Player Matchup

Mercury
Mercury
Bleeds
Mercury
Level 76
God Stats
15W - 10L
1,524 SR
Queue Stats
77W - 82L
1,476 Elo+
Solo
Nox
Nox
Itz_NiMar07
Nox
Level 61
God Stats
6W - 2L
1,730 SR
Queue Stats
31W - 31L
1,437 Elo+
Solo
Hou Yi
Hou Yi
Kdot30
Hou Yi
Level 49
God Stats
11W - 14L
1,385 SR
Queue Stats
139W - 142L
1,437 Elo+
Solo
Geb
Geb
Skorpion_C4
Geb
Level 86
God Stats
10W - 13L
1,209 SR
Queue Stats
83W - 96L
1,423 Elo+
Party 1
Guan Yu
Guan Yu
Son_ofSparda-1
Guan Yu
Level 100
God Stats
16W - 8L
1,504 SR
Queue Stats
279W - 306L
1,422 Elo+
Party 1
Team Averages
Level 74
1,470 SR
1,439 Elo+

VS

Team Averages
Level 68
1,427 SR
1,380 Elo+
Ymir
Ymir
Addrilc
Ymir
Level 7
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 3L
1,321 Elo+
Party 2
Fenrir
Fenrir
Bcapitao
Fenrir
Level 126
God Stats
6W - 5L
1,698 SR
Queue Stats
46W - 50L
1,367 Elo+
Party 2
He Bo
He Bo
EdogaMidori
He Bo
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
463W - 484L
1,466 Elo+
Solo
Shiva
Shiva
ElPrimero10
Shiva
Level 89
God Stats
17W - 12L
1,381 SR
Queue Stats
139W - 166L
1,403 Elo+
Party 2
Skadi
Skadi
Xx_COOPDOG_xX
Skadi
Level 38
God Stats
6W - 14L
1,275 SR
Queue Stats
628W - 696L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bleeds
Mercury
16
4 / 1 / 6
9,548
562
5,284
12,779
4,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 2 / 4
9,941
585
5,099
6,435
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Kdot30
Hou Yi
15
8 / 1 / 2
9,250
544
11,665
8,406
2,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 8
8,396
494
5,652
9,456
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 3
9,085
534
6,386
12,665
12,546
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Addrilc
Ymir
11
0 / 4 / 2
7,075
416
2,271
12,128
10,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Bcapitao
Fenrir
9
2 / 3 / 0
6,937
408
2,508
7,189
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 7 / 1
7,855
462
4,262
11,597
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 0
8,723
513
9,933
11,937
11,586
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 1
7,893
464
5,100
9,699
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
21
Kills
7
8
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
Addrilc
Ymir
0
4
2
0.25
L
Fenrir
Bcapitao
Fenrir
2
3
0
0.67
W
Mercury
Bleeds
Mercury
4
1
6
7
L
1
7
1
0.21
L
2
3
0
0.67
W
5
2
4
3.5
W
Hou Yi
Kdot30
Hou Yi
8
1
2
9
W
1
2
8
2.5
W
3
2
3
2.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,086
Damage
24,074
49,741
Taken
52,550
28,121
Mitigated
31,384
16,793
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Addrilc
Ymir
2,271
658
0
913
12,128
10,936
466
1,900
10,228
21,407
0
L
Fenrir
Bcapitao
Fenrir
2,508
416
0
671
7,189
2,186
0
2,016
5,173
0
23,682
W
Mercury
Bleeds
Mercury
5,284
2,774
0
2,565
12,779
4,977
1,901
376
12,393
0
74,263
L
4,262
0
69
2,587
11,597
3,893
0
3,847
7,750
41,731
0
L
9,933
2,502
181
1,115
11,937
11,586
240
891
11,046
7,271
51,882
W
5,099
354
0
786
6,435
2,295
771
2,605
3,500
64,767
0
W
Hou Yi
Kdot30
Hou Yi
11,665
5,865
0
3,641
8,406
2,908
991
1,317
6,842
0
49,427
W
5,652
477
0
2,876
9,456
5,395
357
1,572
7,483
19,186
0
W
6,386
1,690
1,119
5,806
12,665
12,546
436
1,601
10,984
0
46,480
L
5,100
3,228
195
3,095
9,699
2,783
324
2,097
7,602
0
50,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,220
Gold Earned
38,483
446
Minions Killed
367
0
Camps Cleared
0
1,702,411
Distance Traveled
1,352,745
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,075
416
34
2
0
304,941
0
L
Fenrir
6,937
408
43
3
0
194,642
2
W
Mercury
9,548
562
114
7
0
373,744
0
L
He Bo
7,855
462
92
5
0
274,976
0
L
Shiva
8,723
513
109
6
0
315,969
1
W
Nox
9,941
585
123
7
0
311,798
0
W
Hou Yi
9,250
544
73
4
0
303,520
1
W
Geb
8,396
494
28
2
0
359,961
0
W
Guan Yu
9,085
534
108
6
0
353,388
1
L
Skadi
7,893
464
89
5
0
262,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role