Player Matchup

Cerberus
Cerberus
Bedivere009
Cerberus
Level 26
God Stats
3W - 5L
1,701 SR
Queue Stats
240W - 334L
1,242 Elo+
Party 1
Artemis
Artemis
Divine_dez
Artemis
Level 66
God Stats
3W - 3L
1,838 SR
Queue Stats
288W - 278L
1,445 Elo+
Solo
Zeus
Zeus
Hans_SnowLo69
Zeus
Level 129
God Stats
4W - 6L
1,172 SR
Queue Stats
281W - 284L
1,299 Elo+
Solo
Arachne
Arachne
JeJeMarie2020
Arachne
Level 39
God Stats
33W - 48L
1,328 SR
Queue Stats
96W - 148L
1,263 Elo+
Party 1
Shiva
Shiva
Williamssurdo
Shiva
Level 160
God Stats
7W - 3L
1,459 SR
Queue Stats
100W - 94L
1,524 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,355 Elo+

VS

Team Averages
Level 85
1,480 SR
1,366 Elo+
Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AnacondaCkokk
Thor
Level 44
God Stats
3W - 5L
1,230 SR
Queue Stats
4W - 8L
1,226 Elo+
Solo
Medusa
Medusa
ApeXx11Predat0r
Medusa
Level 121
God Stats
5W - 1L
1,631 SR
Queue Stats
173W - 184L
1,369 Elo+
Solo
Cthulhu
Cthulhu
GotEmperor89564
Cthulhu
Level 61
God Stats
14W - 11L
1,541 SR
Queue Stats
95W - 110L
1,432 Elo+
Solo
Cu Chulainn
Cu Chulainn
JustAChild112
Cu Chulainn
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bedivere009
Cerberus
10
0 / 5 / 0
6,069
405
1,263
11,476
8,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Divine_dez
Artemis
13
3 / 6 / 2
8,492
566
8,583
10,321
2,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 6 / 0
6,383
426
5,514
10,082
2,874
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
9
1 / 5 / 1
6,484
432
3,792
10,581
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 1 / 1
7,776
518
6,993
11,448
8,266
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 1 / 0
8,917
594
7,722
9,217
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 0 / 3
7,819
521
2,382
6,942
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
12 / 3 / 2
9,337
622
11,833
8,905
2,753
14
1 / 1 / 9
8,728
582
4,797
8,684
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
JustAChild112
Cu Chulainn
14
3 / 1 / 2
8,144
543
8,468
12,548
10,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
22
23
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
0
6
W
0
0
3
1.5
W
12
3
2
4.33
L
Cerberus
Bedivere009
Cerberus
0
5
0
0
L
Artemis
Divine_dez
Artemis
3
6
2
0.67
W
1
1
9
5.5
L
0
6
0
0
L
Arachne
1
5
1
0.3
W
Cu Chulainn
JustAChild112
Cu Chulainn
3
1
2
4
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,145
Damage
35,202
53,908
Taken
46,296
26,772
Mitigated
24,876
10,044
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,722
2,431
0
3,923
9,217
3,529
2,942
2,132
7,085
48,494
5,707
W
2,382
358
0
3,315
6,942
2,363
0
1,146
5,796
0
44,659
W
11,833
5,573
0
231
8,905
2,753
2,494
1,883
7,022
0
52,164
L
Cerberus
Bedivere009
Cerberus
1,263
425
0
1,049
11,476
8,836
108
2,971
8,505
27,624
0
L
Artemis
Divine_dez
Artemis
8,583
4,366
0
2,320
10,321
2,722
728
1,879
8,442
0
43,240
W
4,797
705
161
2,564
8,684
5,990
649
1,323
7,361
33,011
0
L
5,514
888
0
1,946
10,082
2,874
369
5,255
4,827
32,406
0
L
Arachne
3,792
2,467
0
2,061
10,581
4,074
589
1,611
8,970
0
23,998
W
Cu Chulainn
JustAChild112
Cu Chulainn
8,468
1,790
0
4,150
12,548
10,241
0
2,660
9,888
0
40,102
L
6,993
1,065
505
2,163
11,448
8,266
0
197
11,251
8,690
24,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,204
Gold Earned
42,945
276
Minions Killed
430
0
Camps Cleared
0
1,342,219
Distance Traveled
1,475,168
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,917
594
102
7
0
306,556
0
W
Thor
7,819
521
100
7
0
322,264
0
W
Medusa
9,337
622
84
6
0
262,699
0
L
Cerberus
6,069
405
61
4
0
221,826
2
L
Artemis
8,492
566
75
5
0
260,561
5
W
Cthulhu
8,728
582
65
4
0
286,800
1
L
Zeus
6,383
426
46
3
0
270,371
0
L
Arachne
6,484
432
48
3
0
292,251
0
W
Cu Chulainn
8,144
543
79
5
0
296,849
4
L
Shiva
7,776
518
46
3
0
297,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role