Player Matchup

Vulcan
Vulcan
Gold V
Crvehs
Vulcan
Gold V
Level 46
God Stats
24W - 12L
1,822 SR
Queue Stats
99W - 89L
1,642 MMR
Solo
Odin
Odin
Gold V
Gabucho_el_yucho
Odin
Gold V
Level 113
God Stats
1W - 4L
1,449 SR
Queue Stats
110W - 105L
1,616 MMR
Solo
Izanami
Izanami
Silver I
Kjakazion
Izanami
Silver I
Level 92
God Stats
14W - 6L
1,614 SR
Queue Stats
27W - 33L
1,642 MMR
Solo
Cabrakan
Cabrakan
Gold III
MyNutUrButBoo
Cabrakan
Gold III
Level 160
God Stats
9W - 10L
1,864 SR
Queue Stats
541W - 537L
1,619 MMR
Solo
Kali
Kali
Gold III
RiskyBusiness00
Kali
Gold III
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 176L
1,629 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,650 SR
1,630 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,527 SR
1,630 MMR
Gilgamesh
Gilgamesh
Gold II
B3a5TlY dUD3
Gilgamesh
Gold II
Level 143
God Stats
2W - 3L
1,747 SR
Queue Stats
115W - 106L
1,688 MMR
Party 1
Amaterasu
Amaterasu
Gold I
Borknut
Amaterasu
Gold I
Level 126
God Stats
1W - 2L
1,198 SR
Queue Stats
175W - 162L
1,612 MMR
Party 1
Olorun
Olorun
Gold I
FREE__MY__GRANNY
Olorun
Gold I
Level 159
God Stats
2W - 1L
1,547 SR
Queue Stats
69W - 62L
1,620 MMR
Solo
Nu Wa
Nu Wa
Gold V
Kalmb4theStorm_
Nu Wa
Gold V
Level 155
God Stats
62W - 50L
1,646 SR
Queue Stats
244W - 233L
1,615 MMR
Solo
Horus
Horus
Gold V
modusto2209
Horus
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Crvehs
Vulcan
19
3 / 3 / 2
11,968
520
25,262
11,626
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 1 / 6
11,476
499
10,501
18,676
18,808
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
Kjakazion
Izanami
17
4 / 7 / 3
11,471
499
8,490
19,417
6,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
MyNutUrButBoo
Cabrakan
14
2 / 6 / 4
9,947
432
10,795
22,546
26,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 8 / 5
9,950
433
8,502
20,660
8,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
AtlasZeusGebMedusa

VS

Bans
BellonaBastetArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B3a5TlY dUD3
Gilgamesh
20
11 / 3 / 8
14,087
612
20,079
23,243
10,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Borknut
Amaterasu
20
5 / 3 / 8
13,706
596
15,590
27,373
32,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 3 / 12
13,085
569
14,229
15,736
9,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 2 / 12
12,542
545
16,968
9,576
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 2 / 9
10,906
474
5,857
23,938
27,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
74
13
Kills
25
25
Deaths
13
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
B3a5TlY dUD3
Gilgamesh
11
3
8
5
W
Amaterasu
Borknut
Amaterasu
5
3
8
3
L
Vulcan
Crvehs
Vulcan
3
3
2
1.33
W
5
3
12
3.67
L
2
1
6
5
W
3
2
12
4.5
L
Izanami
Kjakazion
Izanami
4
7
3
0.79
L
Cabrakan
MyNutUrButBoo
Cabrakan
2
6
4
0.67
L
2
8
5
0.56
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,550
Damage
72,723
92,925
Taken
99,866
64,618
Mitigated
83,794
19,262
Healing
47,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
B3a5TlY dUD3
Gilgamesh
20,079
6,153
0
8,042
23,243
10,656
4,751
9,841
13,150
0
106,796
W
Amaterasu
Borknut
Amaterasu
15,590
7,070
0
13,067
27,373
32,502
2,306
7,421
19,778
0
85,937
L
Vulcan
Crvehs
Vulcan
25,262
5,388
0
1,960
11,626
3,748
1,491
4,502
6,856
135,887
0
W
14,229
5,061
2,614
6,204
15,736
9,678
3,979
5,950
9,718
86,980
1,015
L
10,501
2,045
0
3,505
18,676
18,808
673
3,858
14,622
0
76,043
W
16,968
3,689
0
2,158
9,576
3,115
2,184
5,045
4,431
97,067
0
L
Izanami
Kjakazion
Izanami
8,490
5,441
0
5,235
19,417
6,978
1,170
7,530
11,737
0
86,407
L
Cabrakan
MyNutUrButBoo
Cabrakan
10,795
1,238
0
1,350
22,546
26,317
450
8,606
13,690
28,731
0
L
8,502
3,627
0
7,212
20,660
8,767
0
5,518
14,961
0
53,347
W
5,857
2,631
3,654
11,536
23,938
27,843
145
11,189
12,553
0
22,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,812
Gold Earned
64,326
663
Minions Killed
570
0
Camps Cleared
0
2,123,843
Distance Traveled
2,256,614
24
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,087
612
120
5
0
507,380
2
W
Amaterasu
13,706
596
155
7
0
447,929
7
L
Vulcan
11,968
520
239
10
0
451,247
8
W
Olorun
13,085
569
124
5
0
407,798
7
L
Odin
11,476
499
158
7
0
440,505
4
W
Nu Wa
12,542
545
153
7
0
434,087
7
L
Izanami
11,471
499
144
6
0
389,182
4
L
Cabrakan
9,947
432
29
1
0
416,485
5
L
Kali
9,950
433
93
4
0
426,424
3
W
Horus
10,906
474
18
1
0
459,420
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role