Player Matchup

Bacchus
Bacchus
Desnowayy
Bacchus
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
373W - 321L
1,496 Elo+
Party 1
Poseidon
Poseidon
Qc Waters
Poseidon
Level 118
God Stats
4W - 2L
1,285 SR
Queue Stats
154W - 155L
1,519 Elo+
Party 3
Cthulhu
Cthulhu
Rambo ATG
Cthulhu
Level 108
God Stats
4W - 2L
1,320 SR
Queue Stats
96W - 105L
1,466 Elo+
Party 3
Jormungandr
Jormungandr
Vybion
Jormungandr
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
113W - 109L
1,570 Elo+
Party 1
Raijin
Raijin
kingreaux
Raijin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,246 Elo+
Solo
Team Averages
Level 117
1,421 SR
1,459 Elo+

VS

Team Averages
Level 109
1,518 SR
1,323 Elo+
Jormungandr
Jormungandr
NATURE_ACE
Jormungandr
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 30L
1,314 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SleepingWereDog
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,356 Elo+
Party 2
Merlin
Merlin
jlvv89
Merlin
Level 147
God Stats
5W - 4L
1,594 SR
Queue Stats
239W - 260L
1,533 Elo+
Solo
Danzaburou
Danzaburou
steelrider
Danzaburou
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,206 Elo+
Party 2
Fenrir
Fenrir
u1hitko
Fenrir
Level 73
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Desnowayy
Bacchus
19
7 / 8 / 16
11,450
818
15,561
15,669
11,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
Qc Waters
Poseidon
18
10 / 4 / 12
11,188
799
14,006
8,946
3,782
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Rambo ATG
Cthulhu
19
4 / 3 / 19
11,201
800
11,439
23,348
14,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
Vybion
Jormungandr
19
6 / 5 / 22
11,701
836
14,548
15,729
17,583
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
kingreaux
Raijin
17
4 / 4 / 15
10,729
766
9,927
10,857
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NATURE_ACE
Jormungandr
17
2 / 6 / 13
10,494
750
10,363
16,608
25,488
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
SleepingWereDog
Kumbhakarna
18
7 / 7 / 8
10,598
757
8,132
20,267
20,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
jlvv89
Merlin
18
5 / 4 / 10
10,170
726
17,503
11,469
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
steelrider
Danzaburou
18
5 / 6 / 4
10,104
722
11,756
14,111
5,516
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
u1hitko
Fenrir
14
3 / 8 / 6
8,623
616
5,638
13,096
10,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
63
31
Kills
22
24
Deaths
31
84
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Desnowayy
Bacchus
7
8
16
1.88
L
Jormungandr
NATURE_ACE
Jormungandr
2
6
13
1.42
W
Poseidon
Qc Waters
Poseidon
10
4
12
4
W
Cthulhu
Rambo ATG
Cthulhu
4
3
19
4.5
L
Kumbhakarna
SleepingWereDog
Kumbhakarna
7
7
8
1.57
W
Jormungandr
Vybion
Jormungandr
6
5
22
3.4
L
Merlin
jlvv89
Merlin
5
4
10
2.5
W
Raijin
kingreaux
Raijin
4
4
15
2.88
L
Danzaburou
steelrider
Danzaburou
5
6
4
1.17
L
Fenrir
u1hitko
Fenrir
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,481
Damage
53,392
74,549
Taken
75,551
52,314
Mitigated
66,119
23,717
Healing
15,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Desnowayy
Bacchus
15,561
1,318
319
1,392
15,669
11,967
0
7,342
8,327
23,761
0
L
Jormungandr
NATURE_ACE
Jormungandr
10,363
1,343
1,744
1,676
16,608
25,488
114
13,134
3,137
23,063
0
W
Poseidon
Qc Waters
Poseidon
14,006
2,038
2,000
2,013
8,946
3,782
1,955
4,932
4,014
27,370
0
W
Cthulhu
Rambo ATG
Cthulhu
11,439
1,185
1,243
9,222
23,348
14,282
235
11,288
12,060
21,353
0
L
Kumbhakarna
SleepingWereDog
Kumbhakarna
8,132
335
410
1,576
20,267
20,358
98
16,367
3,685
21,692
0
W
Jormungandr
Vybion
Jormungandr
14,548
3,302
576
2,572
15,729
17,583
130
7,423
8,306
32,919
0
L
Merlin
jlvv89
Merlin
17,503
449
1,527
2,930
11,469
4,495
0
10,601
662
36,206
0
W
Raijin
kingreaux
Raijin
9,927
620
952
3,428
10,857
4,700
1,056
5,013
5,844
24,535
0
L
Danzaburou
steelrider
Danzaburou
11,756
5,384
600
3,712
14,111
5,516
278
13,376
602
0
22,767
L
Fenrir
u1hitko
Fenrir
5,638
957
636
1,124
13,096
10,262
176
10,944
1,984
0
8,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,269
Gold Earned
49,989
154
Minions Killed
125
0
Camps Cleared
0
1,266,778
Distance Traveled
1,193,868
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,450
818
22
2
0
226,483
2
L
Jormungandr
10,494
750
29
2
0
245,773
0
W
Poseidon
11,188
799
24
2
0
246,157
2
W
Cthulhu
11,201
800
27
2
0
287,649
2
L
Kumbhakarna
10,598
757
23
2
0
254,150
2
W
Jormungandr
11,701
836
34
2
0
258,580
0
L
Merlin
10,170
726
35
3
0
257,853
1
W
Raijin
10,729
766
47
3
0
247,909
2
L
Danzaburou
10,104
722
35
3
0
250,924
1
L
Fenrir
8,623
616
3
0
0
185,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role