Player Matchup

Charybdis
Charybdis
DevinIsBASTRDMan
Charybdis
Level 64
God Stats
13W - 17L
1,433 SR
Queue Stats
136W - 153L
1,363 Elo+
Party 4
Da Ji
Da Ji
Nubs_DoughBoy
Da Ji
Level 63
God Stats
1W - 2L
1,727 SR
Queue Stats
83W - 86L
1,464 Elo+
Party 2
Atlas
Atlas
Nubs_Dragon
Atlas
Level 49
God Stats
4W - 6L
1,574 SR
Queue Stats
60W - 73L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
Snapbacksoldier0
Gilgamesh
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 56L
1,265 Elo+
Party 4
Anubis
Anubis
l NO EXCUSES I
Anubis
Level 47
God Stats
17W - 8L
1,873 SR
Queue Stats
523W - 463L
1,441 Elo+
Solo
Team Averages
Level 50
1,621 SR
1,387 Elo+

VS

Team Averages
Level 49
1,394 SR
1,406 Elo+
Kukulkan
Kukulkan
ForbiddenTyr
Kukulkan
Level 23
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Shiva
Shiva
GOOSE122774
Shiva
Level 31
God Stats
1W - 2L
1,256 SR
Queue Stats
49W - 71L
1,264 Elo+
Party 1
Bastet
Bastet
GhostBoxGodess
Bastet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Pineaple3232
Aphrodite
Level 15
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 1
Chernobog
Chernobog
thekingrooster
Chernobog
Level 76
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 76L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
18
6 / 2 / 10
11,359
494
17,821
14,628
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 3 / 8
13,309
579
23,037
19,629
9,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 3 / 11
11,938
519
9,676
24,769
27,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
17
2 / 1 / 6
10,804
470
4,045
9,823
11,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
18 / 1 / 5
14,987
652
19,985
14,880
9,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ForbiddenTyr
Kukulkan
11
0 / 15 / 1
7,817
340
6,162
16,967
3,546
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 4 / 3
10,402
452
16,254
23,817
18,396
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 13 / 3
8,445
367
6,652
20,466
4,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Pineaple3232
Aphrodite
12
0 / 8 / 8
8,423
366
3,258
17,267
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
thekingrooster
Chernobog
14
6 / 6 / 1
9,769
425
10,007
15,524
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
46
Kills
9
10
Deaths
46
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
6
2
10
5.5
L
Kukulkan
ForbiddenTyr
Kukulkan
0
15
1
0.03
L
3
4
3
1.13
L
0
13
3
0.12
W
15
3
8
6.33
W
5
3
11
3.5
L
Aphrodite
Pineaple3232
Aphrodite
0
8
8
0.5
W
Gilgamesh
2
1
6
5
W
18
1
5
20.5
L
Chernobog
thekingrooster
Chernobog
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,564
Damage
42,333
83,729
Taken
94,041
64,261
Mitigated
38,213
31,040
Healing
14,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
17,821
8,541
0
7,402
14,628
6,237
2,221
1,041
13,587
0
82,176
L
Kukulkan
ForbiddenTyr
Kukulkan
6,162
1,334
262
1,133
16,967
3,546
78
8,707
8,260
34,917
0
L
16,254
2,652
779
584
23,817
18,396
105
3,717
19,718
0
66,227
L
6,652
1,960
310
2,662
20,466
4,391
0
7,259
13,207
0
42,768
W
23,037
5,046
0
5,828
19,629
9,927
0
1,869
17,760
0
107,313
W
9,676
3,563
2,692
3,626
24,769
27,565
980
1,884
22,885
49,011
0
L
Aphrodite
Pineaple3232
Aphrodite
3,258
698
2,634
4,056
17,267
8,021
0
4,878
12,238
11,126
0
W
Gilgamesh
4,045
1,073
0
892
9,823
11,110
396
0
9,823
0
42,099
W
19,985
2,255
0
10,600
14,880
9,422
1,710
4,626
10,254
132,043
12,107
L
Chernobog
thekingrooster
Chernobog
10,007
5,700
0
2,496
15,524
3,859
355
3,869
11,655
0
34,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,397
Gold Earned
44,856
598
Minions Killed
299
0
Camps Cleared
0
2,122,799
Distance Traveled
1,904,585
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,359
494
100
4
0
419,114
2
L
Kukulkan
7,817
340
54
2
0
343,944
0
L
Shiva
10,402
452
105
5
0
456,506
0
L
Bastet
8,445
367
73
3
0
386,408
0
W
Da Ji
13,309
579
147
6
0
470,563
0
W
Atlas
11,938
519
71
3
0
414,026
0
L
Aphrodite
8,423
366
19
1
0
324,796
0
W
Gilgamesh
10,804
470
61
3
0
424,525
2
W
Anubis
14,987
652
219
10
0
394,571
1
L
Chernobog
9,769
425
48
2
0
392,931
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role