Player Matchup

Aphrodite
Aphrodite
Ecthelîon
Aphrodite
Level 135
God Stats
2W - 1L
1,313 SR
Queue Stats
75W - 61L
1,530 Elo+
Party 1
Ullr
Ullr
Josaaf
Ullr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,495 Elo+
Party 1
Anhur
Anhur
Niiros
Anhur
Level 124
God Stats
3W - 0L
2,039 SR
Queue Stats
171W - 89L
1,686 Elo+
Party 1
King Arthur
King Arthur
Shanoe13
King Arthur
Level 27
God Stats
3W - 1L
1,494 SR
Queue Stats
105W - 51L
1,609 Elo+
Party 1
Fenrir
Fenrir
fraserw
Fenrir
Level 109
God Stats
4W - 1L
1,524 SR
Queue Stats
237W - 193L
1,562 Elo+
Party 1
Team Averages
Level 104
1,574 SR
1,577 Elo+

VS

Team Averages
Level 51
1,581 SR
1,460 Elo+
Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DevulZ
Hel
Level 25
God Stats
4W - 4L
1,696 SR
Queue Stats
229W - 281L
1,423 Elo+
Solo
Mercury
Mercury
FuккингSustem
Mercury
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,557 Elo+
Solo
Kali
Kali
TheTrueNemean
Kali
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,410 Elo+
Party 2
Chiron
Chiron
chingchongkitkat
Chiron
Level 29
God Stats
1W - 1L
1,711 SR
Queue Stats
15W - 22L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ecthelîon
Aphrodite
17
1 / 1 / 14
10,370
741
14,814
9,796
6,945
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Josaaf
Ullr
16
2 / 3 / 11
9,940
710
11,104
10,890
4,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
Niiros
Anhur
18
6 / 1 / 8
10,757
768
22,891
8,849
4,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Shanoe13
King Arthur
16
1 / 3 / 12
9,627
688
5,222
20,486
12,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
fraserw
Fenrir
18
6 / 2 / 7
10,778
770
10,806
13,682
13,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
1 / 3 / 9
10,021
716
8,140
24,776
33,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
DevulZ
Hel
17
3 / 1 / 6
9,699
693
10,759
8,474
8,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 6 / 6
9,086
649
7,808
14,298
7,148
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 4 / 6
9,192
657
10,364
14,769
8,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 5
9,445
675
15,510
9,508
4,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
16
Kills
10
10
Deaths
16
52
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
9
1.83
L
Hel
DevulZ
Hel
3
1
6
6
W
Aphrodite
Ecthelîon
Aphrodite
1
1
14
8
L
1
6
6
0.67
W
Ullr
Josaaf
Ullr
2
3
11
2.5
W
Anhur
Niiros
Anhur
6
1
8
10
W
King Arthur
Shanoe13
King Arthur
1
3
12
2.33
L
2
4
6
1.25
L
3
2
5
2.75
W
Fenrir
fraserw
Fenrir
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,837
Damage
52,581
63,703
Taken
71,825
41,775
Mitigated
63,037
36,173
Healing
36,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,140
624
374
3,385
24,776
33,424
34
4,997
19,256
14,558
0
L
Hel
DevulZ
Hel
10,759
1,232
15,734
5,153
8,474
8,642
0
2,667
5,729
24,478
0
W
Aphrodite
Ecthelîon
Aphrodite
14,814
1,878
10,252
6,124
9,796
6,945
820
1,971
7,763
39,304
0
L
7,808
3,978
1,008
820
14,298
7,148
1,063
2,607
11,547
0
15,603
W
Ullr
Josaaf
Ullr
11,104
5,044
502
2,521
10,890
4,653
2,258
3,219
7,567
0
26,384
W
Anhur
Niiros
Anhur
22,891
13,073
1,435
2,923
8,849
4,138
2,246
2,984
5,709
0
42,526
W
King Arthur
Shanoe13
King Arthur
5,222
156
1,151
6,548
20,486
12,896
144
5,311
14,848
0
9,522
L
10,364
4,222
1,050
3,959
14,769
8,995
464
2,226
12,091
0
24,209
L
15,510
5,208
2,005
2,742
9,508
4,828
0
2,317
6,979
0
29,339
W
Fenrir
fraserw
Fenrir
10,806
2,270
2,410
2,307
13,682
13,143
300
4,459
8,917
0
19,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,472
Gold Earned
47,443
156
Minions Killed
130
0
Camps Cleared
0
1,374,718
Distance Traveled
1,271,015
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,021
716
10
1
0
266,704
5
L
Hel
9,699
693
45
3
0
249,575
1
W
Aphrodite
10,370
741
51
4
0
314,489
0
L
Mercury
9,086
649
14
1
0
218,211
1
W
Ullr
9,940
710
27
2
0
270,562
1
W
Anhur
10,757
768
50
4
0
236,136
3
W
King Arthur
9,627
688
9
1
0
271,879
0
L
Kali
9,192
657
25
2
0
276,321
2
L
Chiron
9,445
675
36
3
0
260,204
0
W
Fenrir
10,778
770
19
1
0
281,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role