Player Matchup

Khepri
Khepri
AKRocker008
Khepri
Level 149
God Stats
1W - 2L
1,657 SR
Queue Stats
12W - 17L
1,580 Elo+
Party 1
Charybdis
Charybdis
Beboopba
Charybdis
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
328W - 292L
1,688 Elo+
Solo
Erlang Shen
Erlang Shen
Morifix
Erlang Shen
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 41L
1,677 Elo+
Solo
Ra
Ra
The7DeadlySeths
Ra
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 58L
1,629 Elo+
Party 1
Olorun
Olorun
tacolord2319
Olorun
Level 146
God Stats
0W - 1L
1,711 SR
Queue Stats
70W - 50L
1,652 Elo+
Party 1
Team Averages
Level 138
1,573 SR
1,645 Elo+

VS

Team Averages
Level 120
1,547 SR
1,583 Elo+
Medusa
Medusa
IceMoneyyS
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 92L
1,478 Elo+
Party 3
Shiva
Shiva
Karen Alga9783
Shiva
Level 149
God Stats
5W - 2L
1,731 SR
Queue Stats
98W - 100L
1,593 Elo+
Party 2
Ares
Ares
Support10
Ares
Level 65
God Stats
2W - 0L
1,712 SR
Queue Stats
18W - 18L
1,655 Elo+
Solo
Ao Kuang
Ao Kuang
Vict Rattehead
Ao Kuang
Level 134
God Stats
3W - 2L
1,295 SR
Queue Stats
69W - 62L
1,602 Elo+
Party 2
Janus
Janus
prencemack
Janus
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
225W - 220L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
2 / 1 / 2
7,101
473
3,323
9,111
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Beboopba
Charybdis
11
0 / 4 / 0
6,537
436
6,519
10,611
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Morifix
Erlang Shen
10
0 / 2 / 3
6,356
424
4,537
8,818
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 1 / 1
8,171
545
7,466
4,446
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
15
3 / 2 / 2
8,435
562
8,350
7,766
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IceMoneyyS
Medusa
13
0 / 3 / 3
7,931
529
3,950
9,686
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 4
8,263
551
8,744
14,140
13,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
11
1 / 2 / 1
6,917
461
6,013
11,483
9,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
15
5 / 0 / 3
8,911
594
4,729
9,765
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
14
2 / 0 / 1
8,265
551
5,711
5,414
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
6
Kills
10
10
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
1
2
3
L
Charybdis
Beboopba
Charybdis
0
4
0
0
W
Medusa
IceMoneyyS
Medusa
0
3
3
0.5
W
2
1
4
4
L
Erlang Shen
Morifix
Erlang Shen
0
2
3
0.75
W
Ares
1
2
1
0.75
L
1
1
1
1.5
W
Ao Kuang
5
0
3
6.5
W
Janus
2
0
1
2.5
L
Olorun
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,195
Damage
29,147
40,752
Taken
50,488
19,560
Mitigated
30,897
13,428
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,323
257
58
1,934
9,111
9,240
0
5,940
3,009
15,282
0
L
Charybdis
Beboopba
Charybdis
6,519
2,182
0
3,560
10,611
3,171
29
2,021
8,590
0
34,510
W
Medusa
IceMoneyyS
Medusa
3,950
1,576
0
3,526
9,686
2,883
0
6,298
3,388
0
55,436
W
8,744
1,266
74
3,530
14,140
13,213
563
1,815
12,325
0
50,108
L
Erlang Shen
Morifix
Erlang Shen
4,537
2,645
0
1,198
8,818
2,873
0
3,811
4,855
0
36,752
W
Ares
6,013
439
47
1,890
11,483
9,869
241
5,334
6,149
14,209
4,405
L
7,466
229
1,268
1,509
4,446
1,824
0
2,205
2,161
74,513
0
W
Ao Kuang
4,729
990
0
2,570
9,765
3,145
0
3,288
6,477
56,456
0
W
Janus
5,711
47
0
1,751
5,414
1,787
0
2,404
3,010
66,593
0
L
Olorun
8,350
4,228
62
3,839
7,766
2,452
0
1,489
6,225
73,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,600
Gold Earned
40,287
461
Minions Killed
481
0
Camps Cleared
0
1,344,434
Distance Traveled
1,538,697
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,101
473
24
2
0
284,179
4
L
Charybdis
6,537
436
68
5
0
237,407
1
W
Medusa
7,931
529
116
8
0
292,299
6
W
Shiva
8,263
551
90
6
0
284,613
2
L
Erlang Shen
6,356
424
74
5
0
251,867
4
W
Ares
6,917
461
24
2
0
313,618
1
L
Ra
8,171
545
154
10
0
324,466
5
W
Ao Kuang
8,911
594
110
7
0
336,272
2
W
Janus
8,265
551
141
9
0
311,895
2
L
Olorun
8,435
562
141
9
0
246,515
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role