Player Matchup

Rama
Rama
Platinum V
 
Rama
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
Caucasain ASiAN
Fenrir
Gold V
Level 156
God Stats
1W - 3L
1,296 SR
Queue Stats
53W - 45L
1,658 MMR
Party 3
Poseidon
Poseidon
Platinum IV
PakukYT
Poseidon
Platinum IV
Level 149
God Stats
27W - 17L
1,820 SR
Queue Stats
107W - 111L
1,800 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
Roõkie
Cabrakan
Platinum IV
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
93W - 69L
1,848 MMR
Party 3
Chaac
Chaac
Gold I
ZeusMain1234
Chaac
Gold I
Level 149
God Stats
1W - 1L
1,824 SR
Queue Stats
179W - 156L
1,748 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,588 SR
1,711 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,514 SR
1,658 MMR
Xbalanque
Xbalanque
Platinum V
 
Xbalanque
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
 
Athena
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Gold II
Diabeteism
Da Ji
Gold II
Level 45
God Stats
9W - 1L
1,500 SR
Queue Stats
57W - 42L
1,675 MMR
Party 2
Bellona
Bellona
Platinum II
Sèventeen
Bellona
Platinum II
Level 89
God Stats
36W - 26L
1,690 SR
Queue Stats
191W - 180L
1,841 MMR
Party 2
Merlin
Merlin
Gold IV
drims4
Merlin
Gold IV
Level 143
God Stats
3W - 0L
1,379 SR
Queue Stats
55W - 37L
1,772 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 1 / 1
7,318
563
3,824
8,765
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 7 / 1
6,194
476
2,002
12,374
4,322
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Poseidon
PakukYT
Poseidon
12
1 / 5 / 0
6,920
532
2,949
4,777
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Roõkie
Cabrakan
12
2 / 3 / 2
6,886
530
3,823
6,757
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 3 / 1
6,366
490
3,882
11,347
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
ApolloZeusJanusCamazotz

VS

Bans
TsukuyomiGilgameshAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
2 / 0 / 1
7,773
598
4,307
6,279
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
 
Athena
12
1 / 0 / 8
7,144
550
2,381
5,756
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
14
11 / 2 / 1
8,600
662
8,641
8,435
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Sèventeen
Bellona
14
3 / 1 / 2
8,443
649
8,455
8,501
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
drims4
Merlin
13
2 / 2 / 8
7,605
585
6,189
4,025
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
19
19
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
1
0.5
W
Xbalanque
 
Xbalanque
2
0
1
2.5
W
Athena
 
Athena
1
0
8
5
L
2
7
1
0.36
W
Da Ji
11
2
1
5.75
L
Poseidon
PakukYT
Poseidon
1
5
0
0.2
L
Cabrakan
Roõkie
Cabrakan
2
3
2
1
W
Bellona
Sèventeen
Bellona
3
1
2
4
L
0
3
1
0.17
W
Merlin
drims4
Merlin
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,480
Damage
29,973
44,020
Taken
32,996
19,833
Mitigated
16,896
13,708
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,824
2,764
0
4,690
8,765
2,382
0
339
8,426
0
55,776
W
Xbalanque
 
Xbalanque
4,307
1,869
0
3,103
6,279
1,743
0
0
6,279
0
59,199
W
Athena
 
Athena
2,381
979
0
1,715
5,756
3,202
0
881
4,875
12,965
0
L
2,002
777
0
1,827
12,374
4,322
0
5,218
7,156
0
14,662
W
Da Ji
8,641
3,223
0
3,811
8,435
3,135
0
3,446
4,961
0
51,212
L
Poseidon
PakukYT
Poseidon
2,949
522
0
240
4,777
1,030
0
1,839
2,938
53,518
0
L
Cabrakan
Roõkie
Cabrakan
3,823
658
0
1,988
6,757
5,850
0
1,174
5,583
29,453
0
W
Bellona
Sèventeen
Bellona
8,455
3,487
0
4,585
8,501
7,372
456
522
7,625
0
57,085
L
3,882
1,578
0
4,963
11,347
6,249
0
0
11,347
0
35,224
W
Merlin
drims4
Merlin
6,189
699
0
594
4,025
1,444
0
1,923
2,102
56,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,684
Gold Earned
39,565
398
Minions Killed
457
0
Camps Cleared
0
1,255,459
Distance Traveled
1,367,340
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,318
563
125
10
0
231,944
2
W
Xbalanque
7,773
598
115
9
0
249,995
6
W
Athena
7,144
550
24
2
0
311,488
7
L
Fenrir
6,194
476
28
2
0
247,825
5
W
Da Ji
8,600
662
81
6
0
276,255
3
L
Poseidon
6,920
532
117
9
0
257,269
5
L
Cabrakan
6,886
530
50
4
0
263,216
3
W
Bellona
8,443
649
124
10
0
276,265
7
L
Chaac
6,366
490
78
6
0
255,205
3
W
Merlin
7,605
585
113
9
0
253,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role