Player Matchup

Agni
Agni
Killingher
Agni
Level 154
God Stats
3W - 1L
1,752 SR
Queue Stats
6W - 9L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
UnLiMiTed1War
Cthulhu
Level 143
God Stats
11W - 9L
1,625 SR
Queue Stats
42W - 65L
1,373 Elo+
Solo
Awilix
Awilix
WhiteWalker02
Awilix
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,652 Elo+
Party 1
Team Averages
Level 141
1,626 SR
1,501 Elo+

VS

Team Averages
Level 38
1,439 SR
1,391 Elo+
Neith
Neith
Chillhart
Neith
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,416 Elo+
Party 2
Cerberus
Cerberus
KRiDDZ
Cerberus
Level 19
God Stats
1W - 3L
1,409 SR
Queue Stats
3W - 5L
1,409 Elo+
Party 2
He Bo
He Bo
eLFu
He Bo
Level 16
God Stats
1W - 3L
1,409 SR
Queue Stats
1W - 3L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 11
8,996
900
13,869
7,689
2,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
13
2 / 0 / 14
8,193
819
4,988
3,854
3,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
9 / 1 / 10
9,193
919
8,197
7,626
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chillhart
Neith
9
0 / 6 / 0
6,190
619
4,816
7,695
2,066
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
KRiDDZ
Cerberus
10
0 / 5 / 1
6,781
678
4,392
12,326
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
eLFu
He Bo
10
2 / 10 / 0
7,450
745
2,010
9,554
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
21
Kills
2
2
Deaths
21
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
Chillhart
Neith
0
6
0
0
L
Cerberus
KRiDDZ
Cerberus
0
5
1
0.1
W
10
1
11
15.5
W
Cthulhu
2
0
14
9
W
9
1
10
14
L
He Bo
eLFu
He Bo
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,054
Damage
11,218
19,169
Taken
29,575
8,223
Mitigated
11,157
6,500
Healing
2,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chillhart
Neith
4,816
1,287
0
1,026
7,695
2,066
0
4,617
2,920
0
20,061
L
Cerberus
KRiDDZ
Cerberus
4,392
138
0
1,209
12,326
6,642
0
7,507
4,563
9,505
0
W
13,869
2,072
0
3,414
7,689
2,607
878
2,016
5,401
36,046
0
W
Cthulhu
4,988
391
958
1,283
3,854
3,138
371
946
2,908
22,846
0
W
8,197
2,489
0
845
7,626
2,478
759
3,524
3,958
0
18,285
L
He Bo
eLFu
He Bo
2,010
48
0
286
9,554
2,449
0
6,262
3,208
7,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,382
Gold Earned
20,421
109
Minions Killed
69
8
Camps Cleared
0
626,987
Distance Traveled
539,723
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,190
619
40
4
0
185,962
3
L
Cerberus
6,781
678
17
2
0
196,567
4
W
Agni
8,996
900
51
5
2
184,186
5
W
Cthulhu
8,193
819
39
4
3
212,525
1
W
Awilix
9,193
919
19
2
3
230,276
2
L
He Bo
7,450
745
12
1
0
157,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role