Player Matchup

Chaac
Chaac
A Broke Junkie
Chaac
Level 145
God Stats
1W - 4L
1,701 SR
Queue Stats
412W - 300L
1,709 Elo+
Party 2
Sol
Sol
BruhImVibin
Sol
Level 96
God Stats
7W - 8L
1,467 SR
Queue Stats
54W - 40L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
Jags4eva69
Sun Wukong
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,357 Elo+
Party 3
Izanami
Izanami
JoeByronn
Izanami
Level 32
God Stats
8W - 1L
2,062 SR
Queue Stats
34W - 20L
1,743 Elo+
Party 2
Ymir
Ymir
iTz LoBo SZN
Ymir
Level 123
God Stats
1W - 1L
1,704 SR
Queue Stats
27W - 39L
1,378 Elo+
Party 3
Team Averages
Level 83
1,687 SR
1,555 Elo+

VS

Team Averages
Level 65
1,638 SR
1,560 Elo+
Cabrakan
Cabrakan
Crazemaniak
Cabrakan
Level 23
God Stats
9W - 2L
1,789 SR
Queue Stats
20W - 14L
1,657 Elo+
Party 1
Zhong Kui
Zhong Kui
HurtnForASkwertn
Zhong Kui
Level 102
God Stats
4W - 2L
1,584 SR
Queue Stats
73W - 62L
1,585 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nekroseeker19
Ah Muzen Cab
Level 115
God Stats
2W - 1L
1,643 SR
Queue Stats
120W - 116L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
RippedAsain
Sun Wukong
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,513 Elo+
Solo
Cliodhna
Cliodhna
X301M3
Cliodhna
Level 45
God Stats
20W - 16L
1,671 SR
Queue Stats
223W - 216L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
10,269
513
11,817
18,658
8,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 2
8,793
440
6,411
11,532
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Jags4eva69
Sun Wukong
12
1 / 8 / 0
8,388
419
4,767
16,275
10,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
JoeByronn
Izanami
14
4 / 2 / 2
9,229
461
9,147
10,813
3,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 4
7,857
393
1,617
14,214
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Crazemaniak
Cabrakan
16
3 / 3 / 3
9,951
498
8,732
9,729
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
18
6 / 2 / 2
11,861
593
16,127
15,543
10,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Nekroseeker19
Ah Muzen Cab
17
4 / 4 / 2
11,054
553
13,730
13,077
4,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
RippedAsain
Sun Wukong
20
6 / 1 / 3
13,357
668
8,420
13,831
11,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
X301M3
Cliodhna
17
2 / 2 / 2
10,754
538
4,811
14,658
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
11
Kills
21
21
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
2
3
2
1
W
Cabrakan
Crazemaniak
Cabrakan
3
3
3
1.5
W
Zhong Kui
6
2
2
3.5
L
Sun Wukong
Jags4eva69
Sun Wukong
1
8
0
0.13
L
Izanami
JoeByronn
Izanami
4
2
2
2.5
W
Ah Muzen Cab
Nekroseeker19
Ah Muzen Cab
4
4
2
1.25
W
Sun Wukong
RippedAsain
Sun Wukong
6
1
3
7.5
W
Cliodhna
X301M3
Cliodhna
2
2
2
1.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,759
Damage
51,820
71,492
Taken
66,838
36,096
Mitigated
37,145
19,854
Healing
24,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,817
2,899
0
8,627
18,658
8,308
0
8,054
10,408
0
78,836
L
6,411
1,930
574
4,105
11,532
3,475
0
7,760
3,716
37,572
3,539
W
Cabrakan
Crazemaniak
Cabrakan
8,732
991
0
510
9,729
4,797
872
1,501
7,995
43,497
0
W
Zhong Kui
16,127
1,571
0
8,231
15,543
10,547
0
3,301
12,242
78,049
0
L
Sun Wukong
Jags4eva69
Sun Wukong
4,767
1,463
0
2,215
16,275
10,595
0
2,319
13,956
0
39,403
L
Izanami
JoeByronn
Izanami
9,147
6,427
0
2,268
10,813
3,297
1,168
2,839
7,808
0
67,464
W
Ah Muzen Cab
Nekroseeker19
Ah Muzen Cab
13,730
4,438
0
3,229
13,077
4,626
2,200
897
12,180
0
85,388
W
Sun Wukong
RippedAsain
Sun Wukong
8,420
1,222
0
6,200
13,831
11,807
920
1,436
12,395
8,398
84,463
W
Cliodhna
X301M3
Cliodhna
4,811
541
0
6,635
14,658
5,368
890
398
14,260
0
97,170
L
1,617
116
0
2,065
14,214
10,421
0
4,083
9,867
15,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,536
Gold Earned
56,977
470
Minions Killed
677
0
Camps Cleared
0
1,759,140
Distance Traveled
1,925,606
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,269
513
144
7
0
402,632
6
L
Sol
8,793
440
84
4
0
366,594
4
W
Cabrakan
9,951
498
78
4
0
373,163
4
W
Zhong Kui
11,861
593
131
7
0
357,611
2
L
Sun Wukong
8,388
419
72
4
0
289,401
1
L
Izanami
9,229
461
130
7
0
346,652
6
W
Ah Muzen Cab
11,054
553
121
6
0
366,080
3
W
Sun Wukong
13,357
668
198
10
0
372,554
3
W
Cliodhna
10,754
538
149
7
0
456,198
1
L
Ymir
7,857
393
40
2
0
353,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role