Player Matchup

Bacchus
Bacchus
Silver I
CaptiveCupid315
Bacchus
Silver I
Level 43
God Stats
10W - 8L
1,450 SR
Queue Stats
68W - 60L
1,408 MMR
Solo
Arachne
Arachne
Gold IV
FatSnaxxx
Arachne
Gold IV
Level 138
God Stats
7W - 7L
1,297 SR
Queue Stats
141W - 138L
1,449 MMR
Party 1
Achilles
Achilles
Bronze III
Lt Covey
Achilles
Bronze III
Level 127
God Stats
1W - 0L
1,739 SR
Queue Stats
9W - 10L
1,386 MMR
Solo
Medusa
Medusa
Gold III
iTz_Tox1c_69
Medusa
Gold III
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
378W - 377L
1,375 MMR
Solo
Merlin
Merlin
Silver I
oSpiNeLLio
Merlin
Silver I
Level 106
God Stats
25W - 30L
1,466 SR
Queue Stats
62W - 69L
1,322 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,491 SR
1,388 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,559 SR
1,410 MMR
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Ace_Assassin97
Tsukuyomi
Silver III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 164L
1,351 MMR
Solo
Izanami
Izanami
Gold V
CC F0X
Izanami
Gold V
Level 128
God Stats
7W - 4L
1,643 SR
Queue Stats
60W - 63L
1,294 MMR
Party 2
Chaac
Chaac
Gold III
Forsaken One599
Chaac
Gold III
Level 153
God Stats
12W - 12L
1,619 SR
Queue Stats
94W - 93L
1,499 MMR
Party 2
Geb
Geb
Silver II
cascodebomberome
Geb
Silver II
Level 79
God Stats
3W - 3L
1,533 SR
Queue Stats
13W - 17L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,639
546
5,342
8,580
9,633
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
FatSnaxxx
Arachne
14
5 / 1 / 5
8,079
577
5,557
11,400
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Lt Covey
Achilles
14
2 / 1 / 2
8,045
575
8,173
10,978
11,382
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
16
4 / 0 / 1
9,073
648
5,310
6,581
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
oSpiNeLLio
Merlin
15
7 / 2 / 5
8,932
638
9,284
6,701
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
ArtioBastetAtlas

VS

Bans
CliodhnaAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 4 / 2
6,846
489
5,937
9,692
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Ace_Assassin97
Tsukuyomi
10
2 / 6 / 2
6,459
461
5,568
12,035
3,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
CC F0X
Izanami
11
0 / 5 / 0
6,235
445
2,864
7,910
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 3 / 1
6,438
460
5,630
11,511
6,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 1
5,428
388
3,365
9,688
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
20
Kills
4
4
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
2
0.75
L
Tsukuyomi
Ace_Assassin97
Tsukuyomi
2
6
2
0.5
L
Izanami
CC F0X
Izanami
0
5
0
0
W
2
0
5
4.5
W
Arachne
FatSnaxxx
Arachne
5
1
5
7.5
L
0
3
1
0.17
W
Achilles
Lt Covey
Achilles
2
1
2
3
L
0
2
1
0.25
W
Medusa
4
0
1
4.5
W
Merlin
oSpiNeLLio
Merlin
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,666
Damage
23,364
44,240
Taken
50,836
30,294
Mitigated
20,876
14,303
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,937
352
616
3,098
9,692
2,916
41
4,139
5,553
36,211
0
L
Tsukuyomi
Ace_Assassin97
Tsukuyomi
5,568
960
0
1,527
12,035
3,372
76
3,216
8,819
0
31,606
L
Izanami
CC F0X
Izanami
2,864
1,677
0
595
7,910
2,658
65
949
6,961
0
46,172
W
5,342
495
440
2,434
8,580
9,633
590
1,873
6,534
28,704
7,695
W
Arachne
FatSnaxxx
Arachne
5,557
4,153
0
3,826
11,400
4,064
0
2,869
8,395
0
47,599
L
5,630
999
0
4,086
11,511
6,808
67
1,349
10,162
0
40,393
W
Achilles
Lt Covey
Achilles
8,173
1,399
0
4,234
10,978
11,382
40
1,596
9,302
0
45,935
L
3,365
306
0
1,457
9,688
5,122
0
4,561
5,127
13,242
0
W
Medusa
5,310
2,073
0
2,869
6,581
2,839
2,297
650
5,931
0
72,072
W
Merlin
oSpiNeLLio
Merlin
9,284
600
0
500
6,701
2,376
0
1,791
4,776
53,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,768
Gold Earned
31,406
459
Minions Killed
327
0
Camps Cleared
0
1,419,304
Distance Traveled
1,304,304
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,846
489
78
6
0
253,379
1
L
Tsukuyomi
6,459
461
62
4
0
273,644
5
L
Izanami
6,235
445
97
7
0
245,790
5
W
Bacchus
7,639
546
55
4
0
268,711
4
W
Arachne
8,079
577
84
6
0
321,247
1
L
Chaac
6,438
460
79
6
0
252,282
0
W
Achilles
8,045
575
88
6
0
274,642
2
L
Geb
5,428
388
11
1
0
279,209
6
W
Medusa
9,073
648
141
10
0
270,286
3
W
Merlin
8,932
638
91
7
0
284,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role