Player Matchup

Gilgamesh
Gilgamesh
DaRealDilllll
Gilgamesh
Level 65
God Stats
4W - 5L
1,480 SR
Queue Stats
33W - 62L
1,359 Elo+
Party 2
Agni
Agni
Jtoostoned6930
Agni
Level 111
God Stats
2W - 3L
1,348 SR
Queue Stats
118W - 183L
1,379 Elo+
Party 2
Jormungandr
Jormungandr
MoJeets
Jormungandr
Level 141
God Stats
19W - 3L
1,500 SR
Queue Stats
386W - 262L
1,644 Elo+
Solo
Team Averages
Level 106
1,443 SR
1,460 Elo+

VS

Team Averages
Level 93
1,483 SR
1,438 Elo+
Charybdis
Charybdis
Joey442
Charybdis
Level 68
God Stats
18W - 9L
1,236 SR
Queue Stats
40W - 41L
1,397 Elo+
Party 1
Shiva
Shiva
Lovelessrage_
Shiva
Level 134
God Stats
8W - 12L
1,789 SR
Queue Stats
42W - 55L
1,551 Elo+
Solo
Scylla
Scylla
NotZeroedin
Scylla
Level 76
God Stats
18W - 11L
1,424 SR
Queue Stats
23W - 24L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaRealDilllll
Gilgamesh
10
2 / 2 / 6
7,367
737
3,708
7,637
3,550
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 2 / 5
8,462
846
10,294
7,351
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
MoJeets
Jormungandr
13
3 / 1 / 7
7,919
792
6,951
7,034
5,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Joey442
Charybdis
12
1 / 1 / 4
6,955
696
4,009
5,715
1,846
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 6 / 0
7,372
737
6,575
12,170
9,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
12
1 / 3 / 4
7,137
714
6,458
6,446
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
5
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaRealDilllll
Gilgamesh
2
2
6
2.5
L
Charybdis
Joey442
Charybdis
1
1
4
3
W
5
2
5
3.75
L
3
6
0
0.5
W
Jormungandr
MoJeets
Jormungandr
3
1
7
6.5
L
Scylla
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,953
Damage
17,042
22,022
Taken
24,331
11,416
Mitigated
13,516
3,597
Healing
4,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaRealDilllll
Gilgamesh
3,708
1,101
0
90
7,637
3,550
252
1,950
5,439
0
11,887
L
Charybdis
Joey442
Charybdis
4,009
2,338
0
767
5,715
1,846
0
4,965
750
0
14,644
W
10,294
1,073
373
1,545
7,351
2,320
748
1,993
5,197
34,947
0
L
6,575
966
221
2,458
12,170
9,457
0
7,768
4,402
0
19,564
W
Jormungandr
MoJeets
Jormungandr
6,951
2,086
377
1,212
7,034
5,546
400
2,273
4,585
23,573
0
L
Scylla
6,458
480
0
1,189
6,446
2,213
0
4,781
1,665
23,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,748
Gold Earned
21,464
119
Minions Killed
100
5
Camps Cleared
5
569,334
Distance Traveled
524,524
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,367
737
22
2
0
188,976
0
L
Charybdis
6,955
696
27
3
2
170,999
4
W
Agni
8,462
846
56
6
2
181,860
3
L
Shiva
7,372
737
19
2
1
181,961
2
W
Jormungandr
7,919
792
41
4
3
198,498
4
L
Scylla
7,137
714
54
5
2
171,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role