Player Matchup

Heimdallr
Heimdallr
AnbuAnarchist
Heimdallr
Level 109
God Stats
2W - 4L
1,383 SR
Queue Stats
308W - 345L
1,526 Elo+
Party 2
Ares
Ares
AnbuShadow
Ares
Level 64
God Stats
1W - 1L
1,715 SR
Queue Stats
77W - 107L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
GCL FaZe
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 182L
1,330 Elo+
Solo
Mulan
Mulan
PartWolf13
Mulan
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
422W - 473L
1,456 Elo+
Party 3
Serqet
Serqet
XSenpaiGoddessX
Serqet
Level 156
God Stats
2W - 2L
1,813 SR
Queue Stats
523W - 599L
1,434 Elo+
Party 3
Team Averages
Level 104
1,582 SR
1,437 Elo+

VS

Team Averages
Level 92
1,531 SR
1,464 Elo+
Neith
Neith
Goon234
Neith
Level 85
God Stats
4W - 2L
1,499 SR
Queue Stats
49W - 64L
1,382 Elo+
Party 4
Cthulhu
Cthulhu
HydraYeet
Cthulhu
Level 143
God Stats
9W - 7L
1,500 SR
Queue Stats
317W - 236L
1,502 Elo+
Party 1
Merlin
Merlin
T4lonstr1k3
Merlin
Level 70
God Stats
4W - 4L
1,260 SR
Queue Stats
177W - 145L
1,482 Elo+
Party 1
Kuzenbo
Kuzenbo
The Gear Wars
Kuzenbo
Level 108
God Stats
3W - 1L
1,630 SR
Queue Stats
47W - 63L
1,370 Elo+
Party 4
Hachiman
Hachiman
knekriito
Hachiman
Level 55
God Stats
2W - 0L
1,768 SR
Queue Stats
42W - 28L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnbuAnarchist
Heimdallr
19
11 / 5 / 4
10,937
994
14,591
13,848
6,884
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 6 / 7
9,187
835
4,657
16,617
15,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
GCL FaZe
Nu Wa
13
1 / 5 / 8
8,037
731
8,620
8,444
3,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
15
2 / 5 / 9
8,649
786
8,609
14,087
13,696
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 10 / 5
7,366
670
6,638
13,557
7,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Goon234
Neith
17
9 / 3 / 17
10,674
970
13,971
11,108
4,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
HydraYeet
Cthulhu
17
6 / 4 / 15
10,347
941
14,154
14,394
16,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
16
5 / 4 / 17
9,884
899
10,741
7,806
3,035
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
17
6 / 3 / 13
10,124
920
6,931
16,261
21,208
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
knekriito
Hachiman
15
4 / 4 / 14
9,664
879
11,038
8,640
3,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
106
17
Kills
30
31
Deaths
18
33
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AnbuAnarchist
Heimdallr
11
5
4
2.6
L
2
6
7
0.92
L
Nu Wa
GCL FaZe
Nu Wa
1
5
8
1
W
Neith
Goon234
Neith
9
3
17
5.83
W
Cthulhu
HydraYeet
Cthulhu
6
4
15
3.38
L
Mulan
2
5
9
1.3
W
Merlin
5
4
17
3.38
W
Kuzenbo
6
3
13
4.17
L
1
10
5
0.35
W
Hachiman
knekriito
Hachiman
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,115
Damage
56,835
66,553
Taken
58,209
47,384
Mitigated
49,370
14,625
Healing
20,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AnbuAnarchist
Heimdallr
14,591
11,252
708
3,662
13,848
6,884
1,675
7,074
6,514
0
38,861
L
4,657
369
1,951
2,601
16,617
15,594
94
5,881
10,515
10,639
0
L
Nu Wa
GCL FaZe
Nu Wa
8,620
1,634
479
1,220
8,444
3,241
0
4,627
3,709
16,884
0
W
Neith
Goon234
Neith
13,971
8,544
1,752
4,560
11,108
4,976
2,270
2,795
7,904
0
27,203
W
Cthulhu
HydraYeet
Cthulhu
14,154
562
2,246
2,734
14,394
16,564
0
3,891
10,503
28,353
0
L
Mulan
8,609
1,718
719
3,035
14,087
13,696
35
6,621
7,345
0
15,345
W
Merlin
10,741
1,551
247
145
7,806
3,035
1,695
1,590
5,802
26,389
0
W
Kuzenbo
6,931
3,174
2,385
4,709
16,261
21,208
189
3,569
12,547
16,097
0
L
6,638
2,147
0
250
13,557
7,969
0
6,653
6,644
0
7,718
W
Hachiman
knekriito
Hachiman
11,038
5,359
294
1,160
8,640
3,587
1,517
1,432
7,208
0
26,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,176
Gold Earned
50,693
94
Minions Killed
131
0
Camps Cleared
0
888,937
Distance Traveled
1,084,184
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,937
994
51
5
0
157,016
0
L
Ares
9,187
835
14
1
0
173,808
0
L
Nu Wa
8,037
731
15
1
0
204,015
0
W
Neith
10,674
970
32
3
0
238,427
0
W
Cthulhu
10,347
941
29
3
0
219,323
0
L
Mulan
8,649
786
10
1
0
197,947
1
W
Merlin
9,884
899
26
2
0
201,593
1
W
Kuzenbo
10,124
920
10
1
0
240,275
0
L
Serqet
7,366
670
4
0
0
156,151
0
W
Hachiman
9,664
879
34
3
0
184,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role