Player Matchup

Shiva
Shiva
Zaperzero
Shiva
Level 160
God Stats
34W - 21L
1,507 SR
Queue Stats
780W - 497L
1,677 Elo+
Party 2
Cthulhu
Cthulhu
callmevence
Cthulhu
Level 48
God Stats
1W - 0L
1,269 SR
Queue Stats
38W - 26L
1,633 Elo+
Party 2
Agni
Agni
codyxvasco
Agni
Level 104
God Stats
33W - 17L
1,619 SR
Queue Stats
483W - 375L
1,646 Elo+
Party 2
Team Averages
Level 104
1,465 SR
1,652 Elo+

VS

Team Averages
Level 25
1,500 SR
1,206 Elo+
Guan Yu
Guan Yu
MrTrafiko
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,206 Elo+
Party 1
Freya
Freya
Xbox_Genj1
Freya
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 30L
1,206 Elo+
Party 1
Ra
Ra
bergamin135
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 30L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Zaperzero
Shiva
13
10 / 2 / 11
9,260
926
10,552
9,474
8,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
callmevence
Cthulhu
12
3 / 0 / 15
7,944
794
5,580
5,222
3,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
15 / 1 / 11
9,743
974
14,996
5,895
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MrTrafiko
Guan Yu
9
0 / 8 / 3
6,042
604
1,867
12,977
6,892
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
8
0 / 12 / 2
5,723
572
3,886
12,087
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 8 / 0
6,945
695
4,256
9,720
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
28
Kills
3
3
Deaths
28
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
MrTrafiko
Guan Yu
0
8
3
0.19
L
Freya
0
12
2
0.08
W
Shiva
Zaperzero
Shiva
10
2
11
7.75
L
3
8
0
0.38
W
Cthulhu
callmevence
Cthulhu
3
0
15
10.5
W
15
1
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,128
Damage
10,009
20,591
Taken
34,784
13,203
Mitigated
12,227
7,512
Healing
4,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
MrTrafiko
Guan Yu
1,867
743
1,085
1,625
12,977
6,892
0
7,935
5,042
0
4,948
L
Freya
3,886
1,199
0
256
12,087
2,687
0
7,815
4,272
8,150
0
W
Shiva
Zaperzero
Shiva
10,552
2,593
316
3,390
9,474
8,176
439
3,977
5,085
0
23,686
L
4,256
1,068
515
1,233
9,720
2,648
0
4,850
4,870
15,164
0
W
Cthulhu
callmevence
Cthulhu
5,580
556
0
2,454
5,222
3,069
291
2,144
2,759
19,825
0
W
14,996
1,175
0
1,352
5,895
1,958
882
1,980
3,799
45,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,947
Gold Earned
18,710
111
Minions Killed
41
8
Camps Cleared
1
551,901
Distance Traveled
373,226
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,042
604
9
1
0
147,365
0
L
Freya
5,723
572
7
1
0
119,050
0
W
Shiva
9,260
926
36
4
4
181,527
0
L
Ra
6,945
695
25
3
1
106,811
0
W
Cthulhu
7,944
794
26
3
1
184,399
3
W
Agni
9,743
974
49
5
3
185,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role