Player Matchup

Baba Yaga
Baba Yaga
Cad16
Baba Yaga
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
311W - 314L
1,612 Elo+
Solo
Hachiman
Hachiman
KapnSlappy
Hachiman
Level 81
God Stats
3W - 6L
1,575 SR
Queue Stats
238W - 235L
1,540 Elo+
Party 1
Chiron
Chiron
RancidPandemic
Chiron
Level 126
God Stats
0W - 2L
1,297 SR
Queue Stats
66W - 67L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
ThePenetrator91
Zhong Kui
Level 145
God Stats
2W - 4L
1,281 SR
Queue Stats
333W - 318L
1,562 Elo+
Solo
Hel
Hel
XeniaElric
Hel
Level 148
God Stats
0W - 4L
1,132 SR
Queue Stats
151W - 147L
1,520 Elo+
Party 1
Team Averages
Level 132
1,357 SR
1,551 Elo+

VS

Team Averages
Level 151
1,498 SR
1,587 Elo+
Amaterasu
Amaterasu
Broderickplop
Amaterasu
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 140L
1,556 Elo+
Party 2
Eset
Eset
Jooth
Eset
Level 145
God Stats
4W - 2L
1,489 SR
Queue Stats
95W - 77L
1,563 Elo+
Party 2
Chiron
Chiron
Raw Shots
Chiron
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 72L
1,632 Elo+
Party 2
Heimdallr
Heimdallr
TJmafia
Heimdallr
Level 160
God Stats
11W - 9L
1,500 SR
Queue Stats
1,067W - 1,098L
1,564 Elo+
Solo
Hel
Hel
imberis
Hel
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 42L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cad16
Baba Yaga
20
5 / 5 / 10
13,115
690
30,200
31,167
16,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
KapnSlappy
Hachiman
20
6 / 5 / 8
12,581
662
25,456
24,265
11,081
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 2 / 7
12,193
642
15,207
16,100
7,985
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
ThePenetrator91
Zhong Kui
19
2 / 5 / 9
11,990
631
19,441
30,250
28,781
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 4 / 10
11,698
616
13,840
19,774
15,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Broderickplop
Amaterasu
20
5 / 3 / 11
12,468
656
15,598
28,834
41,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Eset
Jooth
Eset
20
4 / 3 / 13
13,110
690
26,203
20,307
9,349
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Raw Shots
Chiron
20
5 / 2 / 9
13,888
731
28,699
26,983
12,674
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
TJmafia
Heimdallr
19
4 / 8 / 6
12,551
661
24,008
25,066
10,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
20
3 / 1 / 11
12,235
644
14,915
16,128
7,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
71
17
Kills
21
21
Deaths
17
44
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Broderickplop
Amaterasu
5
3
11
3.5
L
Baba Yaga
Cad16
Baba Yaga
5
5
10
2
W
Eset
Jooth
Eset
4
3
13
3.5
L
Hachiman
KapnSlappy
Hachiman
6
5
8
2
L
3
2
7
3.25
W
Chiron
Raw Shots
Chiron
5
2
9
4.75
W
Heimdallr
TJmafia
Heimdallr
4
8
6
0.88
L
Zhong Kui
ThePenetrator91
Zhong Kui
2
5
9
1.3
L
1
4
10
1.5
W
Hel
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,144
Damage
109,423
121,556
Taken
117,318
79,809
Mitigated
82,456
72,561
Healing
66,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Broderickplop
Amaterasu
15,598
3,791
1,953
8,666
28,834
41,545
813
12,122
16,712
698
21,464
L
Baba Yaga
Cad16
Baba Yaga
30,200
419
1,860
9,340
31,167
16,614
442
11,943
19,224
50,127
0
W
Eset
Jooth
Eset
26,203
1,050
5,103
4,039
20,307
9,349
648
11,665
8,642
49,855
0
L
Hachiman
KapnSlappy
Hachiman
25,456
10,330
1,193
1,686
24,265
11,081
1,524
8,805
15,460
0
42,365
L
15,207
3,841
4,982
4,319
16,100
7,985
2,161
3,450
12,650
0
47,034
W
Chiron
Raw Shots
Chiron
28,699
6,832
4,484
7,353
26,983
12,674
2,347
16,459
10,524
0
67,503
W
Heimdallr
TJmafia
Heimdallr
24,008
6,880
1,126
4,340
25,066
10,957
1,618
11,602
13,464
0
49,872
L
Zhong Kui
ThePenetrator91
Zhong Kui
19,441
417
2,622
6,464
30,250
28,781
514
11,365
18,885
37,165
0
L
13,840
129
28,156
11,939
19,774
15,348
659
5,744
14,030
27,915
0
W
Hel
14,915
540
19,141
10,399
16,128
7,931
423
11,633
4,495
27,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,577
Gold Earned
64,252
210
Minions Killed
216
0
Camps Cleared
0
1,835,203
Distance Traveled
1,884,146
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,468
656
14
1
0
394,442
0
L
Baba Yaga
13,115
690
34
2
0
400,265
2
W
Eset
13,110
690
48
3
0
367,150
0
L
Hachiman
12,581
662
40
2
0
337,681
0
L
Chiron
12,193
642
68
4
0
359,161
3
W
Chiron
13,888
731
69
4
0
398,748
0
W
Heimdallr
12,551
661
64
3
0
303,294
3
L
Zhong Kui
11,990
631
52
3
0
361,717
2
L
Hel
11,698
616
16
1
0
376,379
0
W
Hel
12,235
644
21
1
0
420,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role