Player Matchup

Baron Samedi
Baron Samedi
Eddymonster06
Baron Samedi
Level 86
God Stats
2W - 2L
1,583 SR
Queue Stats
4W - 22L
1,245 Elo+
Party 2
Cernunnos
Cernunnos
alden334
Cernunnos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 24L
1,063 Elo+
Party 2
Yemoja
Yemoja
destuhne
Yemoja
Level 68
God Stats
1W - 5L
1,391 SR
Queue Stats
2W - 23L
1,103 Elo+
Party 2
Team Averages
Level 66
1,491 SR
1,137 Elo+

VS

Team Averages
Level 94
1,506 SR
1,526 Elo+
Artemis
Artemis
Conman0014
Artemis
Level 120
God Stats
16W - 11L
1,500 SR
Queue Stats
88W - 84L
1,534 Elo+
Party 1
Vulcan
Vulcan
jjvh99
Vulcan
Level 125
God Stats
19W - 12L
1,519 SR
Queue Stats
101W - 101L
1,544 Elo+
Party 1
Ymir
Ymir
littlehat
Ymir
Level 36
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 40L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eddymonster06
Baron Samedi
14
2 / 5 / 2
9,268
713
4,904
11,425
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
alden334
Cernunnos
12
1 / 5 / 2
8,054
620
6,295
13,924
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
destuhne
Yemoja
12
1 / 4 / 3
8,841
680
7,048
11,753
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Conman0014
Artemis
14
6 / 1 / 7
10,284
791
9,709
9,663
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
jjvh99
Vulcan
15
6 / 2 / 7
10,253
789
18,533
10,641
5,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
15
2 / 1 / 11
9,545
734
4,025
9,189
10,077
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
14
14
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
Conman0014
Artemis
6
1
7
9.5
L
Baron Samedi
Eddymonster06
Baron Samedi
2
5
2
0.6
L
Cernunnos
alden334
Cernunnos
1
5
2
0.4
L
Yemoja
destuhne
Yemoja
1
4
3
0.63
W
Vulcan
jjvh99
Vulcan
6
2
7
4.75
W
Ymir
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,247
Damage
32,267
37,102
Taken
29,493
19,557
Mitigated
19,565
6,762
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Conman0014
Artemis
9,709
3,683
915
2,845
9,663
4,362
1,261
4,815
4,848
0
43,886
L
Baron Samedi
Eddymonster06
Baron Samedi
4,904
0
633
2,732
11,425
3,964
0
6,908
4,517
24,908
0
L
Cernunnos
alden334
Cernunnos
6,295
1,638
0
990
13,924
4,423
0
9,621
4,303
0
32,694
L
Yemoja
destuhne
Yemoja
7,048
121
557
1,850
11,753
11,170
0
6,211
5,542
24,849
0
W
Vulcan
jjvh99
Vulcan
18,533
8,109
0
2,643
10,641
5,126
1,216
3,855
6,786
56,518
0
W
Ymir
4,025
56
443
873
9,189
10,077
254
3,368
5,821
12,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,163
Gold Earned
30,082
116
Minions Killed
157
2
Camps Cleared
9
653,605
Distance Traveled
744,503
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,284
791
59
5
5
233,900
0
L
Baron Samedi
9,268
713
26
2
0
223,477
4
L
Cernunnos
8,054
620
57
4
2
217,217
1
L
Yemoja
8,841
680
33
3
0
212,911
1
W
Vulcan
10,253
789
84
6
3
257,049
2
W
Ymir
9,545
734
14
1
1
253,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role