Player Matchup

Shiva
Shiva
LeaderOfThe501st
Shiva
Level 71
God Stats
22W - 17L
1,479 SR
Queue Stats
137W - 154L
1,398 Elo+
Party 2
Chronos
Chronos
Scuba__Steve04
Chronos
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 140L
1,360 Elo+
Party 2
Izanami
Izanami
Xxkum_smugglerxX
Izanami
Level 6
God Stats
1W - 5L
1,586 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Team Averages
Level 56
1,522 SR
1,419 Elo+

VS

Team Averages
Level 63
1,542 SR
1,591 Elo+
Ymir
Ymir
JuniorVolcano30
Ymir
Level 11
God Stats
36W - 14L
1,753 SR
Queue Stats
62W - 28L
1,623 Elo+
Party 1
Bastet
Bastet
Kingofdawolf
Bastet
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
366W - 231L
1,734 Elo+
Party 1
Zeus
Zeus
xMO71x
Zeus
Level 32
God Stats
8W - 18L
1,374 SR
Queue Stats
40W - 62L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,055
641
8,101
15,349
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 0
6,390
581
5,559
10,109
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 7 / 0
7,785
708
5,186
10,973
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 11
8,639
785
2,450
10,222
11,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
14
9 / 1 / 9
9,519
865
19,120
14,608
6,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
xMO71x
Zeus
13
6 / 1 / 9
8,739
794
12,379
5,026
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
18
18
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
Bastet
9
1
9
13.5
L
0
5
2
0.2
L
0
6
0
0
L
2
7
0
0.29
W
Zeus
xMO71x
Zeus
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,846
Damage
33,949
36,431
Taken
29,856
14,617
Mitigated
20,060
4,225
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,450
695
455
1,254
10,222
11,515
138
2,304
7,703
10,851
0
W
Bastet
19,120
5,333
0
6,060
14,608
6,938
251
2,241
12,025
0
35,033
L
8,101
690
772
2,484
15,349
8,451
0
8,562
6,029
0
14,425
L
5,559
2,094
0
969
10,109
3,263
0
3,296
6,209
22,474
2,296
L
5,186
3,839
0
0
10,973
2,903
0
2,187
8,258
0
19,972
W
Zeus
xMO71x
Zeus
12,379
989
360
589
5,026
1,607
326
539
4,325
33,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,230
Gold Earned
26,897
117
Minions Killed
119
3
Camps Cleared
6
564,973
Distance Traveled
629,225
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,639
785
15
1
0
198,312
3
W
Bastet
9,519
865
45
4
5
242,421
1
L
Shiva
7,055
641
21
2
0
215,577
2
L
Chronos
6,390
581
39
4
3
185,321
0
L
Izanami
7,785
708
57
5
0
164,075
0
W
Zeus
8,739
794
59
5
1
188,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role