Player Matchup

Janus
Janus
 
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SpaceCoockies
Danzaburou
Level 38
God Stats
3W - 2L
1,783 SR
Queue Stats
4W - 4L
1,502 Elo+
Solo
Anhur
Anhur
TOKYOREVENGE
Anhur
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 13L
1,793 Elo+
Solo
Mercury
Mercury
babineu
Mercury
Level 77
God Stats
4W - 4L
1,540 SR
Queue Stats
190W - 239L
1,403 Elo+
Party 2
Team Averages
Level 60
1,565 SR
1,540 Elo+

VS

Team Averages
Level 65
1,510 SR
1,450 Elo+
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
B0roro
Anhur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 100L
1,396 Elo+
Party 1
Hera
Hera
Bardini
Hera
Level 44
God Stats
0W - 4L
1,500 SR
Queue Stats
75W - 107L
1,396 Elo+
Party 1
Ratatoskr
Ratatoskr
LorenzoP
Ratatoskr
Level 129
God Stats
24W - 23L
1,552 SR
Queue Stats
620W - 574L
1,564 Elo+
Solo
Amaterasu
Amaterasu
Relvense
Amaterasu
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 107L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 4
8,241
634
3,240
2,611
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
 
Sobek
11
1 / 0 / 7
7,011
539
3,750
10,165
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
SpaceCoockies
Danzaburou
11
6 / 2 / 4
7,038
541
8,080
6,257
2,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 0
8,374
644
8,450
9,366
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
babineu
Mercury
15
5 / 0 / 6
8,226
633
5,818
9,026
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 4 / 1
6,016
463
2,864
11,455
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
B0roro
Anhur
9
0 / 5 / 1
5,694
438
3,182
7,538
1,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
Bardini
Hera
11
0 / 4 / 1
6,285
483
2,124
6,020
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
LorenzoP
Ratatoskr
10
1 / 4 / 0
6,315
486
4,418
9,535
2,188
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Relvense
Amaterasu
11
0 / 2 / 0
6,275
483
2,281
6,155
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
19
Kills
2
2
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
4
4
W
Sobek
 
Sobek
1
0
7
4.5
L
Ymir
 
Ymir
1
4
1
0.38
L
Anhur
B0roro
Anhur
0
5
1
0.1
L
Hera
Bardini
Hera
0
4
1
0.13
L
Ratatoskr
LorenzoP
Ratatoskr
1
4
0
0.25
L
Amaterasu
Relvense
Amaterasu
0
2
0
0
W
Danzaburou
SpaceCoockies
Danzaburou
6
2
4
4
W
5
0
0
5
W
Mercury
babineu
Mercury
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,338
Damage
14,869
37,425
Taken
40,703
18,280
Mitigated
18,546
13,860
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,240
102
0
832
2,611
848
0
748
1,725
48,977
0
W
Sobek
 
Sobek
3,750
407
0
4,028
10,165
7,895
357
2,194
7,927
15,206
3,114
L
Ymir
 
Ymir
2,864
929
0
1,772
11,455
8,849
0
2,454
8,931
7,036
0
L
Anhur
B0roro
Anhur
3,182
1,865
0
1,164
7,538
1,924
0
1,513
6,025
0
29,142
L
Hera
Bardini
Hera
2,124
512
0
1,123
6,020
1,958
0
1,938
3,800
37,171
0
L
Ratatoskr
LorenzoP
Ratatoskr
4,418
2,409
0
3,460
9,535
2,188
0
411
9,120
0
38,570
L
Amaterasu
Relvense
Amaterasu
2,281
435
0
1,819
6,155
3,627
0
62
6,093
0
29,761
W
Danzaburou
SpaceCoockies
Danzaburou
8,080
3,060
0
1,277
6,257
2,094
1,713
1,125
5,128
0
31,295
W
8,450
3,816
0
4,007
9,366
4,257
552
159
9,207
0
55,397
W
Mercury
babineu
Mercury
5,818
3,406
0
3,716
9,026
3,186
0
536
8,450
0
60,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,890
Gold Earned
30,585
397
Minions Killed
307
0
Camps Cleared
0
1,393,841
Distance Traveled
1,278,809
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,241
634
121
9
0
278,745
6
W
Sobek
7,011
539
29
2
0
290,833
3
L
Ymir
6,016
463
10
1
0
243,226
1
L
Anhur
5,694
438
75
6
0
234,854
8
L
Hera
6,285
483
71
5
0
223,802
4
L
Ratatoskr
6,315
486
78
6
0
285,612
3
L
Amaterasu
6,275
483
73
6
0
291,315
3
W
Danzaburou
7,038
541
45
3
0
253,558
4
W
Anhur
8,374
644
107
8
0
258,709
1
W
Mercury
8,226
633
95
7
0
311,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role