenrir
Bibiz_O_o
Fenrir
Level 66
God Stats
48W - 43L
1,499 SR
Queue Stats
188W - 249L
1,306 Elo+
Party 1
Artemis
Artemis
KiowasFly2
Artemis
Level 69
God Stats
7W - 3L
1,825 SR
Queue Stats
353W - 398L
1,352 Elo+
Party 1
Chaac
Chaac
Yin-Yan-Yang
Chaac
Level 109
God Stats
19W - 20L
1,566 SR
Queue Stats
567W - 507L
1,545 Elo+
Solo
Tiamat
Tiamat
one1hand3797
Tiamat
Level 38
God Stats
12W - 18L
1,500 SR
Queue Stats
236W - 362L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darbo Kid
Morgan Le Fay
20
9 / 4 / 10
14,395
533
29,199
24,056
11,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
HydroSky59
Medusa
19
6 / 7 / 5
11,878
440
13,019
22,590
8,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Ony-_Kiri
Thanatos
20
11 / 8 / 5
13,336
494
19,962
26,004
10,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Shadows-Warp
Tsukuyomi
19
1 / 13 / 5
11,885
440
9,003
24,163
18,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
sassagueyo_
Xing Tian
16
2 / 8 / 9
10,936
405
8,010
26,909
38,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
7 / 6 / 9
15,059
558
15,582
21,770
10,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Bibiz_O_o
Fenrir
20
5 / 8 / 10
13,982
518
12,520
22,022
20,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
KiowasFly2
Artemis
20
9 / 7 / 6
14,837
550
26,521
21,017
6,859
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
15 / 1 / 8
17,373
643
32,059
40,440
51,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
20
2 / 7 / 2
13,771
510
6,265
14,480
6,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
73
29
Kills
38
40
Deaths
29
34
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
7
6
9
1.92
W
Fenrir
Bibiz_O_o
Fenrir
5
8
10
1.25
L
Morgan Le Fay
Darbo Kid
Morgan Le Fay
9
4
10
3.5
L
Medusa
HydroSky59
Medusa
6
7
5
1.21
W
Artemis
KiowasFly2
Artemis
9
7
6
1.71
L
Thanatos
Ony-_Kiri
Thanatos
11
8
5
1.69
L
Tsukuyomi
Shadows-Warp
Tsukuyomi
1
13
5
0.27
W
15
1
8
19
W
Tiamat
2
7
2
0.43
L
Xing Tian
sassagueyo_
Xing Tian
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,193
Damage
92,947
123,722
Taken
119,729
86,527
Mitigated
96,194
34,546
Healing
45,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
15,582
6,445
0
5,993
21,770
10,250
3,957
7,598
13,881
0
117,267
W
Fenrir
Bibiz_O_o
Fenrir
12,520
3,289
0
5,056
22,022
20,590
1,350
7,252
14,528
0
64,840
L
Morgan Le Fay
Darbo Kid
Morgan Le Fay
29,199
1,906
282
6,354
24,056
11,501
1,490
1,983
21,805
111,366
0
L
Medusa
HydroSky59
Medusa
13,019
4,557
735
5,449
22,590
8,053
822
433
22,117
0
81,041
W
Artemis
KiowasFly2
Artemis
26,521
11,723
0
7,542
21,017
6,859
4,733
5,432
15,290
0
104,135
L
Thanatos
Ony-_Kiri
Thanatos
19,962
6,333
452
18,185
26,004
10,481
0
2,680
23,240
0
75,892
L
Tsukuyomi
Shadows-Warp
Tsukuyomi
9,003
2,164
0
1,797
24,163
18,046
0
1,026
23,081
0
69,615
W
32,059
5,159
0
24,179
40,440
51,524
1,013
10,529
29,490
4,572
121,185
W
Tiamat
6,265
830
0
2,630
14,480
6,971
4,565
5,006
9,140
70,795
0
L
Xing Tian
sassagueyo_
Xing Tian
8,010
1,548
0
1,292
26,909
38,446
253
1,613
25,132
21,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,430
Gold Earned
75,022
561
Minions Killed
723
0
Camps Cleared
0
2,330,395
Distance Traveled
2,421,934
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,059
558
159
6
0
528,365
4
W
Fenrir
13,982
518
81
3
0
479,290
1
L
Morgan Le Fay
14,395
533
177
7
0
503,713
5
L
Medusa
11,878
440
130
5
0
439,229
0
W
Artemis
14,837
550
124
5
0
442,680
0
L
Thanatos
13,336
494
108
4
0
501,417
0
L
Tsukuyomi
11,885
440
126
5
0
427,417
1
W
Chaac
17,373
643
225
8
0
521,922
3
W
Tiamat
13,771
510
134
5
0
449,677
1
L
Xing Tian
10,936
405
20
1
0
458,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role