Player Matchup

Sun Wukong
Sun Wukong
Platinum I
 
Sun Wukong
Platinum I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Diamond V
DiscoFerry
Ne Zha
Diamond V
Level 159
God Stats
6W - 6L
1,442 SR
Queue Stats
279W - 257L
1,942 MMR
Solo
Awilix
Awilix
Platinum V
NopeXD02
Awilix
Platinum V
Level 46
God Stats
4W - 6L
1,704 SR
Queue Stats
95W - 83L
1,934 MMR
Party 3
Atlas
Atlas
Platinum I
a16blackwarrior
Atlas
Platinum I
Level 130
God Stats
3W - 0L
1,754 SR
Queue Stats
56W - 49L
1,934 MMR
Party 2
Thoth
Thoth
Diamond V
theAlberkut
Thoth
Diamond V
Level 156
God Stats
5W - 4L
1,800 SR
Queue Stats
157W - 145L
2,060 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,640 SR
1,874 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,655 SR
1,871 MMR
Artio
Artio
Platinum I
 
Artio
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum V
JeSuisTonPapa
Xing Tian
Platinum V
Level 76
God Stats
5W - 3L
1,824 SR
Queue Stats
51W - 44L
1,851 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
Mike27R
Zhong Kui
Diamond V
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
447W - 433L
2,074 MMR
Party 1
Medusa
Medusa
Gold II
REAPERofDEAH
Medusa
Gold II
Level 157
God Stats
1W - 1L
1,779 SR
Queue Stats
13W - 8L
1,853 MMR
Solo
Loki
Loki
Diamond IV
Thomasflop
Loki
Diamond IV
Level 153
God Stats
28W - 24L
1,674 SR
Queue Stats
436W - 423L
2,078 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
4 / 0 / 2
10,444
614
10,813
19,026
15,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
DiscoFerry
Ne Zha
17
3 / 2 / 2
9,631
567
7,319
13,409
4,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Awilix
NopeXD02
Awilix
16
6 / 2 / 9
10,293
605
11,579
12,340
6,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 0 / 10
9,105
536
6,314
12,291
13,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
11 / 1 / 6
11,159
656
14,277
9,049
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GebGilgameshBastetCamazotz

VS

Bans
FenrirIzanamiKaliAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
1 / 5 / 1
9,186
540
8,639
21,065
21,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
JeSuisTonPapa
Xing Tian
12
0 / 3 / 1
7,471
439
5,044
13,092
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Mike27R
Zhong Kui
14
1 / 8 / 0
8,170
481
7,982
15,237
10,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
11
2 / 5 / 0
7,280
428
7,782
9,674
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 4 / 1
8,798
518
5,121
9,366
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
25
Kills
5
5
Deaths
25
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
2
5
L
Artio
 
Artio
1
5
1
0.3
W
Ne Zha
DiscoFerry
Ne Zha
3
2
2
2
L
Xing Tian
JeSuisTonPapa
Xing Tian
0
3
1
0.17
L
Zhong Kui
Mike27R
Zhong Kui
1
8
0
0.13
W
Awilix
NopeXD02
Awilix
6
2
9
5.25
L
Medusa
2
5
0
0.4
L
1
4
1
0.38
W
1
0
10
6
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,302
Damage
34,568
66,115
Taken
68,434
42,763
Mitigated
47,187
19,274
Healing
20,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,813
3,916
0
9,899
19,026
15,394
40
6,849
11,712
0
73,810
L
Artio
 
Artio
8,639
781
0
9,219
21,065
21,992
0
1,068
19,997
68,953
0
W
Ne Zha
DiscoFerry
Ne Zha
7,319
3,016
0
4,352
13,409
4,833
1,755
2,482
10,927
0
79,159
L
Xing Tian
JeSuisTonPapa
Xing Tian
5,044
31
0
2,291
13,092
9,529
0
6,102
6,990
22,735
0
L
Zhong Kui
Mike27R
Zhong Kui
7,982
1,127
0
3,403
15,237
10,633
342
8,449
6,788
62,810
0
W
Awilix
NopeXD02
Awilix
11,579
5,622
0
1,017
12,340
6,396
658
5,081
7,259
0
76,607
L
Medusa
7,782
2,731
0
2,200
9,674
2,600
0
3,209
6,465
0
51,070
L
5,121
1,204
0
3,442
9,366
2,433
350
1,763
7,603
0
70,101
W
6,314
2,124
0
2,564
12,291
13,006
234
3,576
8,316
28,331
0
W
14,277
649
164
1,278
9,049
3,134
2,878
3,677
5,372
84,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,632
Gold Earned
40,905
597
Minions Killed
520
0
Camps Cleared
0
1,788,593
Distance Traveled
1,498,127
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,444
614
149
9
0
344,488
6
L
Artio
9,186
540
155
9
0
323,423
0
W
Ne Zha
9,631
567
137
8
0
338,164
2
L
Xing Tian
7,471
439
29
2
0
314,484
6
L
Zhong Kui
8,170
481
124
7
0
285,945
4
W
Awilix
10,293
605
110
6
0
409,324
2
L
Medusa
7,280
428
83
5
0
202,719
0
L
Loki
8,798
518
129
8
0
371,556
1
W
Atlas
9,105
536
34
2
0
334,428
3
W
Thoth
11,159
656
167
10
0
362,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role