Player Matchup

Anubis
Anubis
Dcas
Anubis
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
228W - 184L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
DemonessSin
Sun Wukong
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 60L
1,552 Elo+
Solo
Bastet
Bastet
NicolasBooty
Bastet
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 94L
1,572 Elo+
Party 1
Shiva
Shiva
TrentBooty
Shiva
Level 136
God Stats
8W - 6L
1,742 SR
Queue Stats
170W - 148L
1,592 Elo+
Party 1
Skadi
Skadi
raptors4life31
Skadi
Level 104
God Stats
8W - 6L
1,565 SR
Queue Stats
112W - 96L
1,565 Elo+
Party 1
Team Averages
Level 102
1,561 SR
1,571 Elo+

VS

Team Averages
Level 103
1,598 SR
1,540 Elo+
King Arthur
King Arthur
DarkWol7416
King Arthur
Level 109
God Stats
2W - 1L
1,697 SR
Queue Stats
187W - 186L
1,567 Elo+
Solo
Da Ji
Da Ji
DarthKittenzz
Da Ji
Level 94
God Stats
39W - 19L
1,652 SR
Queue Stats
103W - 68L
1,586 Elo+
Solo
Chiron
Chiron
GojiraAbortion
Chiron
Level 61
God Stats
10W - 5L
1,519 SR
Queue Stats
51W - 44L
1,512 Elo+
Solo
Cabrakan
Cabrakan
KelTheRuler
Cabrakan
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 276L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
Self Given
Baron Samedi
Level 126
God Stats
28W - 16L
1,622 SR
Queue Stats
347W - 363L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dcas
Anubis
20
4 / 6 / 7
13,034
466
23,453
22,106
9,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
DemonessSin
Sun Wukong
18
3 / 1 / 11
11,300
404
13,698
24,099
28,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
20
2 / 2 / 9
12,650
452
12,742
23,785
8,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
20
7 / 9 / 8
13,995
500
23,576
39,293
37,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
7 / 7 / 2
13,504
482
30,364
28,559
7,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkWol7416
King Arthur
20
4 / 7 / 8
14,600
521
25,606
37,065
41,086
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 6 / 8
15,486
553
20,963
25,829
11,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
8 / 3 / 8
15,884
567
21,129
20,736
9,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
KelTheRuler
Cabrakan
18
0 / 5 / 12
12,218
436
10,050
33,639
58,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Self Given
Baron Samedi
20
6 / 2 / 9
14,108
504
27,976
17,927
11,619
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
70
23
Kills
25
25
Deaths
23
37
Assists
45
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DarkWol7416
King Arthur
4
7
8
1.14
W
7
6
8
1.83
L
Anubis
Dcas
Anubis
4
6
7
1.25
L
Sun Wukong
DemonessSin
Sun Wukong
3
1
11
8.5
W
8
3
8
4
W
Cabrakan
KelTheRuler
Cabrakan
0
5
12
1.2
L
Bastet
2
2
9
3.25
W
Baron Samedi
Self Given
Baron Samedi
6
2
9
5.25
L
Shiva
7
9
8
1.22
L
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,833
Damage
105,724
137,842
Taken
135,196
91,561
Mitigated
132,691
55,637
Healing
49,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DarkWol7416
King Arthur
25,606
2,253
667
9,411
37,065
41,086
422
3,700
33,365
11,586
96,334
W
20,963
4,363
0
9,835
25,829
11,972
0
6,798
19,031
0
136,553
L
Anubis
Dcas
Anubis
23,453
1,048
0
9,931
22,106
9,168
156
5,647
16,021
110,746
0
L
Sun Wukong
DemonessSin
Sun Wukong
13,698
1,876
2,345
5,274
24,099
28,441
0
10,580
12,287
0
47,389
W
21,129
5,546
1,475
7,262
20,736
9,418
6,084
1,463
19,273
0
128,968
W
Cabrakan
KelTheRuler
Cabrakan
10,050
1,225
468
4,726
33,639
58,596
262
6,866
26,422
35,176
0
L
Bastet
12,742
4,854
0
8,660
23,785
8,308
0
5,082
18,109
0
94,886
W
Baron Samedi
Self Given
Baron Samedi
27,976
2,123
5,861
9,389
17,927
11,619
2,396
4,626
13,301
101,032
0
L
Shiva
23,576
9,241
2,155
14,915
39,293
37,685
18
10,523
28,414
0
96,462
L
30,364
19,898
0
12,357
28,559
7,959
1,257
8,846
19,532
0
109,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,483
Gold Earned
72,296
672
Minions Killed
740
0
Camps Cleared
0
2,518,475
Distance Traveled
2,515,912
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,600
521
175
6
0
486,636
2
W
Da Ji
15,486
553
166
6
0
548,320
3
L
Anubis
13,034
466
144
5
0
460,629
1
L
Sun Wukong
11,300
404
77
3
0
551,634
3
W
Chiron
15,884
567
213
8
0
513,361
1
W
Cabrakan
12,218
436
38
1
0
462,914
6
L
Bastet
12,650
452
123
4
0
574,195
1
W
Baron Samedi
14,108
504
148
5
0
504,681
4
L
Shiva
13,995
500
171
6
0
487,324
0
L
Skadi
13,504
482
157
6
0
444,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role