Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
TheProsor20
Erlang Shen
Level 103
God Stats
1W - 4L
1,531 SR
Queue Stats
34W - 55L
1,440 Elo+
Party 1
Merlin
Merlin
Xrix0117
Merlin
Level 87
God Stats
3W - 4L
1,746 SR
Queue Stats
113W - 159L
1,574 Elo+
Party 1
Neith
Neith
aloixero2
Neith
Level 87
God Stats
14W - 13L
1,566 SR
Queue Stats
93W - 94L
1,527 Elo+
Party 1
Kuzenbo
Kuzenbo
julius2099
Kuzenbo
Level 118
God Stats
42W - 42L
1,561 SR
Queue Stats
221W - 269L
1,521 Elo+
Party 1
Team Averages
Level 97
1,581 SR
1,512 Elo+

VS

Team Averages
Level 104
1,601 SR
1,529 Elo+
Chiron
Chiron
Dajhaka
Chiron
Level 158
God Stats
9W - 6L
1,767 SR
Queue Stats
245W - 249L
1,580 Elo+
Party 2
Jormungandr
Jormungandr
HOXAlex
Jormungandr
Level 80
God Stats
2W - 1L
1,787 SR
Queue Stats
83W - 81L
1,587 Elo+
Party 2
Bellona
Bellona
Igneel92
Bellona
Level 125
God Stats
20W - 16L
1,651 SR
Queue Stats
46W - 42L
1,577 Elo+
Party 2
Da Ji
Da Ji
MonkBlahBlah
Da Ji
Level 69
God Stats
6W - 3L
1,221 SR
Queue Stats
146W - 135L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
Mrjst
Baron Samedi
Level 89
God Stats
21W - 18L
1,581 SR
Queue Stats
29W - 33L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 9 / 1
10,216
444
9,966
21,976
6,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
TheProsor20
Erlang Shen
16
0 / 5 / 2
9,604
418
8,341
21,242
16,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Xrix0117
Merlin
16
1 / 6 / 3
10,434
454
11,244
11,583
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
aloixero2
Neith
18
1 / 5 / 1
11,317
492
9,351
14,694
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
julius2099
Kuzenbo
12
1 / 7 / 1
7,924
345
12,972
21,281
21,479
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dajhaka
Chiron
20
6 / 1 / 7
13,916
605
14,565
15,034
6,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
HOXAlex
Jormungandr
18
2 / 1 / 8
11,894
517
5,349
20,859
24,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Igneel92
Bellona
18
3 / 0 / 5
12,361
537
12,065
20,244
18,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 4 / 7
13,683
595
21,297
19,169
7,690
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Mrjst
Baron Samedi
18
8 / 2 / 3
12,567
546
14,680
17,880
7,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
8
Kills
32
32
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
9
1
0.61
W
Chiron
Dajhaka
Chiron
6
1
7
9.5
W
Jormungandr
HOXAlex
Jormungandr
2
1
8
6
W
Bellona
Igneel92
Bellona
3
0
5
5.5
W
13
4
7
4.13
W
Baron Samedi
Mrjst
Baron Samedi
8
2
3
4.75
L
Erlang Shen
TheProsor20
Erlang Shen
0
5
2
0.2
L
Merlin
Xrix0117
Merlin
1
6
3
0.42
L
Neith
aloixero2
Neith
1
5
1
0.3
L
Kuzenbo
julius2099
Kuzenbo
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,874
Damage
67,956
90,776
Taken
93,186
52,900
Mitigated
63,959
28,827
Healing
28,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,966
920
0
12,697
21,976
6,536
0
2,467
19,418
0
58,498
W
Chiron
Dajhaka
Chiron
14,565
3,983
1,255
7,008
15,034
6,020
6,401
1,397
13,595
0
133,171
W
Jormungandr
HOXAlex
Jormungandr
5,349
1,312
228
3,447
20,859
24,228
318
7,132
13,462
53,337
0
W
Bellona
Igneel92
Bellona
12,065
5,028
0
7,967
20,244
18,538
3,609
2,415
17,632
0
89,110
W
21,297
6,368
0
310
19,169
7,690
3,567
5,041
13,883
0
93,031
W
Baron Samedi
Mrjst
Baron Samedi
14,680
1,685
1,095
7,563
17,880
7,483
1,164
7,113
10,398
78,900
0
L
Erlang Shen
TheProsor20
Erlang Shen
8,341
3,175
0
7,994
21,242
16,647
0
5,656
15,378
0
69,201
L
Merlin
Xrix0117
Merlin
11,244
381
0
785
11,583
3,460
763
2,814
8,595
81,260
0
L
Neith
aloixero2
Neith
9,351
2,818
67
4,485
14,694
4,778
0
1,363
13,287
0
95,009
L
Kuzenbo
julius2099
Kuzenbo
12,972
3,617
377
2,422
21,281
21,479
327
6,971
14,069
36,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,495
Gold Earned
64,421
568
Minions Killed
702
0
Camps Cleared
0
2,091,602
Distance Traveled
2,341,772
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,216
444
86
4
0
434,174
1
W
Chiron
13,916
605
210
9
0
450,359
3
W
Jormungandr
11,894
517
96
4
0
437,788
1
W
Bellona
12,361
537
149
6
0
459,898
0
W
Da Ji
13,683
595
123
5
0
484,659
1
W
Baron Samedi
12,567
546
124
5
0
509,068
1
L
Erlang Shen
9,604
418
126
5
0
452,885
6
L
Merlin
10,434
454
134
6
0
385,030
5
L
Neith
11,317
492
176
8
0
388,410
5
L
Kuzenbo
7,924
345
46
2
0
431,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role