Player Matchup

Ares
Ares
Chilempu
Ares
Level 27
God Stats
9W - 12L
1,614 SR
Queue Stats
18W - 20L
1,560 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NPlayerOne
Tsukuyomi
Level 123
God Stats
1W - 2L
1,439 SR
Queue Stats
24W - 23L
1,541 Elo+
Solo
Hera
Hera
vicblxd
Hera
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
271W - 228L
1,661 Elo+
Party 2
Team Averages
Level 90
1,518 SR
1,587 Elo+

VS

Team Averages
Level 59
1,406 SR
1,470 Elo+
Atlas
Atlas
EleNexus
Atlas
Level 46
God Stats
8W - 5L
1,667 SR
Queue Stats
74W - 66L
1,488 Elo+
Party 1
Thanatos
Thanatos
JungleHeat__
Thanatos
Level 68
God Stats
0W - 5L
1,133 SR
Queue Stats
136W - 175L
1,342 Elo+
Party 1
Zeus
Zeus
Torefaction21
Zeus
Level 63
God Stats
6W - 11L
1,419 SR
Queue Stats
37W - 39L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 4 / 7
8,763
730
2,539
10,129
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
NPlayerOne
Tsukuyomi
15
4 / 4 / 7
9,668
806
13,501
10,662
4,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
vicblxd
Hera
15
6 / 3 / 4
9,705
809
5,904
5,866
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EleNexus
Atlas
12
3 / 6 / 4
8,216
685
6,915
13,607
9,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
JungleHeat__
Thanatos
12
4 / 4 / 3
8,186
682
4,104
9,486
2,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 4
7,393
616
4,145
4,294
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
9
11
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
1
4
7
1.13
L
Atlas
EleNexus
Atlas
3
6
4
0.83
L
Thanatos
JungleHeat__
Thanatos
4
4
3
1.38
W
Tsukuyomi
NPlayerOne
Tsukuyomi
4
4
7
1.88
L
2
2
4
2
W
Hera
vicblxd
Hera
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,944
Damage
15,164
26,657
Taken
27,387
13,904
Mitigated
13,731
3,702
Healing
4,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,539
179
0
1,555
10,129
6,961
235
3,376
5,279
10,968
0
L
Atlas
EleNexus
Atlas
6,915
2,232
0
1,458
13,607
9,584
0
4,506
8,857
27,810
0
L
Thanatos
JungleHeat__
Thanatos
4,104
540
0
2,699
9,486
2,954
0
2,176
7,250
0
21,594
W
Tsukuyomi
NPlayerOne
Tsukuyomi
13,501
3,636
0
1,319
10,662
4,738
1,134
5,127
5,535
0
45,720
L
4,145
469
0
750
4,294
1,193
0
1,927
2,351
8,981
0
W
Hera
vicblxd
Hera
5,904
1,528
0
828
5,866
2,205
1,157
2,941
2,925
27,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,136
Gold Earned
23,795
118
Minions Killed
88
6
Camps Cleared
5
664,363
Distance Traveled
514,595
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,763
730
10
1
1
213,979
1
L
Atlas
8,216
685
28
2
3
209,391
1
L
Thanatos
8,186
682
45
4
0
208,535
0
W
Tsukuyomi
9,668
806
52
4
2
221,409
5
L
Zeus
7,393
616
15
1
2
96,669
1
W
Hera
9,705
809
56
5
3
228,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role