Player Matchup

Kukulkan
Kukulkan
Scriabiner
Kukulkan
Level 26
God Stats
2W - 1L
1,567 SR
Queue Stats
13W - 8L
1,649 Elo+
Party 1
Gilgamesh
Gilgamesh
TheLastBanana65
Gilgamesh
Level 153
God Stats
2W - 0L
1,963 SR
Queue Stats
16W - 12L
1,503 Elo+
Party 1
Khepri
Khepri
hamstat91
Khepri
Level 125
God Stats
1W - 0L
1,691 SR
Queue Stats
20W - 18L
1,590 Elo+
Party 1
Artemis
Artemis
muffin man3301
Artemis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
1,609 Elo+
Party 1
Nemesis
Nemesis
sonttam
Nemesis
Level 127
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 3L
1,208 Elo+
Party 1
Team Averages
Level 118
1,688 SR
1,512 Elo+

VS

Team Averages
Level 63
1,400 SR
1,458 Elo+
Zeus
Zeus
BETTER person12
Zeus
Level 72
God Stats
1W - 6L
1,229 SR
Queue Stats
129W - 133L
1,447 Elo+
Party 2
Terra
Terra
Benf05
Terra
Level 66
God Stats
23W - 23L
1,508 SR
Queue Stats
116W - 106L
1,430 Elo+
Party 2
Bastet
Bastet
Dobby05
Bastet
Level 65
God Stats
4W - 11L
1,280 SR
Queue Stats
127W - 147L
1,425 Elo+
Party 2
Horus
Horus
theBR0WNiE
Horus
Level 101
God Stats
73W - 54L
1,617 SR
Queue Stats
485W - 503L
1,486 Elo+
Party 2
Izanami
Izanami
xl EcL1Ps3 lx
Izanami
Level 10
God Stats
0W - 2L
1,368 SR
Queue Stats
7W - 10L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Scriabiner
Kukulkan
16
0 / 3 / 3
10,151
534
3,191
7,324
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TheLastBanana65
Gilgamesh
16
3 / 4 / 4
10,599
558
13,363
17,015
13,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
hamstat91
Khepri
15
1 / 0 / 10
10,435
549
4,576
7,738
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 0 / 1
11,265
593
8,698
10,013
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
sonttam
Nemesis
20
14 / 0 / 4
13,118
690
14,622
14,553
7,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,115
480
1,116
8,937
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
Benf05
Terra
13
1 / 2 / 0
8,034
423
1,707
8,930
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Dobby05
Bastet
13
4 / 8 / 2
8,368
440
7,788
17,115
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
15
1 / 6 / 3
9,286
489
8,242
19,631
14,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
13
0 / 4 / 0
8,091
426
1,541
7,000
1,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
24
Kills
7
7
Deaths
24
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Terra
Benf05
Terra
1
2
0
0.5
L
Bastet
Dobby05
Bastet
4
8
2
0.63
W
Kukulkan
Scriabiner
Kukulkan
0
3
3
0.5
W
Gilgamesh
TheLastBanana65
Gilgamesh
3
4
4
1.25
W
Khepri
hamstat91
Khepri
1
0
10
6
W
6
0
1
6.5
W
Nemesis
sonttam
Nemesis
14
0
4
16
L
Horus
1
6
3
0.42
L
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,450
Damage
20,394
56,643
Taken
61,613
35,023
Mitigated
31,936
17,698
Healing
18,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,116
120
0
2,180
8,937
3,050
0
1,084
7,853
70,822
0
L
Terra
Benf05
Terra
1,707
615
999
3,019
8,930
7,092
155
2,208
6,722
20,083
676
L
Bastet
Dobby05
Bastet
7,788
1,608
0
5,619
17,115
5,663
310
2,695
14,420
0
44,862
W
Kukulkan
Scriabiner
Kukulkan
3,191
235
0
249
7,324
2,647
961
324
7,000
74,514
0
W
Gilgamesh
TheLastBanana65
Gilgamesh
13,363
4,003
359
3,476
17,015
13,370
1,065
1,030
15,985
6,405
59,227
W
Khepri
hamstat91
Khepri
4,576
493
770
2,571
7,738
7,315
407
1,538
6,200
31,171
0
W
8,698
5,536
0
6,873
10,013
4,313
325
963
9,050
0
102,574
W
Nemesis
sonttam
Nemesis
14,622
8,224
0
3,400
14,553
7,378
0
2,279
12,274
0
119,232
L
Horus
8,242
4,349
289
5,999
19,631
14,643
0
2,680
16,951
0
55,185
L
Izanami
1,541
953
0
348
7,000
1,488
0
541
6,459
0
51,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,568
Gold Earned
42,894
600
Minions Killed
513
0
Camps Cleared
0
1,900,733
Distance Traveled
1,783,567
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,115
480
151
8
0
347,114
7
L
Terra
8,034
423
38
2
0
380,467
5
L
Bastet
8,368
440
80
4
0
356,235
4
W
Kukulkan
10,151
534
136
7
0
364,137
3
W
Gilgamesh
10,599
558
107
6
0
376,239
1
W
Khepri
10,435
549
48
3
0
412,420
4
W
Artemis
11,265
593
133
7
0
332,643
2
W
Nemesis
13,118
690
176
9
0
415,294
4
L
Horus
9,286
489
113
6
0
339,126
7
L
Izanami
8,091
426
131
7
0
360,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role