Player Matchup

Atlas
Atlas
Esquidz
Atlas
Level 79
God Stats
9W - 12L
1,225 SR
Queue Stats
68W - 64L
1,315 Elo+
Solo
Fenrir
Fenrir
UltraMagnus120
Fenrir
Level 105
God Stats
11W - 5L
1,518 SR
Queue Stats
95W - 91L
1,411 Elo+
Party 3
Cupid
Cupid
mikryx
Cupid
Level 114
God Stats
155W - 171L
1,458 SR
Queue Stats
291W - 315L
1,450 Elo+
Solo
Freya
Freya
perellon45
Freya
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,546 Elo+
Party 3
Chaac
Chaac
pinchakapo123456
Chaac
Level 138
God Stats
2W - 0L
1,714 SR
Queue Stats
61W - 70L
1,448 Elo+
Solo
Team Averages
Level 112
1,483 SR
1,434 Elo+

VS

Team Averages
Level 82
1,589 SR
1,441 Elo+
Mercury
Mercury
MoistManSam911
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,508 Elo+
Party 1
Horus
Horus
SoulReapeR1198
Horus
Level 47
God Stats
1W - 1L
1,673 SR
Queue Stats
7W - 7L
1,508 Elo+
Party 1
Poseidon
Poseidon
U-Fa-il-ed
Poseidon
Level 64
God Stats
6W - 7L
1,844 SR
Queue Stats
181W - 179L
1,414 Elo+
Solo
Tiamat
Tiamat
codgamer373
Tiamat
Level 63
God Stats
1W - 3L
1,429 SR
Queue Stats
6W - 10L
1,431 Elo+
Party 2
Atlas
Atlas
mauro2099
Atlas
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Esquidz
Atlas
14
3 / 0 / 3
9,090
535
6,266
14,118
14,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 1 / 3
9,431
555
5,024
11,755
4,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
mikryx
Cupid
15
3 / 1 / 5
8,810
518
9,386
9,317
3,153
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
16
11 / 2 / 4
10,430
614
12,321
12,991
6,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 1 / 5
10,158
598
13,434
12,307
8,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,652
450
5,009
13,795
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 4 / 0
7,674
451
9,201
14,890
17,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
U-Fa-il-ed
Poseidon
11
2 / 8 / 0
7,091
417
6,819
12,264
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
11
0 / 6 / 1
6,495
382
4,683
10,947
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
mauro2099
Atlas
11
1 / 3 / 0
6,367
375
5,659
11,101
7,218
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
25
Kills
5
5
Deaths
25
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
Esquidz
Atlas
3
0
3
4.5
L
0
4
2
0.25
L
2
4
0
0.5
L
Poseidon
U-Fa-il-ed
Poseidon
2
8
0
0.25
W
6
1
3
7.5
L
Tiamat
0
6
1
0.08
L
Atlas
mauro2099
Atlas
1
3
0
0.33
W
Cupid
mikryx
Cupid
3
1
5
5.5
W
Freya
11
2
4
6.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,431
Damage
31,371
60,488
Taken
62,997
36,625
Mitigated
39,369
29,662
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Esquidz
Atlas
6,266
2,391
2,716
3,667
14,118
14,376
75
3,830
10,042
36,500
0
L
5,009
1,801
0
5,814
13,795
4,984
0
2,406
11,389
0
49,324
L
9,201
5,376
100
3,199
14,890
17,743
0
2,265
12,625
0
43,618
L
Poseidon
U-Fa-il-ed
Poseidon
6,819
1,001
54
2,251
12,264
4,560
374
6,731
5,533
36,464
3,271
W
5,024
596
0
6,874
11,755
4,562
0
2,357
9,316
0
46,435
L
Tiamat
4,683
644
209
3,064
10,947
4,864
43
1,994
8,953
31,847
0
L
Atlas
mauro2099
Atlas
5,659
2,002
21
786
11,101
7,218
0
5,048
6,053
22,278
0
W
Cupid
mikryx
Cupid
9,386
4,986
176
2,938
9,317
3,153
2,756
4,199
4,830
0
54,294
W
Freya
12,321
4,590
0
7,325
12,991
6,431
2,369
5,593
7,398
57,018
6,182
W
13,434
2,621
0
5,966
12,307
8,103
0
207
12,080
3,026
64,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,919
Gold Earned
35,279
473
Minions Killed
346
0
Camps Cleared
0
1,659,332
Distance Traveled
1,486,471
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,090
535
45
3
0
323,193
7
L
Mercury
7,652
450
97
6
0
367,262
1
L
Horus
7,674
451
88
5
0
263,063
6
L
Poseidon
7,091
417
72
4
0
275,290
4
W
Fenrir
9,431
555
74
4
0
360,151
2
L
Tiamat
6,495
382
64
4
0
283,097
3
L
Atlas
6,367
375
25
1
0
297,759
3
W
Cupid
8,810
518
108
6
0
324,277
6
W
Freya
10,430
614
112
7
0
320,415
4
W
Chaac
10,158
598
134
8
0
331,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role