Player Matchup

Nox
Nox
 
Nox
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
IWillBMYou
Skadi
Level 120
God Stats
5W - 4L
1,499 SR
Queue Stats
253W - 218L
1,551 Elo+
Party 1
Shiva
Shiva
Pineapplezz
Shiva
Level 122
God Stats
9W - 10L
1,528 SR
Queue Stats
47W - 46L
1,536 Elo+
Party 1
Bacchus
Bacchus
jewish911
Bacchus
Level 66
God Stats
4W - 1L
1,897 SR
Queue Stats
84W - 68L
1,587 Elo+
Party 1
Heimdallr
Heimdallr
Ävultis
Heimdallr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,537 Elo+
Party 1
Team Averages
Level 103
1,585 SR
1,542 Elo+

VS

Team Averages
Level 118
1,639 SR
1,438 Elo+
Shiva
Shiva
AleXxNgo
Shiva
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 45L
1,509 Elo+
Party 2
Awilix
Awilix
Bizz1911
Awilix
Level 125
God Stats
0W - 4L
1,812 SR
Queue Stats
5W - 13L
1,162 Elo+
Solo
Medusa
Medusa
EdgarRonte05
Medusa
Level 125
God Stats
2W - 1L
1,785 SR
Queue Stats
216W - 188L
1,527 Elo+
Party 2
Ares
Ares
Rikard0ort17
Ares
Level 143
God Stats
7W - 11L
1,523 SR
Queue Stats
273W - 245L
1,540 Elo+
Party 2
Tiamat
Tiamat
Tristian314
Tiamat
Level 69
God Stats
25W - 17L
1,573 SR
Queue Stats
222W - 203L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 2 / 8
8,151
741
4,075
5,289
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Skadi
17
5 / 0 / 8
9,499
864
10,361
7,575
2,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
7 / 3 / 11
9,334
849
13,757
11,649
8,678
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
jewish911
Bacchus
17
10 / 1 / 8
9,897
900
9,249
10,606
12,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Ävultis
Heimdallr
15
4 / 4 / 11
8,846
804
9,405
11,433
5,406
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AleXxNgo
Shiva
15
6 / 6 / 2
8,722
793
8,982
12,053
6,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
Bizz1911
Awilix
14
0 / 7 / 6
7,686
699
3,169
11,262
4,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
14
1 / 5 / 5
8,096
736
7,787
9,127
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 4 / 3
8,016
729
8,275
14,908
14,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
13
1 / 6 / 2
7,435
676
8,767
9,024
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
28
Kills
10
10
Deaths
28
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
2
8
3
L
Shiva
AleXxNgo
Shiva
6
6
2
1.17
L
Awilix
Bizz1911
Awilix
0
7
6
0.43
L
Medusa
1
5
5
0.7
W
Skadi
5
0
8
9
W
7
3
11
4.17
L
2
4
3
0.88
L
Tiamat
1
6
2
0.33
W
Bacchus
jewish911
Bacchus
10
1
8
14
W
Heimdallr
Ävultis
Heimdallr
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,847
Damage
36,980
46,552
Taken
56,374
31,016
Mitigated
35,553
4,979
Healing
4,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,075
572
0
260
5,289
1,931
1,427
1,370
3,869
20,721
0
L
Shiva
AleXxNgo
Shiva
8,982
806
0
649
12,053
6,689
403
3,696
8,308
0
25,539
L
Awilix
Bizz1911
Awilix
3,169
879
0
484
11,262
4,528
484
1,481
9,741
0
21,706
L
Medusa
7,787
3,596
0
804
9,127
4,113
1,023
2,234
6,861
0
25,332
W
Skadi
10,361
4,632
0
2,204
7,575
2,822
3,356
3,081
4,376
0
50,820
W
13,757
3,106
417
1,176
11,649
8,678
275
4,449
6,967
0
29,482
L
8,275
252
0
1,523
14,908
14,828
100
3,727
11,058
19,092
0
L
Tiamat
8,767
155
63
1,051
9,024
5,395
0
1,900
7,079
19,637
0
W
Bacchus
jewish911
Bacchus
9,249
1,304
0
112
10,606
12,179
178
4,257
6,120
17,326
0
W
Heimdallr
Ävultis
Heimdallr
9,405
3,810
480
330
11,433
5,406
291
3,121
8,178
0
17,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,727
Gold Earned
39,955
215
Minions Killed
181
0
Camps Cleared
0
1,086,410
Distance Traveled
1,070,758
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,151
741
53
5
0
217,090
0
L
Shiva
8,722
793
41
4
0
212,603
0
L
Awilix
7,686
699
47
4
0
213,118
0
L
Medusa
8,096
736
48
4
0
191,963
1
W
Skadi
9,499
864
89
8
0
234,754
4
W
Shiva
9,334
849
35
3
0
236,466
0
L
Ares
8,016
729
17
2
0
227,037
1
L
Tiamat
7,435
676
28
3
0
226,037
1
W
Bacchus
9,897
900
16
1
0
211,148
0
W
Heimdallr
8,846
804
22
2
0
186,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role