Player Matchup

Gilgamesh
Gilgamesh
CyberPanda2077
Gilgamesh
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 69L
1,601 Elo+
Party 1
Hou Yi
Hou Yi
DBearBlazin
Hou Yi
Level 150
God Stats
3W - 10L
1,231 SR
Queue Stats
224W - 272L
1,412 Elo+
Solo
Loki
Loki
DashingThrower3
Loki
Level 136
God Stats
9W - 12L
1,699 SR
Queue Stats
91W - 76L
1,585 Elo+
Party 1
Zeus
Zeus
Scrapper
Zeus
Level 115
God Stats
2W - 1L
1,738 SR
Queue Stats
217W - 193L
1,550 Elo+
Solo
Cerberus
Cerberus
j_bud22
Cerberus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
343W - 337L
1,586 Elo+
Solo
Team Averages
Level 131
1,534 SR
1,547 Elo+

VS

Team Averages
Level 97
1,652 SR
1,534 Elo+
Hel
Hel
FluffyBlueBalls
Hel
Level 65
God Stats
4W - 2L
1,810 SR
Queue Stats
209W - 203L
1,552 Elo+
Solo
Chaac
Chaac
MorgothDkLord
Chaac
Level 109
God Stats
6W - 4L
1,747 SR
Queue Stats
20W - 28L
1,458 Elo+
Party 2
Rama
Rama
Raul 1234567891
Rama
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
434W - 362L
1,662 Elo+
Solo
Loki
Loki
TweakyPeaky
Loki
Level 69
God Stats
31W - 21L
1,705 SR
Queue Stats
134W - 119L
1,532 Elo+
Party 2
Ganesha
Ganesha
ubeddarun
Ganesha
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
249W - 282L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CyberPanda2077
Gilgamesh
19
3 / 2 / 5
12,265
584
13,105
17,173
15,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Hou Yi
17
2 / 5 / 0
10,887
518
8,084
14,792
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 1 / 3
13,236
630
10,998
16,770
6,419
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
19
5 / 2 / 7
12,474
594
15,120
11,678
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
j_bud22
Cerberus
16
2 / 3 / 9
10,150
483
6,892
18,437
20,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 1
10,876
518
15,093
19,744
5,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 1
9,905
472
13,734
21,905
20,518
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
6 / 5 / 2
11,035
525
12,868
19,936
5,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
0 / 2 / 0
5,764
274
257
1,866
342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ubeddarun
Ganesha
6
0 / 1 / 1
6,457
307
788
4,189
1,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
22
Kills
13
13
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CyberPanda2077
Gilgamesh
3
2
5
2.75
W
Hou Yi
2
5
0
0.4
W
10
1
3
11.5
L
6
8
1
0.81
L
1
6
1
0.25
L
6
5
2
1.4
W
Zeus
5
2
7
4.25
L
0
2
0
0
W
Cerberus
j_bud22
Cerberus
2
3
9
2.17
L
Ganesha
ubeddarun
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,199
Damage
42,740
78,850
Taken
67,640
52,136
Mitigated
32,820
21,165
Healing
22,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CyberPanda2077
Gilgamesh
13,105
5,477
136
3,964
17,173
15,080
2,292
1,714
15,395
0
82,664
W
Hou Yi
8,084
3,461
0
2,887
14,792
5,386
3,098
1,471
13,271
0
78,455
W
10,998
4,886
111
6,162
16,770
6,419
1,884
3,634
13,025
0
111,764
L
15,093
336
635
5,432
19,744
5,298
462
10,305
9,439
67,279
0
L
13,734
3,511
30
7,916
21,905
20,518
0
3,204
18,701
0
72,524
L
12,868
10,176
0
6,602
19,936
5,113
0
6,946
12,990
0
76,142
W
Zeus
15,120
1,857
0
3,815
11,678
4,296
2,887
4,917
6,368
96,680
0
L
257
89
0
380
1,866
342
0
699
1,167
0
4,212
W
Cerberus
j_bud22
Cerberus
6,892
610
601
3,489
18,437
20,955
315
3,419
14,910
30,624
0
L
Ganesha
ubeddarun
Ganesha
788
32
0
1,698
4,189
1,549
0
858
3,331
7,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,012
Gold Earned
44,037
623
Minions Killed
414
0
Camps Cleared
0
2,023,661
Distance Traveled
1,248,117
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,265
584
136
6
0
381,286
2
W
Hou Yi
10,887
518
121
6
0
333,017
0
W
Loki
13,236
630
154
7
0
490,289
1
L
Hel
10,876
518
123
6
0
346,452
1
L
Chaac
9,905
472
145
7
0
392,919
3
L
Rama
11,035
525
134
6
0
351,936
7
W
Zeus
12,474
594
153
7
0
423,406
3
L
Loki
5,764
274
9
0
0
39,692
0
W
Cerberus
10,150
483
59
3
0
395,663
4
L
Ganesha
6,457
307
3
0
0
117,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role