Player Matchup

Ne Zha
Ne Zha
IronicSeraph
Ne Zha
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
76W - 73L
1,569 Elo+
Party 1
Neith
Neith
LostTime27
Neith
Level 32
God Stats
45W - 33L
1,652 SR
Queue Stats
79W - 62L
1,695 Elo+
Solo
Fafnir
Fafnir
PMO vNachooo
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
SYG Advent
Baron Samedi
Level 160
God Stats
3W - 0L
1,741 SR
Queue Stats
21W - 28L
1,614 Elo+
Party 1
Shiva
Shiva
Slick Problems
Shiva
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 240L
1,608 Elo+
Party 1
Team Averages
Level 88
1,579 SR
1,603 Elo+

VS

Team Averages
Level 49
1,430 SR
1,459 Elo+
Terra
Terra
DBWARRIOR13
Terra
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,648 Elo+
Party 3
Bellona
Bellona
Discrd7140
Bellona
Level 49
God Stats
2W - 5L
1,397 SR
Queue Stats
25W - 39L
1,404 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Karig65
Morgan Le Fay
Level 72
God Stats
2W - 4L
1,529 SR
Queue Stats
135W - 131L
1,506 Elo+
Party 3
Freya
Freya
Skullbeauty
Freya
Level 33
God Stats
2W - 8L
1,249 SR
Queue Stats
14W - 23L
1,361 Elo+
Party 2
Danzaburou
Danzaburou
jpf0x
Danzaburou
Level 23
God Stats
56W - 81L
1,476 SR
Queue Stats
151W - 187L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
7 / 1 / 21
10,611
816
12,204
13,241
7,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
19
10 / 0 / 12
11,316
870
19,382
12,367
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
15
0 / 2 / 18
9,296
715
2,197
8,619
10,218
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
SYG Advent
Baron Samedi
19
19 / 0 / 19
12,097
931
31,126
15,957
11,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 1 / 14
11,603
893
15,688
13,641
10,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
8,287
637
3,445
19,522
16,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Discrd7140
Bellona
13
0 / 11 / 3
8,353
643
8,758
24,637
18,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Karig65
Morgan Le Fay
15
1 / 8 / 1
8,499
654
16,485
13,241
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 11 / 1
7,774
598
3,237
17,110
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
jpf0x
Danzaburou
16
2 / 6 / 1
9,571
736
8,969
16,021
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
12
44
Kills
4
4
Deaths
44
84
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Bellona
Discrd7140
Bellona
0
11
3
0.14
W
Ne Zha
7
1
21
17.5
L
Morgan Le Fay
Karig65
Morgan Le Fay
1
8
1
0.19
W
Neith
10
0
12
16
W
Fafnir
0
2
18
4.5
W
Baron Samedi
SYG Advent
Baron Samedi
19
0
19
28.5
L
1
11
1
0.14
W
8
1
14
15
L
Danzaburou
jpf0x
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,597
Damage
40,894
63,825
Taken
90,531
44,642
Mitigated
45,593
24,702
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,445
437
2,286
2,492
19,522
16,115
0
7,236
12,190
11,722
0
L
Bellona
Discrd7140
Bellona
8,758
1,473
934
1,993
24,637
18,379
0
7,133
17,266
0
22,514
W
Ne Zha
12,204
3,119
390
3,423
13,241
7,153
636
3,478
9,763
0
25,294
L
Morgan Le Fay
Karig65
Morgan Le Fay
16,485
1,482
0
678
13,241
3,491
0
5,953
7,151
38,843
0
W
Neith
19,382
12,506
0
5,579
12,367
5,763
2,259
5,457
6,910
0
44,628
W
Fafnir
2,197
449
0
855
8,619
10,218
193
3,431
5,188
5,405
0
W
Baron Samedi
SYG Advent
Baron Samedi
31,126
2,753
2,147
7,256
15,957
11,251
899
6,836
9,121
56,189
0
L
3,237
1,118
0
1,765
17,110
3,385
0
8,892
8,078
14,814
0
W
15,688
2,487
827
4,225
13,641
10,257
2,308
3,965
9,676
7,538
57,429
L
Danzaburou
jpf0x
Danzaburou
8,969
2,397
0
3,131
16,021
4,223
0
5,545
10,284
0
28,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,923
Gold Earned
42,484
259
Minions Killed
140
0
Camps Cleared
0
1,341,968
Distance Traveled
1,081,563
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,287
637
21
2
0
215,228
1
L
Bellona
8,353
643
19
1
0
210,230
1
W
Ne Zha
10,611
816
24
2
0
305,932
2
L
Morgan Le Fay
8,499
654
48
4
0
238,213
2
W
Neith
11,316
870
67
5
0
275,466
2
W
Fafnir
9,296
715
7
1
0
212,130
2
W
Baron Samedi
12,097
931
62
5
0
279,138
1
L
Freya
7,774
598
12
1
0
205,658
0
W
Shiva
11,603
893
99
8
0
269,302
1
L
Danzaburou
9,571
736
40
3
0
212,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role