Player Matchup

Guan Yu
Guan Yu
Bronze IV
Alesmo
Guan Yu
Bronze IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 169L
1,454 MMR
Solo
Khepri
Khepri
Silver I
BiggousDicous
Khepri
Silver I
Level 158
God Stats
14W - 8L
1,461 SR
Queue Stats
40W - 31L
1,590 MMR
Solo
Thoth
Thoth
Gold III
CallmeADuck
Thoth
Gold III
Level 147
God Stats
1W - 2L
1,560 SR
Queue Stats
77W - 64L
1,495 MMR
Solo
Fenrir
Fenrir
Bronze III
KoalaShlok
Fenrir
Bronze III
Level 47
God Stats
0W - 1L
1,288 SR
Queue Stats
44W - 39L
1,349 MMR
Solo
Neith
Neith
Bronze IV
davsario
Neith
Bronze IV
Level 151
God Stats
1W - 6L
1,437 SR
Queue Stats
4W - 18L
1,354 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,449 SR
1,448 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,422 SR
1,487 MMR
Bakasura
Bakasura
Silver III
 
Bakasura
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold IV
Dãkk
Fafnir
Gold IV
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 68L
1,456 MMR
Solo
Olorun
Olorun
Gold III
Jaynuke79
Olorun
Gold III
Level 87
God Stats
8W - 8L
1,450 SR
Queue Stats
164W - 151L
1,570 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
r0ti
Ah Muzen Cab
Silver I
Level 127
God Stats
2W - 0L
1,282 SR
Queue Stats
4W - 1L
1,553 MMR
Solo
Bellona
Bellona
Silver III
xKingPWNx
Bellona
Silver III
Level 52
God Stats
10W - 15L
1,380 SR
Queue Stats
44W - 59L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alesmo
Guan Yu
17
1 / 6 / 3
10,623
483
9,653
21,502
29,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 2 / 7
9,897
450
4,516
18,867
19,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 3 / 5
10,219
465
18,843
12,123
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
KoalaShlok
Fenrir
17
4 / 5 / 3
10,840
493
7,348
23,496
14,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
davsario
Neith
19
5 / 6 / 3
11,866
539
7,252
13,263
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bans
AtlasAgniAmaterasuGilgamesh

VS

Bans
Sun WukongCliodhnaAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
7 / 3 / 1
14,331
651
10,865
20,298
8,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Dãkk
Fafnir
17
3 / 3 / 9
13,026
592
8,106
21,085
27,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Jaynuke79
Olorun
19
2 / 2 / 4
13,527
615
11,945
15,459
8,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
r0ti
Ah Muzen Cab
20
9 / 3 / 6
15,630
710
35,449
19,346
8,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
xKingPWNx
Bellona
19
1 / 3 / 6
12,524
569
8,456
22,707
18,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
14
Kills
22
22
Deaths
14
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
3
1
2.5
L
Guan Yu
Alesmo
Guan Yu
1
6
3
0.42
L
2
2
7
2.75
L
2
3
5
1.5
W
Fafnir
Dãkk
Fafnir
3
3
9
2.5
W
Olorun
Jaynuke79
Olorun
2
2
4
2
L
Fenrir
KoalaShlok
Fenrir
4
5
3
1.1
L
Neith
davsario
Neith
5
6
3
1.08
W
Ah Muzen Cab
r0ti
Ah Muzen Cab
9
3
6
4
W
Bellona
xKingPWNx
Bellona
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,612
Damage
74,821
89,251
Taken
98,895
72,349
Mitigated
71,166
16,870
Healing
48,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,865
6,802
0
9,127
20,298
8,673
3,211
5,124
15,089
0
89,840
L
Guan Yu
Alesmo
Guan Yu
9,653
662
228
4,094
21,502
29,639
0
1,715
18,800
0
62,685
L
4,516
583
0
2,071
18,867
19,400
0
6,465
11,989
24,326
0
L
18,843
570
0
702
12,123
3,669
18
1,847
10,251
79,315
0
W
Fafnir
Dãkk
Fafnir
8,106
2,749
0
8,124
21,085
27,027
246
6,929
14,113
29,268
0
W
Olorun
Jaynuke79
Olorun
11,945
5,220
1,040
7,975
15,459
8,097
975
3,692
11,542
98,080
15,927
L
Fenrir
KoalaShlok
Fenrir
7,348
1,913
0
6,024
23,496
14,543
0
3,633
19,193
0
79,168
L
Neith
davsario
Neith
7,252
3,370
0
3,751
13,263
5,098
2,134
4,649
8,242
0
70,299
W
Ah Muzen Cab
r0ti
Ah Muzen Cab
35,449
18,877
0
10,290
19,346
8,454
7,161
6,528
12,732
0
174,413
W
Bellona
xKingPWNx
Bellona
8,456
3,549
0
12,212
22,707
18,915
1,425
4,482
17,550
0
83,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,445
Gold Earned
69,038
589
Minions Killed
709
0
Camps Cleared
0
2,030,947
Distance Traveled
2,192,403
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,331
651
176
8
0
482,250
8
L
Guan Yu
10,623
483
124
6
0
389,295
4
L
Khepri
9,897
450
27
1
0
417,761
8
L
Thoth
10,219
465
142
6
0
452,538
6
W
Fafnir
13,026
592
24
1
0
427,725
3
W
Olorun
13,527
615
172
8
0
407,527
9
L
Fenrir
10,840
493
146
7
0
443,396
1
L
Neith
11,866
539
150
7
0
327,957
5
W
Ah Muzen Cab
15,630
710
212
10
0
470,404
3
W
Bellona
12,524
569
125
6
0
404,497
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role