Player Matchup

Hel
Hel
DarkMagician347
Hel
Level 68
God Stats
4W - 2L
1,852 SR
Queue Stats
119W - 132L
1,408 Elo+
Solo
Geb
Geb
FEAR THOMASz
Geb
Level 114
God Stats
2W - 1L
1,503 SR
Queue Stats
81W - 90L
1,526 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
kraklak
Morgan Le Fay
Level 121
God Stats
19W - 14L
1,380 SR
Queue Stats
238W - 202L
1,317 Elo+
Party 1
Xbalanque
Xbalanque
sqkyi
Xbalanque
Level 102
God Stats
2W - 1L
1,718 SR
Queue Stats
9W - 15L
1,501 Elo+
Party 3
Serqet
Serqet
tzachthebro
Serqet
Level 109
God Stats
5W - 8L
1,325 SR
Queue Stats
273W - 246L
1,317 Elo+
Party 1
Team Averages
Level 103
1,556 SR
1,414 Elo+

VS

Team Averages
Level 106
1,454 SR
1,440 Elo+
Guan Yu
Guan Yu
Americ3no
Guan Yu
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,383 Elo+
Solo
Arachne
Arachne
MiniMangoMan404
Arachne
Level 108
God Stats
1W - 2L
1,278 SR
Queue Stats
40W - 53L
1,454 Elo+
Solo
Tiamat
Tiamat
codgamer373
Tiamat
Level 63
God Stats
1W - 3L
1,550 SR
Queue Stats
6W - 10L
1,510 Elo+
Party 2
Chang'e
Chang'e
mauro2099
Chang'e
Level 106
God Stats
0W - 1L
1,296 SR
Queue Stats
11W - 16L
1,388 Elo+
Party 2
Neith
Neith
mikryx
Neith
Level 114
God Stats
30W - 33L
1,645 SR
Queue Stats
291W - 315L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 6
14,407
554
9,149
14,852
14,376
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 3 / 15
10,840
417
10,678
29,609
30,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
kraklak
Morgan Le Fay
20
11 / 6 / 11
14,678
565
30,880
22,259
11,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
sqkyi
Xbalanque
20
4 / 3 / 10
13,476
518
19,900
15,259
6,147
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
20
5 / 7 / 14
13,916
535
13,299
20,943
8,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Americ3no
Guan Yu
19
7 / 4 / 7
13,195
508
17,883
32,871
36,962
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
11 / 8 / 4
14,325
551
14,794
27,860
11,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
18
1 / 5 / 6
12,203
469
8,018
20,285
8,947
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
mauro2099
Chang'e
16
0 / 4 / 4
10,354
398
3,926
16,380
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
mikryx
Neith
19
4 / 10 / 6
13,392
515
16,637
25,118
7,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
30
Kills
23
24
Deaths
31
56
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Americ3no
Guan Yu
7
4
7
2.63
W
8
5
6
2.2
W
2
3
15
3.17
L
11
8
4
1.63
L
Tiamat
1
5
6
0.8
W
Morgan Le Fay
kraklak
Morgan Le Fay
11
6
11
2.75
L
Chang'e
mauro2099
Chang'e
0
4
4
0.5
L
Neith
mikryx
Neith
4
10
6
0.7
W
Xbalanque
sqkyi
Xbalanque
4
3
10
3
W
Serqet
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,906
Damage
61,258
102,922
Taken
122,514
70,381
Mitigated
69,630
35,180
Healing
50,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Americ3no
Guan Yu
17,883
2,348
3,506
11,250
32,871
36,962
223
9,923
21,547
0
79,529
W
9,149
292
1,835
5,516
14,852
14,376
183
507
14,305
94,479
0
W
10,678
272
879
5,155
29,609
30,293
446
6,979
22,162
36,395
0
L
14,794
8,010
0
10,310
27,860
11,376
582
11,293
15,936
0
140,426
L
Tiamat
8,018
994
499
5,411
20,285
8,947
388
8,426
11,734
65,218
0
W
Morgan Le Fay
kraklak
Morgan Le Fay
30,880
1,246
1,309
7,928
22,259
11,438
2,243
1,458
20,801
113,602
0
L
Chang'e
mauro2099
Chang'e
3,926
168
5,847
6,818
16,380
4,629
210
5,098
11,154
46,583
0
L
Neith
mikryx
Neith
16,637
6,202
296
6,240
25,118
7,716
2,943
15,873
8,299
0
76,997
W
Xbalanque
sqkyi
Xbalanque
19,900
9,614
0
5,833
15,259
6,147
4,382
3,982
11,087
0
114,822
W
Serqet
13,299
3,260
0
6,725
20,943
8,127
2,308
1,955
18,932
0
79,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,317
Gold Earned
63,469
652
Minions Killed
615
0
Camps Cleared
0
2,541,620
Distance Traveled
2,316,688
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,195
508
115
4
0
505,214
2
W
Hel
14,407
554
154
6
0
440,017
5
W
Geb
10,840
417
24
1
0
532,325
12
L
Arachne
14,325
551
168
6
0
515,111
5
L
Tiamat
12,203
469
127
5
0
454,327
5
W
Morgan Le Fay
14,678
565
175
7
0
488,131
3
L
Chang'e
10,354
398
68
3
0
403,383
4
L
Neith
13,392
515
137
5
0
438,653
4
W
Xbalanque
13,476
518
178
7
0
487,828
8
W
Serqet
13,916
535
121
5
0
593,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role