Player Matchup

Kukulkan
Kukulkan
JumpyMicrobe258
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,581 Elo+
Party 2
Odin
Odin
Padwannawaffle0
Odin
Level 113
God Stats
2W - 1L
1,855 SR
Queue Stats
32W - 38L
1,581 Elo+
Party 2
Chiron
Chiron
TheLlamaMafia13
Chiron
Level 95
God Stats
0W - 1L
1,805 SR
Queue Stats
34W - 40L
1,573 Elo+
Party 2
Team Averages
Level 78
1,720 SR
1,578 Elo+

VS

Team Averages
Level 95
1,469 SR
1,468 Elo+
Hel
Hel
Pinksunshine45
Hel
Level 82
God Stats
7W - 12L
1,253 SR
Queue Stats
178W - 266L
1,371 Elo+
Solo
Fenrir
Fenrir
SANDW1CHK1NG
Fenrir
Level 132
God Stats
8W - 3L
1,528 SR
Queue Stats
116W - 97L
1,470 Elo+
Party 1
Artemis
Artemis
V Graymer
Artemis
Level 71
God Stats
33W - 24L
1,625 SR
Queue Stats
78W - 66L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 7 / 3
8,430
562
7,915
10,008
3,907
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 3
8,964
598
6,725
15,734
14,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 6 / 0
9,510
634
11,484
14,446
5,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 11
11,231
749
5,477
7,842
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
16
7 / 0 / 11
11,076
738
11,425
17,673
20,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
V Graymer
Artemis
16
8 / 2 / 8
11,405
760
18,836
10,746
4,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
18
18
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
7
3
0.21
L
1
5
3
0.5
W
3
2
11
4.25
W
Fenrir
7
0
11
12.5
L
3
6
0
0.5
W
Artemis
V Graymer
Artemis
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,124
Damage
35,738
40,188
Taken
36,261
23,395
Mitigated
33,164
6,321
Healing
20,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,915
625
0
363
10,008
3,907
0
540
9,209
19,669
0
L
6,725
708
0
2,550
15,734
14,300
35
3,867
11,682
0
26,329
W
5,477
624
6,702
5,077
7,842
7,970
424
1,916
5,926
33,966
0
W
Fenrir
11,425
2,838
136
6,081
17,673
20,329
353
4,056
12,942
0
24,010
L
11,484
2,494
999
2,409
14,446
5,188
0
1,455
12,697
0
44,984
W
Artemis
V Graymer
Artemis
18,836
7,250
0
2,050
10,746
4,865
1,908
2,803
7,943
0
47,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,904
Gold Earned
33,712
145
Minions Killed
156
7
Camps Cleared
5
658,276
Distance Traveled
794,920
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,430
562
36
2
0
181,042
1
L
Odin
8,964
598
41
3
2
244,786
3
W
Hel
11,231
749
50
3
0
260,871
3
W
Fenrir
11,076
738
27
2
3
275,444
0
L
Chiron
9,510
634
68
5
5
232,448
2
W
Artemis
11,405
760
79
5
2
258,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role