Player Matchup

Janus
Janus
BlueLeoSMT
Janus
Level 108
God Stats
4W - 5L
1,682 SR
Queue Stats
129W - 99L
1,601 Elo+
Solo
Mulan
Mulan
EliteHokages
Mulan
Level 127
God Stats
0W - 5L
1,081 SR
Queue Stats
59W - 62L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Himikokero
Danzaburou
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,420 Elo+
Solo
Ganesha
Ganesha
Yagorobo2121
Ganesha
Level 47
God Stats
0W - 3L
1,224 SR
Queue Stats
93W - 124L
1,388 Elo+
Solo
Cliodhna
Cliodhna
l_SupremeSzn_l
Cliodhna
Level 57
God Stats
31W - 20L
1,663 SR
Queue Stats
129W - 127L
1,422 Elo+
Solo
Team Averages
Level 74
1,430 SR
1,454 Elo+

VS

Team Averages
Level 79
1,578 SR
1,505 Elo+
Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bravovenom99
Loki
Level 26
God Stats
4W - 1L
1,868 SR
Queue Stats
7W - 11L
1,416 Elo+
Solo
Olorun
Olorun
HAGGARMAN007
Olorun
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 103L
1,520 Elo+
Solo
Ymir
Ymir
RosesKrown
Ymir
Level 95
God Stats
7W - 5L
1,296 SR
Queue Stats
257W - 298L
1,417 Elo+
Solo
Nu Wa
Nu Wa
TbxOwI
Nu Wa
Level 26
God Stats
19W - 16L
1,728 SR
Queue Stats
92W - 117L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
6 / 10 / 9
11,235
749
15,865
14,690
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 5 / 9
11,237
749
10,918
16,048
16,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Himikokero
Danzaburou
17
2 / 6 / 7
10,839
723
8,642
16,518
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Yagorobo2121
Ganesha
17
0 / 3 / 14
10,224
682
8,220
19,184
21,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
20
10 / 4 / 4
12,792
853
21,276
15,962
7,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
11 / 4 / 9
13,553
904
24,435
22,417
22,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 6 / 5
12,265
818
9,042
15,946
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
19
4 / 6 / 14
12,009
801
13,280
15,525
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 2 / 12
11,592
773
3,479
17,203
18,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
TbxOwI
Nu Wa
19
2 / 7 / 9
11,622
775
15,323
10,412
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
77
25
Kills
28
28
Deaths
25
43
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
11
4
9
3.88
L
Janus
6
10
9
1.05
W
7
6
5
1.58
L
7
5
9
2.3
W
Olorun
4
6
14
1.83
L
Danzaburou
Himikokero
Danzaburou
2
6
7
0.92
W
4
2
12
5
W
Nu Wa
TbxOwI
Nu Wa
2
7
9
0.93
L
Ganesha
Yagorobo2121
Ganesha
0
3
14
2.33
L
Cliodhna
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,921
Damage
65,559
82,402
Taken
81,503
57,962
Mitigated
54,952
14,612
Healing
20,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
24,435
4,766
64
9,504
22,417
22,726
0
5,041
17,184
0
50,631
L
Janus
15,865
1,533
0
500
14,690
5,688
162
6,350
8,324
50,917
0
W
9,042
1,945
0
2,875
15,946
5,319
1,792
4,671
11,156
0
46,310
L
10,918
1,515
0
2,299
16,048
16,768
0
7,229
8,610
0
28,516
W
Olorun
13,280
7,612
688
5,072
15,525
4,988
680
5,214
10,196
42,865
0
L
Danzaburou
Himikokero
Danzaburou
8,642
3,920
0
3,866
16,518
6,681
1,241
6,314
10,204
0
26,211
W
3,479
295
100
1,801
17,203
18,864
90
5,362
11,692
19,230
0
W
Nu Wa
TbxOwI
Nu Wa
15,323
2,181
312
530
10,412
3,055
3,484
3,797
6,398
51,836
0
L
Ganesha
Yagorobo2121
Ganesha
8,220
644
346
979
19,184
21,781
910
7,591
11,320
30,310
0
L
Cliodhna
21,276
3,708
343
6,279
15,962
7,044
0
4,239
11,553
0
44,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,327
Gold Earned
61,041
246
Minions Killed
279
0
Camps Cleared
0
1,388,048
Distance Traveled
1,418,893
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,553
904
65
4
0
317,400
3
L
Janus
11,235
749
90
6
0
263,209
1
W
Loki
12,265
818
45
3
0
290,518
3
L
Mulan
11,237
749
44
3
0
257,033
4
W
Olorun
12,009
801
53
4
0
252,297
0
L
Danzaburou
10,839
723
49
3
0
268,855
0
W
Ymir
11,592
773
37
2
0
294,798
0
W
Nu Wa
11,622
775
79
5
0
263,880
0
L
Ganesha
10,224
682
7
0
0
286,921
0
L
Cliodhna
12,792
853
56
4
0
312,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role