Player Matchup

Thoth
Thoth
 
Thoth
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
FellowFattys
Hercules
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 16L
1,218 Elo+
Party 1
Heimdallr
Heimdallr
Italiantarheel89
Heimdallr
Level 68
God Stats
15W - 13L
1,313 SR
Queue Stats
165W - 188L
1,455 Elo+
Party 2
Ymir
Ymir
Poco0506
Ymir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 266L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
oddballm80
Sylvanus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 87L
1,218 Elo+
Party 1
Team Averages
Level 54
1,463 SR
1,366 Elo+

VS

Team Averages
Level 80
1,508 SR
1,355 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Nibbyboo101
Fenrir
Level 28
God Stats
9W - 6L
1,604 SR
Queue Stats
11W - 17L
1,257 Elo+
Party 3
Odin
Odin
Novembie
Odin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 99L
1,410 Elo+
Party 3
Hades
Hades
PowerGZilla
Hades
Level 62
God Stats
4W - 7L
1,384 SR
Queue Stats
34W - 48L
1,191 Elo+
Party 3
Baron Samedi
Baron Samedi
V1Official__
Baron Samedi
Level 47
God Stats
77W - 43L
1,552 SR
Queue Stats
210W - 226L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
5
0 / 1 / 0
2,953
591
1,239
2,078
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
FellowFattys
Hercules
4
0 / 1 / 0
2,847
569
0
2,407
992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
1
0 / 0 / 0
2,520
504
0
16
3
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
4
0 / 0 / 0
2,936
587
0
734
233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
oddballm80
Sylvanus
4
0 / 0 / 0
2,781
556
0
2,064
555
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
1 / 0 / 0
3,494
699
512
1,787
1,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
4
0 / 0 / 1
3,393
679
255
2,068
534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
7
0 / 0 / 0
4,101
820
223
467
180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 0 / 0
4,096
819
852
2,023
953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
V1Official__
Baron Samedi
6
0 / 0 / 1
3,535
707
659
620
152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
0
0
W
Bacchus
 
Bacchus
1
0
0
1
L
Hercules
FellowFattys
Hercules
0
1
0
0
L
Heimdallr
0
0
0
0
W
Fenrir
0
0
1
0.5
W
Odin
0
0
0
0
L
Ymir
0
0
0
0
W
1
0
0
1
W
Baron Samedi
V1Official__
Baron Samedi
0
0
1
0.5
L
Sylvanus
oddballm80
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,239
Damage
2,501
7,299
Taken
6,965
2,267
Mitigated
3,089
2,116
Healing
2,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,239
306
0
622
2,078
484
0
926
1,152
8,850
0
W
Bacchus
 
Bacchus
512
99
77
443
1,787
1,270
26
62
1,725
5,767
0
L
Hercules
FellowFattys
Hercules
0
0
0
909
2,407
992
0
1,097
1,310
0
6,456
L
Heimdallr
0
0
0
0
16
3
0
0
16
0
1,257
W
Fenrir
255
0
0
271
2,068
534
0
188
1,880
0
11,496
W
Odin
223
80
0
89
467
180
160
0
467
0
18,421
L
Ymir
0
0
0
0
734
233
0
0
734
4,601
0
W
852
145
0
1,162
2,023
953
711
989
1,034
13,354
0
W
Baron Samedi
V1Official__
Baron Samedi
659
66
0
208
620
152
556
0
620
12,296
0
L
Sylvanus
oddballm80
Sylvanus
0
0
124
461
2,064
555
0
0
2,064
6,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,037
Gold Earned
18,619
64
Minions Killed
159
0
Camps Cleared
0
368,564
Distance Traveled
523,632
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
2,953
591
15
3
0
88,431
1
W
Bacchus
3,494
699
12
2
0
111,031
6
L
Hercules
2,847
569
11
2
0
112,689
1
L
Heimdallr
2,520
504
4
1
0
28,848
0
W
Fenrir
3,393
679
29
6
0
108,315
0
W
Odin
4,101
820
56
11
0
110,951
0
L
Ymir
2,936
587
11
2
0
68,597
1
W
Hades
4,096
819
30
6
0
102,073
0
W
Baron Samedi
3,535
707
32
6
0
91,262
0
L
Sylvanus
2,781
556
23
5
0
69,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role