Player Matchup

Hera
Hera
Diamond V
 
Hera
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Diamond V
AceDuke
Artemis
Diamond V
Level 142
God Stats
0W - 2L
1,290 SR
Queue Stats
80W - 69L
2,023 MMR
Solo
Pele
Pele
Diamond IV
Bouv
Pele
Diamond IV
Level 160
God Stats
0W - 3L
1,273 SR
Queue Stats
87W - 65L
2,109 MMR
Party 1
Achilles
Achilles
Platinum I
Dangerrrrr
Achilles
Platinum I
Level 148
God Stats
37W - 33L
1,762 SR
Queue Stats
447W - 423L
2,019 MMR
Party 2
Athena
Athena
Platinum II
Toothybizarri
Athena
Platinum II
Level 155
God Stats
1W - 2L
1,757 SR
Queue Stats
79W - 62L
1,884 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,517 SR
1,907 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,733 SR
1,959 MMR
Cabrakan
Cabrakan
Platinum II
 
Cabrakan
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
Mackweel
Medusa
Diamond V
Level 143
God Stats
4W - 4L
1,434 SR
Queue Stats
149W - 124L
2,094 MMR
Party 4
Khepri
Khepri
Platinum II
TheeSheldonFox
Khepri
Platinum II
Level 155
God Stats
19W - 4L
1,964 SR
Queue Stats
217W - 199L
1,977 MMR
Party 3
Gilgamesh
Gilgamesh
Platinum II
lShane
Gilgamesh
Platinum II
Level 159
God Stats
7W - 1L
1,840 SR
Queue Stats
111W - 63L
2,112 MMR
Party 4
Agni
Agni
Diamond V
teddykreuger
Agni
Diamond V
Level 157
God Stats
15W - 7L
1,925 SR
Queue Stats
148W - 128L
2,112 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
3 / 4 / 2
6,763
564
5,547
6,388
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
AceDuke
Artemis
12
2 / 2 / 0
7,233
603
5,489
5,506
1,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
Bouv
Pele
12
2 / 5 / 3
6,808
567
5,356
10,550
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Dangerrrrr
Achilles
10
0 / 3 / 0
5,928
494
3,018
10,070
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 0
5,367
447
2,509
10,441
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
SolPersephoneThothBastet

VS

Bans
AmaterasuKaliIzanamiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
5 / 0 / 3
8,203
684
8,613
7,467
9,597
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Mackweel
Medusa
13
4 / 0 / 1
7,630
636
6,220
5,449
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 4
6,567
547
1,601
7,941
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
lShane
Gilgamesh
13
5 / 1 / 4
7,750
646
7,187
8,261
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
2 / 5 / 5
6,989
582
7,570
7,108
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
17
17
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
4
2
1
W
Cabrakan
 
Cabrakan
5
0
3
6.5
L
Artemis
AceDuke
Artemis
2
2
0
1
L
Pele
Bouv
Pele
2
5
3
0.7
L
Achilles
Dangerrrrr
Achilles
0
3
0
0
W
Medusa
Mackweel
Medusa
4
0
1
4.5
W
1
1
4
3
L
0
3
0
0
W
Gilgamesh
lShane
Gilgamesh
5
1
4
7
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,919
Damage
31,191
42,955
Taken
36,226
15,418
Mitigated
22,355
9,419
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,547
1,356
0
402
6,388
1,935
0
3,431
2,699
40,280
0
W
Cabrakan
 
Cabrakan
8,613
1,096
0
4,063
7,467
9,597
0
616
6,851
49,504
0
L
Artemis
AceDuke
Artemis
5,489
1,796
0
2,658
5,506
1,049
0
605
4,901
0
48,103
L
Pele
Bouv
Pele
5,356
1,546
0
577
10,550
3,776
0
3,313
7,071
0
44,443
L
Achilles
Dangerrrrr
Achilles
3,018
1,366
0
4,568
10,070
4,336
0
6,921
3,103
0
33,326
W
Medusa
Mackweel
Medusa
6,220
2,729
0
3,071
5,449
1,619
0
316
4,785
0
61,399
W
1,601
166
52
2,547
7,941
5,146
14
2,250
5,511
12,712
0
L
2,509
1,329
0
1,214
10,441
4,322
0
3,006
7,397
14,571
0
W
Gilgamesh
lShane
Gilgamesh
7,187
2,531
0
738
8,261
3,941
554
1,876
6,385
0
55,016
W
7,570
567
0
1,167
7,108
2,052
324
2,998
4,110
39,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,099
Gold Earned
37,139
371
Minions Killed
411
0
Camps Cleared
0
1,224,633
Distance Traveled
1,251,469
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,763
564
86
7
0
220,863
7
W
Cabrakan
8,203
684
120
10
0
246,830
2
L
Artemis
7,233
603
97
8
0
231,129
3
L
Pele
6,808
567
91
8
0
260,560
1
L
Achilles
5,928
494
68
6
0
248,928
2
W
Medusa
7,630
636
112
9
0
232,579
3
W
Khepri
6,567
547
11
1
0
251,712
2
L
Athena
5,367
447
29
2
0
263,153
0
W
Gilgamesh
7,750
646
88
7
0
266,987
4
W
Agni
6,989
582
80
7
0
253,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role