Player Matchup

Shiva
Shiva
KarniSensei
Shiva
Level 157
God Stats
29W - 13L
1,591 SR
Queue Stats
395W - 334L
1,586 Elo+
Party 1
Athena
Athena
LogisticDaniil
Athena
Level 102
God Stats
19W - 9L
1,669 SR
Queue Stats
425W - 426L
1,466 Elo+
Party 2
Artemis
Artemis
Mexim0de
Artemis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,583 Elo+
Party 2
Pele
Pele
SMELLMYNUTSMF
Pele
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,429 Elo+
Party 1
Anubis
Anubis
Slicknade8305
Anubis
Level 71
God Stats
6W - 2L
1,601 SR
Queue Stats
185W - 174L
1,572 Elo+
Party 2
Team Averages
Level 76
1,572 SR
1,527 Elo+

VS

Team Averages
Level 69
1,516 SR
1,431 Elo+
Thanatos
Thanatos
 
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Leahpocalypse23
Nu Wa
Level 49
God Stats
1W - 4L
1,353 SR
Queue Stats
1W - 7L
1,170 Elo+
Solo
Shiva
Shiva
Leonakrrgn
Shiva
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 107L
1,497 Elo+
Solo
Apollo
Apollo
UlisesGM-
Apollo
Level 146
God Stats
6W - 9L
1,728 SR
Queue Stats
28W - 41L
1,489 Elo+
Party 3
Geb
Geb
llFreshCF
Geb
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
37W - 46L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
6,637
664
6,774
7,574
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
8 / 0 / 6
6,852
685
4,268
6,314
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Mexim0de
Artemis
10
5 / 1 / 4
6,424
642
6,823
6,078
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 4
6,503
650
3,724
5,480
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 1 / 3
6,178
618
5,076
4,120
1,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 3 / 1
5,159
516
2,038
6,886
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 5 / 1
4,311
431
2,343
4,759
863
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
8
0 / 3 / 0
4,616
462
1,993
7,808
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
UlisesGM-
Apollo
7
1 / 5 / 0
4,778
478
4,203
6,852
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 7 / 1
3,922
392
1,053
9,335
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
23
Kills
2
2
Deaths
23
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
1
0.5
W
3
0
3
4.5
L
0
5
1
0.1
L
Shiva
0
3
0
0
W
8
0
6
11
W
Artemis
Mexim0de
Artemis
5
1
4
7
W
4
0
4
6
W
3
1
3
4.5
L
Apollo
UlisesGM-
Apollo
1
5
0
0.2
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,665
Damage
11,630
29,566
Taken
35,640
14,494
Mitigated
11,497
12,396
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,038
592
0
4,302
6,886
2,170
0
1,858
5,028
0
26,127
W
6,774
2,131
0
3,825
7,574
5,098
1,298
282
6,994
0
37,746
L
2,343
671
14
18
4,759
863
0
3,235
1,524
13,851
0
L
Shiva
1,993
365
23
2,255
7,808
4,688
0
538
7,270
208
17,244
W
4,268
1,220
240
2,820
6,314
4,264
201
756
5,526
12,966
0
W
Artemis
Mexim0de
Artemis
6,823
4,326
0
2,597
6,078
1,577
1,368
740
5,338
0
35,352
W
3,724
1,116
0
945
5,480
1,814
43
876
4,604
0
38,580
W
5,076
448
0
1,969
4,120
1,741
0
742
3,378
30,793
0
L
Apollo
UlisesGM-
Apollo
4,203
1,535
0
1,056
6,852
1,178
0
2,109
4,743
0
18,748
L
1,053
293
0
106
9,335
2,598
0
1,604
7,731
6,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,594
Gold Earned
22,786
284
Minions Killed
150
0
Camps Cleared
0
977,298
Distance Traveled
900,284
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,159
516
53
5
0
192,768
3
W
Shiva
6,637
664
79
8
0
201,009
3
L
Nu Wa
4,311
431
21
2
0
168,105
3
L
Shiva
4,616
462
30
3
0
193,254
6
W
Athena
6,852
685
17
2
0
200,649
3
W
Artemis
6,424
642
59
6
0
169,064
0
W
Pele
6,503
650
76
8
0
226,572
1
W
Anubis
6,178
618
53
5
0
180,004
2
L
Apollo
4,778
478
40
4
0
172,031
2
L
Geb
3,922
392
6
1
0
174,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role