Player Matchup

Neith
Neith
DarthBeak
Neith
Level 119
God Stats
8W - 19L
1,221 SR
Queue Stats
120W - 182L
1,436 Elo+
Solo
Merlin
Merlin
RickyFaKingBoBBy
Merlin
Level 136
God Stats
0W - 2L
1,704 SR
Queue Stats
167W - 184L
1,533 Elo+
Solo
Cliodhna
Cliodhna
Voltis
Cliodhna
Level 123
God Stats
19W - 21L
1,512 SR
Queue Stats
618W - 633L
1,502 Elo+
Solo
Atlas
Atlas
apollonhya
Atlas
Level 120
God Stats
50W - 66L
1,504 SR
Queue Stats
110W - 130L
1,429 Elo+
Solo
Chaac
Chaac
mancera210695
Chaac
Level 124
God Stats
5W - 6L
1,929 SR
Queue Stats
73W - 76L
1,511 Elo+
Solo
Team Averages
Level 124
1,574 SR
1,482 Elo+

VS

Team Averages
Level 120
1,602 SR
1,478 Elo+
Tsukuyomi
Tsukuyomi
BeatByJay
Tsukuyomi
Level 143
God Stats
2W - 0L
1,716 SR
Queue Stats
46W - 34L
1,520 Elo+
Party 1
Shiva
Shiva
Papa_Boar
Shiva
Level 159
God Stats
2W - 4L
1,588 SR
Queue Stats
54W - 40L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
YouJustGotSlapd
Cthulhu
Level 66
God Stats
2W - 1L
1,749 SR
Queue Stats
3W - 5L
1,297 Elo+
Party 1
Ymir
Ymir
hunterj54
Ymir
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
49W - 44L
1,607 Elo+
Party 1
Nu Wa
Nu Wa
xK i L L S xx
Nu Wa
Level 125
God Stats
79W - 73L
1,457 SR
Queue Stats
346W - 367L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarthBeak
Neith
16
1 / 4 / 4
9,601
686
7,137
12,437
4,445
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 8 / 5
9,165
655
10,459
13,412
5,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Voltis
Cliodhna
18
6 / 5 / 6
10,880
777
15,651
12,261
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atlas
17
2 / 5 / 2
9,907
708
9,061
16,850
5,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 7 / 2
10,426
745
14,017
23,816
18,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeatByJay
Tsukuyomi
17
2 / 4 / 6
10,107
722
8,675
12,011
4,548
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Papa_Boar
Shiva
19
7 / 5 / 13
11,630
831
16,424
20,846
20,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
6 / 0 / 16
11,062
790
10,783
13,347
14,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
18
4 / 2 / 15
10,669
762
10,116
18,399
21,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 3 / 5
12,100
864
20,606
10,506
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
14
Kills
29
29
Deaths
14
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BeatByJay
Tsukuyomi
2
4
6
1.25
L
Neith
DarthBeak
Neith
1
4
4
0.75
W
Shiva
Papa_Boar
Shiva
7
5
13
2.7
L
0
8
5
0.31
L
Cliodhna
Voltis
Cliodhna
6
5
6
1.8
W
6
0
16
14
L
Atlas
2
5
2
0.6
W
Ymir
4
2
15
5.75
L
5
7
2
0.86
W
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,325
Damage
66,604
78,776
Taken
75,109
40,268
Mitigated
65,013
15,825
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BeatByJay
Tsukuyomi
8,675
2,091
0
692
12,011
4,548
1,036
2,090
9,921
0
32,712
L
Neith
DarthBeak
Neith
7,137
3,309
0
2,052
12,437
4,445
1,167
6,071
6,179
0
36,709
W
Shiva
Papa_Boar
Shiva
16,424
3,322
1,192
3,930
20,846
20,581
0
5,873
14,973
0
42,973
L
10,459
217
0
606
13,412
5,804
248
7,542
5,675
36,255
0
L
Cliodhna
Voltis
Cliodhna
15,651
923
0
1,153
12,261
5,422
41
7,562
4,567
0
35,921
W
10,783
652
455
1,548
13,347
14,896
82
4,595
8,752
24,112
0
L
Atlas
9,061
2,933
590
2,309
16,850
5,925
0
9,457
7,136
37,907
0
W
Ymir
10,116
2,087
0
0
18,399
21,391
176
4,099
14,300
33,112
0
L
14,017
3,010
261
8,854
23,816
18,672
584
9,753
13,714
0
42,488
W
20,606
5,347
0
942
10,506
3,597
1,935
2,863
7,643
51,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,979
Gold Earned
55,568
271
Minions Killed
249
0
Camps Cleared
0
1,287,455
Distance Traveled
1,396,257
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,107
722
49
4
0
277,467
3
L
Neith
9,601
686
53
4
0
249,752
2
W
Shiva
11,630
831
69
5
0
294,890
1
L
Merlin
9,165
655
63
5
0
249,282
0
L
Cliodhna
10,880
777
49
4
0
313,031
0
W
Cthulhu
11,062
790
25
2
0
328,303
0
L
Atlas
9,907
708
47
3
0
232,975
0
W
Ymir
10,669
762
44
3
0
247,174
1
L
Chaac
10,426
745
59
4
0
242,415
0
W
Nu Wa
12,100
864
62
4
0
248,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role