Player Matchup

Sol
Sol
InFamousChoco
Sol
Level 48
God Stats
8W - 11L
1,422 SR
Queue Stats
37W - 38L
1,378 Elo+
Solo
Athena
Athena
Increibilis
Athena
Level 25
God Stats
20W - 32L
1,343 SR
Queue Stats
24W - 38L
1,296 Elo+
Solo
Hachiman
Hachiman
NecroSeth
Hachiman
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,320 Elo+
Solo
Artemis
Artemis
butterflys_97
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,239 Elo+
Party 1
Shiva
Shiva
creepybidenballs
Shiva
Level 13
God Stats
0W - 2L
1,284 SR
Queue Stats
11W - 32L
1,091 Elo+
Party 1
Team Averages
Level 20
1,410 SR
1,265 Elo+

VS

Team Averages
Level 26
1,551 SR
1,360 Elo+
Nu Wa
Nu Wa
AliceDeunan
Nu Wa
Level 18
God Stats
6W - 2L
1,608 SR
Queue Stats
93W - 105L
1,321 Elo+
Solo
Shiva
Shiva
AnthonyYea2
Shiva
Level 35
God Stats
1W - 1L
1,598 SR
Queue Stats
66W - 65L
1,389 Elo+
Solo
Izanami
Izanami
LAUGHlNGC0FFlN
Izanami
Level 29
God Stats
20W - 35L
1,459 SR
Queue Stats
226W - 241L
1,388 Elo+
Solo
Zeus
Zeus
OVK Schmee
Zeus
Level 43
God Stats
4W - 3L
1,591 SR
Queue Stats
57W - 104L
1,201 Elo+
Solo
Baba Yaga
Baba Yaga
spatulacity
Baba Yaga
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 1
8,577
780
11,806
10,764
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
14
0 / 6 / 4
7,684
699
3,316
17,910
16,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
NecroSeth
Hachiman
15
3 / 4 / 0
7,908
719
5,672
9,831
3,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
12
0 / 5 / 2
6,636
603
1,337
6,429
1,882
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 1
7,075
643
4,609
13,330
5,269
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 9
9,252
841
12,200
5,144
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 0 / 6
9,613
874
12,381
12,083
9,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 1 / 3
8,461
769
6,190
6,272
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 6 / 7
8,192
745
7,700
7,249
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
spatulacity
Baba Yaga
16
3 / 2 / 7
9,089
826
6,831
8,464
3,828
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
9
Kills
24
24
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
W
7
0
6
10
L
5
2
1
2.75
L
Athena
0
6
4
0.33
W
4
1
3
5.5
L
Hachiman
NecroSeth
Hachiman
3
4
0
0.75
W
3
6
7
1.08
L
Artemis
0
5
2
0.2
L
1
7
1
0.21
W
Baba Yaga
spatulacity
Baba Yaga
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,740
Damage
45,302
58,264
Taken
39,212
30,829
Mitigated
20,962
10,691
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,200
3,050
0
797
5,144
1,956
1,365
936
4,208
28,669
0
W
12,381
1,899
0
4,342
12,083
9,955
0
4,877
7,206
8,033
34,864
L
11,806
3,144
0
4,408
10,764
4,449
256
4,013
6,420
38,974
3,653
L
Athena
3,316
711
0
1,757
17,910
16,153
59
7,416
10,347
19,196
0
W
6,190
4,614
148
500
6,272
2,431
3,791
1,724
4,548
0
23,137
L
Hachiman
NecroSeth
Hachiman
5,672
3,375
0
1,913
9,831
3,076
893
6,276
3,493
0
23,605
W
7,700
833
0
280
7,249
2,792
80
2,970
4,279
19,144
0
L
Artemis
1,337
775
0
283
6,429
1,882
22
4,684
1,644
0
6,647
L
4,609
1,514
901
1,429
13,330
5,269
623
6,249
7,004
0
21,493
W
Baba Yaga
spatulacity
Baba Yaga
6,831
1,319
175
2,504
8,464
3,828
1,027
3,754
4,710
31,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,880
Gold Earned
44,607
174
Minions Killed
224
0
Camps Cleared
0
961,951
Distance Traveled
1,050,060
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,252
841
34
3
0
198,292
1
W
Shiva
9,613
874
60
5
0
258,883
0
L
Sol
8,577
780
63
6
0
213,948
4
L
Athena
7,684
699
31
3
0
202,174
3
W
Izanami
8,461
769
48
4
0
197,499
0
L
Hachiman
7,908
719
38
3
0
183,330
0
W
Zeus
8,192
745
26
2
0
181,714
0
L
Artemis
6,636
603
9
1
0
155,638
0
L
Shiva
7,075
643
33
3
0
206,861
1
W
Baba Yaga
9,089
826
56
5
0
213,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role