Player Matchup

Ra
Ra
Ariadnes
Ra
Level 28
God Stats
4W - 2L
1,707 SR
Queue Stats
270W - 222L
1,553 Elo+
Solo
Thanatos
Thanatos
ArrowRex95
Thanatos
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 19L
1,758 Elo+
Solo
Charybdis
Charybdis
GERO6663E
Charybdis
Level 155
God Stats
2W - 6L
1,098 SR
Queue Stats
19W - 32L
1,378 Elo+
Solo
Geb
Geb
KarloGrabant
Geb
Level 107
God Stats
2W - 0L
1,703 SR
Queue Stats
57W - 50L
1,503 Elo+
Solo
Persephone
Persephone
scriiipt
Persephone
Level 80
God Stats
4W - 3L
1,388 SR
Queue Stats
32W - 42L
1,444 Elo+
Solo
Team Averages
Level 103
1,479 SR
1,527 Elo+

VS

Team Averages
Level 49
1,400 SR
1,348 Elo+
Ares
Ares
AragaoOGrande
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 69L
1,199 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ostraza
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,339 Elo+
Solo
Thor
Thor
Razethos
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 65L
1,274 Elo+
Party 1
Danzaburou
Danzaburou
chiper113
Danzaburou
Level 26
God Stats
6W - 11L
1,248 SR
Queue Stats
7W - 16L
1,516 Elo+
Party 1
Janus
Janus
frecherfehu
Janus
Level 49
God Stats
2W - 13L
1,253 SR
Queue Stats
176W - 201L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 11
11,620
968
20,213
12,148
9,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ArrowRex95
Thanatos
18
11 / 3 / 12
10,811
901
14,810
12,369
6,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
GERO6663E
Charybdis
17
5 / 6 / 2
10,110
843
5,417
10,329
4,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 8
9,667
806
5,392
12,950
12,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
scriiipt
Persephone
18
5 / 1 / 15
10,912
909
11,210
7,242
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
8,730
728
5,350
16,698
16,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Ostraza
Ah Muzen Cab
14
1 / 8 / 4
8,567
714
7,492
13,895
5,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
14
1 / 7 / 2
8,070
673
6,389
14,316
5,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
chiper113
Danzaburou
15
3 / 8 / 3
8,707
726
5,139
13,833
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 3 / 4
9,703
809
10,428
8,242
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
33
Kills
10
11
Deaths
33
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
10
0
11
15.5
W
Thanatos
ArrowRex95
Thanatos
11
3
12
5.67
W
Charybdis
GERO6663E
Charybdis
5
6
2
1
W
2
1
8
6
L
Ah Muzen Cab
Ostraza
Ah Muzen Cab
1
8
4
0.38
L
Thor
1
7
2
0.29
L
Danzaburou
chiper113
Danzaburou
3
8
3
0.56
L
4
3
4
2
W
Persephone
scriiipt
Persephone
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,042
Damage
34,798
55,038
Taken
66,984
35,434
Mitigated
34,564
18,368
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,350
399
0
577
16,698
16,517
0
8,047
8,651
17,136
0
W
20,213
3,208
1,905
5,218
12,148
9,250
174
3,597
8,424
61,221
0
W
Thanatos
ArrowRex95
Thanatos
14,810
4,102
0
8,904
12,369
6,541
1,367
3,422
8,767
0
28,853
W
Charybdis
GERO6663E
Charybdis
5,417
2,894
0
193
10,329
4,059
5,782
2,967
7,123
0
32,548
W
5,392
315
0
1,484
12,950
12,916
218
3,110
9,710
18,344
0
L
Ah Muzen Cab
Ostraza
Ah Muzen Cab
7,492
3,008
0
578
13,895
5,267
534
8,263
5,632
0
24,642
L
Thor
6,389
1,834
0
1,142
14,316
5,340
253
8,787
5,529
0
20,301
L
Danzaburou
chiper113
Danzaburou
5,139
2,573
0
1,609
13,833
5,093
0
7,535
6,298
0
18,445
L
10,428
361
0
1,157
8,242
2,347
0
4,183
4,059
28,307
0
W
Persephone
scriiipt
Persephone
11,210
297
0
664
7,242
2,668
490
1,915
5,235
45,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,120
Gold Earned
43,777
293
Minions Killed
143
0
Camps Cleared
0
1,297,984
Distance Traveled
1,128,327
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,730
728
13
1
0
219,926
0
W
Ra
11,620
968
106
9
0
271,750
3
W
Thanatos
10,811
901
36
3
0
260,050
0
W
Charybdis
10,110
843
64
5
0
211,095
0
W
Geb
9,667
806
28
2
0
276,700
1
L
Ah Muzen Cab
8,567
714
30
3
0
179,163
0
L
Thor
8,070
673
27
2
0
244,130
2
L
Danzaburou
8,707
726
23
2
0
226,996
1
L
Janus
9,703
809
50
4
0
258,112
0
W
Persephone
10,912
909
59
5
0
278,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role