Player Matchup

Neith
Neith
BIGBOOTYFLAVORS
Neith
Level 93
God Stats
7W - 2L
1,715 SR
Queue Stats
523W - 482L
1,580 Elo+
Solo
Shiva
Shiva
GunSlinger5561
Shiva
Level 128
God Stats
1W - 0L
1,187 SR
Queue Stats
70W - 63L
1,691 Elo+
Party 2
Sol
Sol
MorriBodyPillow
Sol
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
242W - 230L
1,544 Elo+
Party 2
Bastet
Bastet
PretzelDracula
Bastet
Level 159
God Stats
3W - 2L
1,530 SR
Queue Stats
31W - 35L
1,525 Elo+
Solo
Cthulhu
Cthulhu
Uzzy
Cthulhu
Level 160
God Stats
1W - 0L
1,683 SR
Queue Stats
14W - 3L
1,744 Elo+
Solo
Team Averages
Level 137
1,523 SR
1,617 Elo+

VS

Team Averages
Level 139
1,551 SR
1,690 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
FreezingDragon6
Anhur
Level 150
God Stats
4W - 2L
1,500 SR
Queue Stats
213W - 221L
1,488 Elo+
Solo
Awilix
Awilix
Haíti
Awilix
Level 158
God Stats
6W - 2L
1,755 SR
Queue Stats
63W - 32L
1,827 Elo+
Party 1
Nu Wa
Nu Wa
Pixel593
Nu Wa
Level 123
God Stats
6W - 5L
1,500 SR
Queue Stats
119W - 119L
1,853 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shafter191
Morgan Le Fay
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 27L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,346
735
5,311
3,962
1,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 2
5,966
597
4,853
7,706
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 0
5,915
592
4,291
4,677
1,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 1 / 7
5,833
583
4,466
5,050
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
Uzzy
Cthulhu
11
1 / 0 / 3
6,655
666
4,242
8,215
9,342
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 0 / 1
5,142
514
2,652
6,330
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
5,172
517
3,860
5,454
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Haíti
Awilix
11
1 / 2 / 0
5,812
581
4,119
8,505
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Pixel593
Nu Wa
10
0 / 5 / 1
5,289
529
2,735
4,799
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
shafter191
Morgan Le Fay
7
1 / 2 / 0
4,587
459
3,016
7,464
2,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
2
2
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
1
0.5
W
4
0
4
6
L
0
2
1
0.25
W
3
0
2
4
L
Awilix
Haíti
Awilix
1
2
0
0.5
W
1
1
0
1
L
Nu Wa
Pixel593
Nu Wa
0
5
1
0.1
W
2
1
7
5.5
W
Cthulhu
Uzzy
Cthulhu
1
0
3
2.5
L
Morgan Le Fay
shafter191
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,163
Damage
16,382
29,610
Taken
32,552
17,482
Mitigated
11,035
13,977
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,652
559
0
875
6,330
1,699
0
532
5,798
0
31,797
W
5,311
2,323
0
2,062
3,962
1,697
914
1,057
2,813
0
55,672
L
3,860
2,490
0
1,700
5,454
1,305
76
1,946
3,508
0
24,891
W
4,853
671
436
2,756
7,706
4,106
60
2,383
5,217
0
15,689
L
Awilix
Haíti
Awilix
4,119
1,327
0
3,602
8,505
4,367
0
3,888
4,617
0
31,080
W
4,291
1,698
0
1,909
4,677
1,102
1,608
748
3,903
29,702
9,685
L
Nu Wa
Pixel593
Nu Wa
2,735
299
0
20
4,799
943
0
122
4,677
32,137
0
W
4,466
1,086
0
2,718
5,050
1,235
194
871
4,033
0
24,977
W
Cthulhu
Uzzy
Cthulhu
4,242
886
0
4,096
8,215
9,342
0
270
7,893
38,980
0
L
Morgan Le Fay
shafter191
Morgan Le Fay
3,016
425
195
1,592
7,464
2,721
0
1,321
6,143
13,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
26,002
369
Minions Killed
298
0
Camps Cleared
0
1,034,660
Distance Traveled
969,922
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,142
514
62
6
0
222,900
1
W
Neith
7,346
735
120
12
0
179,852
5
L
Anhur
5,172
517
56
6
0
166,898
2
W
Shiva
5,966
597
16
2
0
216,745
2
L
Awilix
5,812
581
84
8
0
216,158
4
W
Sol
5,915
592
88
9
0
195,015
4
L
Nu Wa
5,289
529
74
7
0
184,521
3
W
Bastet
5,833
583
49
5
0
231,874
3
W
Cthulhu
6,655
666
96
10
0
211,174
4
L
Morgan Le Fay
4,587
459
22
2
0
179,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role