Player Matchup

Nike
Nike
FloppyFish12321
Nike
Level 27
God Stats
0W - 5L
1,262 SR
Queue Stats
145W - 134L
1,611 Elo+
Party 2
Ra
Ra
IIIROZERIII
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Party 3
Athena
Athena
INST_Mikaa
Athena
Level 129
God Stats
1W - 2L
1,320 SR
Queue Stats
99W - 108L
1,502 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KaleChiips
Tsukuyomi
Level 86
God Stats
2W - 2L
1,582 SR
Queue Stats
50W - 38L
1,638 Elo+
Party 2
Izanami
Izanami
ZJCombo_
Izanami
Level 81
God Stats
38W - 22L
1,774 SR
Queue Stats
62W - 46L
1,642 Elo+
Party 2
Team Averages
Level 66
1,488 SR
1,572 Elo+

VS

Team Averages
Level 69
1,576 SR
1,526 Elo+
Chiron
Chiron
ARKHAM PRINGLES
Chiron
Level 99
God Stats
5W - 0L
1,500 SR
Queue Stats
117W - 97L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
FARTNUT69
Baron Samedi
Level 123
God Stats
14W - 7L
1,521 SR
Queue Stats
109W - 90L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
LovelySticks
Nu Wa
Level 48
God Stats
4W - 6L
1,485 SR
Queue Stats
204W - 202L
1,377 Elo+
Party 4
Cabrakan
Cabrakan
RisenAngel80
Cabrakan
Level 66
God Stats
9W - 8L
1,623 SR
Queue Stats
257W - 241L
1,484 Elo+
Party 4
Cthulhu
Cthulhu
ivy pure
Cthulhu
Level 8
God Stats
2W - 0L
1,749 SR
Queue Stats
3W - 3L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,857
524
11,269
15,700
15,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 6 / 1
6,307
420
1,237
6,318
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
INST_Mikaa
Athena
11
0 / 2 / 3
6,757
450
3,213
11,194
6,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
KaleChiips
Tsukuyomi
13
2 / 4 / 2
7,499
500
6,086
13,421
5,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ZJCombo_
Izanami
14
4 / 2 / 0
8,314
554
7,208
10,034
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
9,264
618
7,375
10,798
3,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
FARTNUT69
Baron Samedi
15
2 / 1 / 2
8,749
583
8,624
14,347
8,012
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 1 / 8
9,272
618
10,742
5,611
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
RisenAngel80
Cabrakan
17
10 / 0 / 1
9,724
648
10,688
9,941
7,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
ivy pure
Cthulhu
8
0 / 3 / 1
5,853
390
1,688
8,401
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
17
17
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
Baron Samedi
FARTNUT69
Baron Samedi
2
1
2
3
L
1
3
0
0.33
L
0
6
1
0.08
L
Athena
INST_Mikaa
Athena
0
2
3
0.75
L
Tsukuyomi
KaleChiips
Tsukuyomi
2
4
2
0.75
W
3
1
8
7
W
Cabrakan
RisenAngel80
Cabrakan
10
0
1
10.5
L
Izanami
ZJCombo_
Izanami
4
2
0
2
W
Cthulhu
ivy pure
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,013
Damage
39,117
56,667
Taken
49,098
31,767
Mitigated
23,728
9,653
Healing
20,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,375
1,873
227
4,860
10,798
3,316
2,324
377
10,385
0
72,333
W
Baron Samedi
FARTNUT69
Baron Samedi
8,624
2,017
152
8,223
14,347
8,012
0
512
13,806
59,474
0
L
11,269
2,883
0
3,615
15,700
15,417
0
11,142
4,534
232
51,750
L
1,237
265
155
340
6,318
1,508
0
5,052
1,102
31,396
0
L
Athena
INST_Mikaa
Athena
3,213
995
164
740
11,194
6,535
0
6,311
4,665
29,180
0
L
Tsukuyomi
KaleChiips
Tsukuyomi
6,086
838
0
1,253
13,421
5,281
0
6,835
6,282
0
53,457
W
10,742
1,729
0
1,520
5,611
1,712
156
764
4,712
66,617
0
W
Cabrakan
RisenAngel80
Cabrakan
10,688
1,384
0
4,726
9,941
7,067
0
2,121
7,688
64,735
0
L
Izanami
ZJCombo_
Izanami
7,208
5,175
0
3,386
10,034
3,026
992
1,636
8,342
0
65,014
W
Cthulhu
ivy pure
Cthulhu
1,688
504
257
276
8,401
3,621
0
908
7,428
10,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,734
Gold Earned
42,862
449
Minions Killed
535
0
Camps Cleared
0
1,401,151
Distance Traveled
1,407,084
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,264
618
154
10
0
281,210
6
W
Baron Samedi
8,749
583
115
8
0
259,737
5
L
Nike
7,857
524
99
7
0
264,809
0
L
Ra
6,307
420
73
5
0
241,673
0
L
Athena
6,757
450
57
4
0
298,402
6
L
Tsukuyomi
7,499
500
93
6
0
326,157
1
W
Nu Wa
9,272
618
130
9
0
299,432
5
W
Cabrakan
9,724
648
114
8
0
343,985
6
L
Izanami
8,314
554
127
8
0
270,110
2
W
Cthulhu
5,853
390
22
1
0
222,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role