Player Matchup

Shiva
Shiva
I Capxne I
Shiva
Level 45
God Stats
78W - 68L
1,702 SR
Queue Stats
116W - 109L
1,547 Elo+
Party 1
Izanami
Izanami
NotHulu
Izanami
Level 18
God Stats
16W - 12L
1,780 SR
Queue Stats
37W - 41L
1,543 Elo+
Party 1
Fafnir
Fafnir
Sc rghy
Fafnir
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 21L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
TheSassyKatie
Gilgamesh
Level 89
God Stats
5W - 3L
1,765 SR
Queue Stats
234W - 224L
1,512 Elo+
Party 1
Olorun
Olorun
xxmaxx346
Olorun
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,802 Elo+
Party 1
Team Averages
Level 38
1,649 SR
1,573 Elo+

VS

Team Averages
Level 83
1,423 SR
1,359 Elo+
Kuzenbo
Kuzenbo
Bloodrenia
Kuzenbo
Level 62
God Stats
0W - 3L
1,225 SR
Queue Stats
0W - 3L
1,097 Elo+
Party 2
Thanatos
Thanatos
MadPingui
Thanatos
Level 136
God Stats
11W - 8L
1,750 SR
Queue Stats
166W - 147L
1,554 Elo+
Party 3
Thoth
Thoth
Svelas38
Thoth
Level 29
God Stats
8W - 7L
1,321 SR
Queue Stats
100W - 89L
1,499 Elo+
Party 3
Hades
Hades
ZZamn
Hades
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,097 Elo+
Party 2
Osiris
Osiris
jiremap
Osiris
Level 125
God Stats
6W - 6L
1,316 SR
Queue Stats
114W - 103L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
3 / 3 / 1
7,015
702
4,933
8,915
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Izanami
NotHulu
Izanami
11
5 / 0 / 3
6,818
682
4,251
4,820
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Sc rghy
Fafnir
10
1 / 0 / 8
6,552
655
1,870
5,929
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
TheSassyKatie
Gilgamesh
10
3 / 0 / 5
6,395
640
3,586
6,188
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
xxmaxx346
Olorun
12
2 / 1 / 2
6,794
679
4,646
5,748
1,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bloodrenia
Kuzenbo
7
0 / 4 / 0
4,797
480
1,042
5,598
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
MadPingui
Thanatos
13
4 / 2 / 0
6,827
683
5,235
9,609
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Svelas38
Thoth
9
0 / 1 / 0
5,494
549
3,426
4,769
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
ZZamn
Hades
7
0 / 3 / 0
4,531
453
2,058
5,359
1,626
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
jiremap
Osiris
10
0 / 4 / 3
5,859
586
3,623
6,474
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
4
4
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bloodrenia
Kuzenbo
0
4
0
0
W
Shiva
3
3
1
1.17
L
Thanatos
MadPingui
Thanatos
4
2
0
2
W
Izanami
NotHulu
Izanami
5
0
3
6.5
W
Fafnir
Sc rghy
Fafnir
1
0
8
5
L
Thoth
Svelas38
Thoth
0
1
0
0
W
Gilgamesh
TheSassyKatie
Gilgamesh
3
0
5
5.5
L
Hades
ZZamn
Hades
0
3
0
0
L
Osiris
jiremap
Osiris
0
4
3
0.38
W
Olorun
xxmaxx346
Olorun
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,286
Damage
15,384
31,600
Taken
31,809
14,526
Mitigated
12,257
11,788
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bloodrenia
Kuzenbo
1,042
187
0
223
5,598
2,946
104
1,681
3,917
7,034
0
W
Shiva
4,933
1,357
104
2,444
8,915
3,690
0
0
8,915
0
39,845
L
Thanatos
MadPingui
Thanatos
5,235
394
0
8,795
9,609
2,635
0
2,152
7,457
0
37,161
W
Izanami
NotHulu
Izanami
4,251
3,077
0
2,298
4,820
1,442
2,605
1,244
3,576
0
43,636
W
Fafnir
Sc rghy
Fafnir
1,870
540
0
2,113
5,929
5,201
300
1,636
4,293
14,494
0
L
Thoth
Svelas38
Thoth
3,426
238
0
699
4,769
994
0
1,445
3,324
33,666
0
W
Gilgamesh
TheSassyKatie
Gilgamesh
3,586
887
0
1,958
6,188
2,633
0
963
5,225
0
31,323
L
Hades
ZZamn
Hades
2,058
83
56
1,644
5,359
1,626
192
1,238
4,121
19,615
0
L
Osiris
jiremap
Osiris
3,623
1,348
0
1,860
6,474
4,056
268
0
6,474
0
25,605
W
Olorun
xxmaxx346
Olorun
4,646
2,269
185
2,686
5,748
1,560
0
2,683
3,065
38,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,574
Gold Earned
27,508
315
Minions Killed
251
0
Camps Cleared
0
1,067,206
Distance Traveled
985,950
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,797
480
11
1
0
214,742
0
W
Shiva
7,015
702
82
8
0
204,273
2
L
Thanatos
6,827
683
81
8
0
227,485
0
W
Izanami
6,818
682
90
9
0
196,566
1
W
Fafnir
6,552
655
19
2
0
219,801
5
L
Thoth
5,494
549
72
7
0
192,587
0
W
Gilgamesh
6,395
640
56
6
0
240,800
1
L
Hades
4,531
453
29
3
0
191,038
0
L
Osiris
5,859
586
58
6
0
160,098
5
W
Olorun
6,794
679
68
7
0
205,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role