Player Matchup

Raijin
Raijin
AconfusedKENDER
Raijin
Level 86
God Stats
2W - 4L
1,285 SR
Queue Stats
459W - 522L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
Bustin-Rabbit
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,233 Elo+
Party 2
Zhong Kui
Zhong Kui
DiabloSnake
Zhong Kui
Level 117
God Stats
4W - 8L
1,715 SR
Queue Stats
580W - 642L
1,546 Elo+
Party 1
Artemis
Artemis
WildyOwns
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,130 Elo+
Party 2
Terra
Terra
jerryminz123
Terra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,163 Elo+
Party 2
Team Averages
Level 96
1,500 SR
1,321 Elo+

VS

Team Averages
Level 113
1,457 SR
1,418 Elo+
Cerberus
Cerberus
Biasedyoona
Cerberus
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 34L
1,492 Elo+
Party 3
Anhur
Anhur
JesusGetBuddah
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,439 Elo+
Party 3
Discordia
Discordia
Minca94
Discordia
Level 125
God Stats
1W - 3L
1,285 SR
Queue Stats
143W - 164L
1,446 Elo+
Party 3
Jing Wei
Jing Wei
OutpatSteakhaus
Jing Wei
Level 84
God Stats
4W - 7L
1,500 SR
Queue Stats
608W - 639L
1,403 Elo+
Solo
Guan Yu
Guan Yu
TrashpandaxXx
Guan Yu
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 140L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 15
10,453
697
11,105
15,610
5,061
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 5 / 16
11,072
738
19,468
11,722
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
DiabloSnake
Zhong Kui
18
9 / 7 / 10
12,180
812
17,848
20,631
11,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
WildyOwns
Artemis
19
4 / 7 / 13
11,606
774
14,841
18,502
7,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
4 / 5 / 16
11,798
787
10,009
23,931
31,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Biasedyoona
Cerberus
20
9 / 2 / 21
13,576
905
21,071
25,063
32,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 6 / 20
10,540
703
9,000
12,085
4,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Minca94
Discordia
20
13 / 3 / 13
13,530
902
23,843
9,994
4,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
17
5 / 5 / 16
11,061
737
11,418
15,610
5,428
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
19
2 / 7 / 23
11,498
767
8,809
23,249
18,335
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
125
23
Kills
32
32
Deaths
23
70
Assists
93
Player
Kills
Deaths
Assists
KDA
L
3
8
15
1.31
W
Cerberus
Biasedyoona
Cerberus
9
2
21
9.75
L
3
5
16
2.2
L
Zhong Kui
DiabloSnake
Zhong Kui
9
7
10
2
W
3
6
20
2.17
W
Discordia
Minca94
Discordia
13
3
13
6.5
W
Jing Wei
5
5
16
2.6
W
Guan Yu
2
7
23
1.93
L
Artemis
WildyOwns
Artemis
4
7
13
1.5
L
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,271
Damage
74,141
90,396
Taken
86,001
58,286
Mitigated
64,078
29,054
Healing
37,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,105
754
736
1,035
15,610
5,061
848
7,605
8,005
19,354
0
W
Cerberus
Biasedyoona
Cerberus
21,071
1,213
1,918
9,841
25,063
32,061
100
18,001
6,717
36,232
0
L
19,468
7,282
2,737
1,937
11,722
3,714
1,697
7,266
4,456
41,112
0
L
Zhong Kui
DiabloSnake
Zhong Kui
17,848
1,346
1,325
5,154
20,631
11,113
306
11,824
8,807
35,196
0
W
9,000
2,870
3,013
1,655
12,085
4,028
2,370
8,972
2,872
0
25,028
W
Discordia
Minca94
Discordia
23,843
1,778
1,506
793
9,994
4,226
1,407
7,193
2,653
62,187
0
W
Jing Wei
11,418
8,880
2,189
2,348
15,610
5,428
2,200
11,231
4,267
0
41,605
W
Guan Yu
8,809
1,669
8,688
5,499
23,249
18,335
363
11,805
11,062
0
20,247
L
Artemis
WildyOwns
Artemis
14,841
6,860
689
2,964
18,502
7,149
2,357
8,927
9,575
0
34,559
L
10,009
699
5,747
6,730
23,931
31,249
346
9,292
14,639
17,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,109
Gold Earned
60,205
141
Minions Killed
211
0
Camps Cleared
0
1,278,597
Distance Traveled
1,342,818
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,453
697
18
1
0
237,383
0
W
Cerberus
13,576
905
27
2
0
303,701
0
L
Nu Wa
11,072
738
31
2
0
265,119
1
L
Zhong Kui
12,180
812
39
3
0
246,047
1
W
Anhur
10,540
703
21
1
0
256,834
1
W
Discordia
13,530
902
77
5
0
276,096
0
W
Jing Wei
11,061
737
72
5
0
227,348
0
W
Guan Yu
11,498
767
14
1
0
278,839
0
L
Artemis
11,606
774
38
3
0
227,107
0
L
Terra
11,798
787
15
1
0
302,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role