Player Matchup

Baron Samedi
Baron Samedi
ARKHAM PRINGLES
Baron Samedi
Level 99
God Stats
10W - 9L
1,528 SR
Queue Stats
117W - 97L
1,567 Elo+
Party 1
Chaac
Chaac
Andres Cano1999
Chaac
Level 48
God Stats
7W - 2L
1,693 SR
Queue Stats
158W - 138L
1,545 Elo+
Party 3
Medusa
Medusa
FARTNUT69
Medusa
Level 123
God Stats
2W - 0L
1,849 SR
Queue Stats
109W - 90L
1,528 Elo+
Party 1
Skadi
Skadi
invaderirquen99
Skadi
Level 104
God Stats
4W - 2L
1,690 SR
Queue Stats
14W - 12L
1,622 Elo+
Party 3
Cthulhu
Cthulhu
ivy pure
Cthulhu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,536 Elo+
Party 1
Team Averages
Level 76
1,652 SR
1,560 Elo+

VS

Team Averages
Level 71
1,545 SR
1,524 Elo+
Hera
Hera
OutrunDuck28585
Hera
Level 63
God Stats
4W - 3L
1,588 SR
Queue Stats
417W - 409L
1,493 Elo+
Party 2
Heimdallr
Heimdallr
PotatoSpud2891
Heimdallr
Level 41
God Stats
6W - 7L
1,623 SR
Queue Stats
42W - 36L
1,531 Elo+
Party 2
Awilix
Awilix
Sandman1745
Awilix
Level 66
God Stats
23W - 16L
1,474 SR
Queue Stats
325W - 304L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
Shadowlancer58
Sun Wukong
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 137L
1,495 Elo+
Party 2
Shiva
Shiva
ericplata14
Shiva
Level 98
God Stats
3W - 2L
1,540 SR
Queue Stats
19W - 22L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ARKHAM PRINGLES
Baron Samedi
20
12 / 6 / 9
17,679
536
40,641
35,757
21,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

2
0 / 0 / 0
7,062
214
0
0
0
Medusa
FARTNUT69
Medusa
20
8 / 5 / 8
19,719
598
27,817
32,543
16,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
8 / 7 / 5
16,579
502
27,910
23,453
9,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
ivy pure
Cthulhu
18
0 / 4 / 8
13,034
395
4,863
21,132
30,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 3
14,474
439
11,214
19,610
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
PotatoSpud2891
Heimdallr
20
2 / 8 / 10
15,155
459
13,614
27,566
8,440
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
17
3 / 5 / 4
13,503
409
6,321
16,431
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Shadowlancer58
Sun Wukong
20
10 / 2 / 5
19,004
576
32,528
40,401
59,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 4 / 7
16,646
504
17,467
31,576
31,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
51
28
Kills
22
22
Deaths
28
30
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ARKHAM PRINGLES
Baron Samedi
12
6
9
2.75
W
0
0
0
0
W
Medusa
FARTNUT69
Medusa
8
5
8
2.4
L
0
9
3
0.17
L
Heimdallr
PotatoSpud2891
Heimdallr
2
8
10
0.88
L
Awilix
3
5
4
1
L
Sun Wukong
Shadowlancer58
Sun Wukong
10
2
5
6.25
L
7
4
7
2.63
W
8
7
5
1.5
W
Cthulhu
ivy pure
Cthulhu
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,231
Damage
81,144
112,885
Taken
135,584
78,134
Mitigated
109,895
37,180
Healing
28,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ARKHAM PRINGLES
Baron Samedi
40,641
3,285
1,976
17,257
35,757
21,454
1,408
5,281
30,225
152,098
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
FARTNUT69
Medusa
27,817
13,816
0
11,795
32,543
16,744
1,941
2,806
29,565
0
194,134
L
11,214
1,524
0
1,183
19,610
5,638
760
8,463
10,868
111,303
0
L
Heimdallr
PotatoSpud2891
Heimdallr
13,614
4,843
116
5,627
27,566
8,440
4,940
11,411
15,651
0
96,153
L
Awilix
6,321
2,477
0
0
16,431
4,557
0
4,246
12,049
0
53,184
L
Sun Wukong
Shadowlancer58
Sun Wukong
32,528
6,021
556
17,774
40,401
59,832
997
10,339
29,638
0
184,164
L
17,467
2,338
672
2,208
31,576
31,428
1,989
9,611
21,575
13,208
83,594
W
27,910
12,792
0
4,486
23,453
9,627
4,527
2,402
20,997
0
132,931
W
Cthulhu
ivy pure
Cthulhu
4,863
398
838
828
21,132
30,309
68
2,017
19,030
37,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,073
Gold Earned
78,782
663
Minions Killed
754
0
Camps Cleared
0
2,418,543
Distance Traveled
2,945,250
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,679
536
183
6
0
595,185
6
W
Chaac
7,062
214
0
0
0
0
0
W
Medusa
19,719
598
258
8
0
660,217
3
L
Hera
14,474
439
154
5
0
576,816
3
L
Heimdallr
15,155
459
129
4
0
522,588
1
L
Awilix
13,503
409
90
3
0
515,149
0
L
Sun Wukong
19,004
576
235
7
0
703,978
2
L
Shiva
16,646
504
146
4
0
626,719
0
W
Skadi
16,579
502
179
5
0
643,518
1
W
Cthulhu
13,034
395
43
1
0
519,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role