Player Matchup

Sun Wukong
Sun Wukong
BooBeeGrabbr
Sun Wukong
Level 17
God Stats
15W - 20L
1,418 SR
Queue Stats
95W - 158L
1,380 Elo+
Party 2
Ah Puch
Ah Puch
JET193
Ah Puch
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Melonsquuezer09
Cthulhu
Level 93
God Stats
0W - 2L
1,299 SR
Queue Stats
313W - 362L
1,509 Elo+
Party 2
Susano
Susano
SquizySensei
Susano
Level 68
God Stats
28W - 42L
1,483 SR
Queue Stats
233W - 298L
1,526 Elo+
Party 2
Charybdis
Charybdis
THAG3N3RAL
Charybdis
Level 87
God Stats
1W - 3L
1,700 SR
Queue Stats
188W - 239L
1,517 Elo+
Party 2
Team Averages
Level 55
1,480 SR
1,486 Elo+

VS

Team Averages
Level 90
1,656 SR
1,506 Elo+
Hades
Hades
Anma04
Hades
Level 102
God Stats
1W - 0L
2,020 SR
Queue Stats
10W - 11L
1,431 Elo+
Party 1
Vulcan
Vulcan
BossyYetiman
Vulcan
Level 40
God Stats
5W - 2L
1,613 SR
Queue Stats
15W - 12L
1,498 Elo+
Party 1
Chaac
Chaac
LongBunsLong
Chaac
Level 101
God Stats
98W - 75L
1,646 SR
Queue Stats
217W - 209L
1,516 Elo+
Party 3
Cernunnos
Cernunnos
Ratattoskr
Cernunnos
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,610 Elo+
Party 1
Shiva
Shiva
WastedSpider
Shiva
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 136L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BooBeeGrabbr
Sun Wukong
16
2 / 1 / 5
9,557
683
5,178
14,207
12,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
JET193
Ah Puch
17
1 / 8 / 9
9,872
705
15,111
13,335
4,238
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 7
10,697
764
17,208
17,352
20,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
15
0 / 9 / 2
8,976
641
6,741
15,015
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
THAG3N3RAL
Charybdis
17
5 / 2 / 3
10,383
742
8,046
12,005
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Anma04
Hades
19
10 / 3 / 4
12,150
868
14,519
17,361
8,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
16
0 / 1 / 7
9,847
703
10,208
4,378
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 2 / 5
10,641
760
13,500
20,488
25,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Ratattoskr
Cernunnos
20
6 / 1 / 8
12,158
868
17,466
15,862
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 6 / 7
10,383
742
9,084
13,714
10,172
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
12
Kills
24
24
Deaths
13
26
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hades
Anma04
Hades
10
3
4
4
L
Sun Wukong
BooBeeGrabbr
Sun Wukong
2
1
5
4.5
W
Vulcan
0
1
7
3.5
L
Ah Puch
JET193
Ah Puch
1
8
9
0.69
W
5
2
5
3.75
L
4
4
7
1.88
W
Cernunnos
Ratattoskr
Cernunnos
6
1
8
10
L
Susano
0
9
2
0.11
L
Charybdis
THAG3N3RAL
Charybdis
5
2
3
3.25
W
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,284
Damage
64,777
71,914
Taken
71,803
46,917
Mitigated
52,838
12,882
Healing
24,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Anma04
Hades
14,519
1,482
333
6,265
17,361
8,956
1,209
7,552
9,009
41,263
0
L
Sun Wukong
BooBeeGrabbr
Sun Wukong
5,178
576
618
3,633
14,207
12,034
654
5,600
7,984
0
17,606
W
Vulcan
10,208
2,053
39
607
4,378
1,601
814
2,558
1,703
40,488
0
L
Ah Puch
JET193
Ah Puch
15,111
288
0
1,090
13,335
4,238
0
4,007
8,803
37,476
0
W
13,500
1,236
69
5,791
20,488
25,694
364
8,556
11,137
0
28,360
L
17,208
1,452
1,117
2,497
17,352
20,117
0
4,386
12,314
40,232
0
W
Cernunnos
Ratattoskr
Cernunnos
17,466
8,690
0
9,739
15,862
6,415
3,845
5,522
9,911
0
70,832
L
Susano
6,741
807
0
1,304
15,015
6,488
0
6,209
8,400
0
17,103
L
Charybdis
THAG3N3RAL
Charybdis
8,046
4,653
0
2,623
12,005
4,040
0
3,530
8,172
0
33,707
W
9,084
1,446
557
1,282
13,714
10,172
402
6,863
6,372
0
27,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,485
Gold Earned
55,179
214
Minions Killed
279
0
Camps Cleared
0
1,351,242
Distance Traveled
1,490,310
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,150
868
57
4
0
281,679
1
L
Sun Wukong
9,557
683
29
2
0
305,596
0
W
Vulcan
9,847
703
56
4
0
306,081
0
L
Ah Puch
9,872
705
39
3
0
244,380
0
W
Chaac
10,641
760
28
2
0
350,244
0
L
Cthulhu
10,697
764
64
5
0
297,903
0
W
Cernunnos
12,158
868
102
7
0
287,545
0
L
Susano
8,976
641
21
2
0
254,348
0
L
Charybdis
10,383
742
61
4
0
249,015
2
W
Shiva
10,383
742
36
3
0
264,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role