Player Matchup

Ao Kuang
Ao Kuang
BossSlayer101
Ao Kuang
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 35L
1,673 Elo+
Party 2
Gilgamesh
Gilgamesh
LeSenses
Gilgamesh
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,285 Elo+
Party 2
Serqet
Serqet
ttdynamite
Serqet
Level 120
God Stats
1W - 2L
1,509 SR
Queue Stats
126W - 127L
1,477 Elo+
Party 2
Team Averages
Level 119
1,503 SR
1,478 Elo+

VS

Team Averages
Level 110
1,685 SR
1,628 Elo+
Achilles
Achilles
JouunaC13
Achilles
Level 104
God Stats
8W - 9L
1,474 SR
Queue Stats
109W - 78L
1,649 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Swoldier03
Morgan Le Fay
Level 124
God Stats
13W - 8L
1,527 SR
Queue Stats
296W - 309L
1,593 Elo+
Solo
Neith
Neith
TR0N1X YT
Neith
Level 101
God Stats
5W - 4L
2,053 SR
Queue Stats
96W - 82L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BossSlayer101
Ao Kuang
14
0 / 6 / 7
9,799
576
6,875
15,716
14,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
LeSenses
Gilgamesh
17
5 / 6 / 5
12,453
733
12,582
23,560
23,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
ttdynamite
Serqet
17
6 / 5 / 4
12,263
721
9,847
20,847
11,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JouunaC13
Achilles
17
4 / 3 / 11
13,051
768
15,606
17,907
18,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Swoldier03
Morgan Le Fay
16
7 / 4 / 6
12,625
743
18,906
12,982
4,769
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
TR0N1X YT
Neith
18
6 / 4 / 11
13,479
793
14,340
11,344
4,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
11
Kills
17
17
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BossSlayer101
Ao Kuang
0
6
7
0.58
W
Achilles
JouunaC13
Achilles
4
3
11
3.17
L
Gilgamesh
LeSenses
Gilgamesh
5
6
5
1.25
W
Morgan Le Fay
Swoldier03
Morgan Le Fay
7
4
6
2.5
W
Neith
TR0N1X YT
Neith
6
4
11
2.88
L
Serqet
ttdynamite
Serqet
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,304
Damage
48,852
60,123
Taken
42,233
48,653
Mitigated
28,046
15,002
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BossSlayer101
Ao Kuang
6,875
1,333
0
2,329
15,716
14,194
0
3,074
12,642
23,317
2,300
W
Achilles
JouunaC13
Achilles
15,606
5,207
0
5,011
17,907
18,776
479
3,162
13,141
0
56,496
L
Gilgamesh
LeSenses
Gilgamesh
12,582
2,535
519
8,119
23,560
23,242
0
9,537
14,023
0
51,799
W
Morgan Le Fay
Swoldier03
Morgan Le Fay
18,906
1,958
0
3,957
12,982
4,769
976
2,829
9,478
46,010
0
W
Neith
TR0N1X YT
Neith
14,340
2,799
512
1,477
11,344
4,501
1,561
1,794
9,236
0
56,244
L
Serqet
ttdynamite
Serqet
9,847
1,303
0
4,035
20,847
11,217
0
6,834
14,013
0
28,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,515
Gold Earned
39,155
128
Minions Killed
210
3
Camps Cleared
13
907,459
Distance Traveled
958,425
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,799
576
39
2
0
281,581
3
W
Achilles
13,051
768
74
4
7
343,413
3
L
Gilgamesh
12,453
733
50
3
0
286,716
3
W
Morgan Le Fay
12,625
743
57
3
1
292,002
1
W
Neith
13,479
793
79
5
5
323,010
2
L
Serqet
12,263
721
39
2
3
339,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role